Staff Mod 0.4.0-beta
What's new since 0.3.0-beta
- Added wool blocks. All of it
- Press use key (right mouse button) to place wool on walls and ceilings, or carpet on floor.
If you have suggestions on balancing and upcoming blocks, head over to Github discussions
Staff Mod 0.3.0-beta
What's new since 0.2.0-beta
- Added bone block
- Press use key (right mouse button) to fertilize the target crop, like a bone meal. Also works on the ground and underwater.
What changed since 0.2.0-beta
- Breaking change:
- Remove configuration API. It was inflexible, redundant as of now, and will be re-added later using a proper library
- License
- Staff Mod was relicensed under the terms of GNU LGPL 3.0 or later. I am more comfortable releasing the source code with these terms. That's right, Staff Mod is a free and open source mod I develop in my free time. If you enjoy it, you can buy me a coffee if you want (shameless plug).
If you have suggestions on balancing and upcoming blocks, head over to Github discussions
Staff Mod 0.2.0-beta
What's new since 0.1.1-alpha.2
- Added snow block
- Hold
use
key (right mouse button) to rapid fire snowballs
- Hold
What changed since 0.1.1-alpha.2
- Change staff stats
- Increase damage 1->4 HP
- Decrease attack speed 4->2 (faster than any vanilla weapons)
- Increase DPS 4->8 HP
If you have suggestions on balancing and upcoming blocks, head over to Github discussions
Staff Mod 0.1.1-alpha.2
0.1.1-alpha wasn't released, because the CI didn't work as I thought
What's new since 0.1.0
- A bunch of code under the hood, so I can add some content in 0.1.2-beta next week. Stay tuned
- You can now find staff in the creative inventory
What changed since 0.1.0
- Update staff model and texture
- ⚠️BREAKING CHANGE⚠️
- Staff item NBT changed - item previously added to the staff will be inaccessible
- Staff now drops its item when destroyed
Staff mod 0.1.0 alpha
- Initial functionality
- Add staff item