- Added "Add Clipboard" button to stamp tool to use clipboard contents instead of needing to make a blueprint
- Added middle-click "Stack To" option to Stack Builder Tool
- Added Flip button to Placement popup. Flip keybind (Ctrl+F) works as normal
- Adjusted gizmo colour of marker entities to make them distinct from display entities
- Moving a marker entity gizmo now also offsets the min/max bounds
- Removed Blocks to JSON Model feature as Mojang is making it increasingly difficult to support (next to impossible in 1.21.4)
- Made pick-block hotbar swapping optional, disabled by default
- Fixed crash when loading into Essentials/E4MC worlds Hotbar/view data saving/loading now works more consistently on servers behind anti-ddos services that randomize the IP
- Fixed display entity manipulate local-gizmo mode rendering incorrectly when display entity has non-default orientation
- Fixed incorrect window scaling for Replace Blocks menu when selecting a block with properties
- Fixed sound not playing when placing block with forced properties
- Reworked Ruler tool
- Added Circle measurement option to Ruler tool
- Lasso select now allows for drawing straight lines
- Added File > Export Minecraft Structure NBT
- Added Type Replace option to painter tools when using blocks with variants
- Added new brush type: Cone
- Added NBT support to the stamp tool
- Added pagination to hotbar switcher (alt), allowing for INFINITE HOTBARS
- Tinker now works with symmetry
- Hotbars and Views are now stored clientside instead of serverside
- Added button to Box Select Tool to use current position of player
- Added 3-day cooldown for update nag
- Added toast when toggling symmetry
- Barrier particles no longer show when using Show Collision Mesh
- Pressing ESC while on the path tool no longer clears the path
- Fixed collision mesh not updating when removing last block in chunk
- Added many keybinds
Updated to 1.21.3
- Added Modelling tool with flat surface, catmull-rom surface, bezier surface, convex hull, smart surface, triangle strip and triangle fan
- Added entity copy-paste to the Editor UI
- Added support for entities in blueprints
- Other tools can now be used while a Placement is active
- Added direction options to Floodfill Tool
- Added config option to axiom.hocon to override blueprint browser path
- Added window to view all text annotations in the world and teleport to them
- Various bug fixes and performance improvements
New
- Added direction controls to Magic Select tool
- Added PAGE_UP/PAGE_DOWN keybinds to raise/lower gizmo
- Delete function can now be rebound in Keybinds
Fixes
- Fixed arrow keys not working with annotations
- Fixed keybinds still activating when writing in text field
- Fixed Animated Rebuild not working properly on servers using the Axiom Paper Plugin
- Fixed inaccurate entity rotation when using Clone builder tool
- Fixed text tool crashing when using the builtin font
- Reworked Quick Replace with new functionality
- Custom palettes (created using the Palette window) now appear under Tags when replacing
- Reference images now rearrange when closing the Editor UI
- Stamp Tool: Min spacing is now a percentage instead of a fixed distance
- Added blueprint browser folder peek preview
- Added Flip Canvas option to view the world from a new perspective
- Moved Clear ALL Annotations button to Erase tab
- Fixed crash with dragging block to palette
- Fixed chinese font not loading correctly
- Fixed crash when unticking Use Vanilla Movement Controls
- Added Annotation Tool & Annotations
- Added Custom Clipboard option to path tool
- Added Select > Convex Hull
- Improved Generate Colour Field Operation
- Added Infinite Sources option to Fluidball Tool
- Added Require Support To Flow option to Fluidball
- Improved display entity grouping with yaw-rotated displays
- Improved compatibility with other mods that use ImGui
- Increased text limit in Tool Masks window
- Using tools while inside blocks now causes the tool to pass through
- Fixed not being able to drag into Tool Masks/Palette from the world
- Fixed Biome Overlay & Collision Mesh not working on 1.21