Horde Nights v1.1.0
Updates
- Update to support 1.21-1.21.1 ONLY
Additions
- Added global statistics, which are contributed to by everybody.
Changes
- Re-wrote the entire pack for further stability
- Removed unused files
- Init Version 4
- Lay Groundwork for the Halloween Drop Releasing October 30th!!
- Phantom Spawning is now separate from Cowardice
- Ritual Changes
- Blood Moons spawned from rituals will no longer reset your daycounter.
- Ritual can no longer be used when the next night would be a natural blood moon.
- Likely more things I forgot I did.
Fixes
- Fixes all bugs fixed in v1.0.5 & 1.0.6
- Fixes all known bugs in 1.21+
Datapack Conventions Compliance
This pack complies with the following Datapack Conventions:
Horde Nights v1.0.6
Updates
- Update to support 1.20-1.20.6 ONLY
- For 1.21 Support see v1.1.0
- 1.1.0 Fully re-writes the pack and ONLY supports 1.21-1.21.1
- For 1.21 Support see v1.1.0
Fixes
- Fix Difficulty being unable to be set manually.
- Fix Interval being unable to be set manually.
Datapack Conventions Compliance
This pack complies with the following Datapack Conventions:
Fixes 2 bugs related to difficulty
Horde Nights v1.0.4
This is the last planned update including MC 1.20-1.20.6. See the roadmap on the discord!
Additions
- Add full support for the RRC Resource Pack
- The RP is releasing V1.0.0 as soon as it's approved!
Changes
- Updated identifier advancements.
- Update some text around, such as advancements.
- Update to Init V3
- Update/Add all "slay" stats
- I forgot I linked some functionality to these stats, and a couple people do use them, so I am adding them all.
- I might have missed something, if so submit a bug report.
- Changed "sleeping percentage" during a Blood Moon to be more compatible (see Bug #1)
- Add a dev command for troubleshooting. Dev commands should only be run upon instruction from RRC Support.
Fixes
- Unreported: Fix 1.20-1.20.1 uninstall function being out of date.
- Unreported: Fix uninstalling the pack preventing re-initialization on world load.
- Unreported: Fix uninstalling the pack not purging horde mobs.
- #1: Fix sleeping being broken after Blood Moon Events in 1.20.2+
- Worlds that are already broken cannot be fixed. Please set the gamerule "playersSleepingPercentage" to the desired value if updating from a bugged version.
Datapack Conventions Compliance
This pack complies with the following Datapack Conventions:
Horde Nights v1.0.3
Additions
- Recruit mobs to The Horde
- Witches
- Endermen
- Add Integration with Creeper Overhaul [13/14 creepers]
- The ocean creeper is not yet included in this integration.
- The mushroom creeper is 100% passive and so not included.
Changes
- Cave Spiders now use weaving level 2(see fix #1) [1.21+]
Fixes
- Fix Horde Effects no longer using new potion effects since Pre Release 2 [1.21+]
- Fix Blood Ritual not working [1.21+]
- Not the same bug that affectd 1.20.5+
Missing
- New Statistics
- The statistics feature is currently in question, please provide feedback on how useful this feature is to you.
- Due to this, only statistics that previously existed before 1.0.0 full release exist, new ones will be added if/when the feature is continued.
Datapack Conventions Compliance
This pack complies with the following Datapack Conventions:
Horde Nights v1.0.2
Fixes
- Fix "The Bogged" accidentally being removed from The Horde [1.21+]
Datapack Conventions Compliance
This pack complies with the following Datapack Conventions:
Horde Nights v1.0.1
Additions
- Recruit mobs to The Horde
- Zombified Hoglins
- Cave Spiders
Changes
- Limit The Horde to the Overworld
- Charged Creepers size buff is now 2x more powerful(1.20.5+)
Fixes
- Fix Blood Ritual not working(1.20.5+)
Datapack Conventions Compliance
This pack complies with the following Datapack Conventions:
Horde Nights 1.0.0
Depreciated Support
This is the last major update for 1.20.x! Details:
- No support will be given for these versions.
- Bugfix & Minor backports are at our discretion.
- No new major features will be added due to the technical limitations creating massive amounts of work to maintain these versions.
Experimental Features
Experimental Features DO NOT:
- Receive support
- Guarantee support for Integrations
- Guarantee proper function
Additions
- Horde Recruitments
- Charged Creeper
- This would be a really bad thing to encounter in the Horde...
- Charged Creeper
Changes
- Ritual Overhaul Pt1
- The ritual now requires a soul campfire.
- The ritual now requires the diamond to be dropped onto the soul campfire, not placed inside of it.
- Config Overhaul Pt1
- Overhaul the config design
- Lay groundwork for more customization
- All promised future customization WILL be implimented soon. I simply ran out of time for this update.
- This groundwork was all I had time for, and it speeds up the process for the next update.
- Optimizations
- Scoreboards
- Improve Uninstall Function
- Now attempts to set gameplay values correctly
- Now will stop ticking functions from running
- Made Horde Rager particles slightly rarer [1.20.2+]
Fixes
- Purge Extra files
- Fix startup messages being invisible
- Fix manually setting the interval to a default value for a different difficulty not applying correctly
- Fix phantoms spawning sometimes getting stuck and spawning thousands of them
- Fix inconsistent values in Horde Effects
- Fix overlays for pre-1.21 technically applying to 1.21, saving some performance at runtime.
- Fix being able to pick up "structure voids" in some cases
- Fix a few things that break when the user time skips.
- This is a massive set of complicated problems to solve, so I am tackling these problems in phases to ensure they don't slow down development.
- Fix the pack not respecting configured playersSleepingPercentage gamerule (1.20.2+).
- Fix several cases that would cause Blood Moons to never happen again.
- Fix bugs with directory renames(1.21+).
- Fix all types of creeper health not increasing in extreme difficulty.
Datapack Conventions Compliance
This pack complies with the following Datapack Conventions:
Horde Nights 1.0.0 Pre Release 2a
Fixes
- Fixed the Load & Loop files not loading in 1.21 which breaks the enitre pack in 1.21.
Known Issues
- When the ritual recipe is used, you can sometimes pick up the item directly. There is no good solution for this until 1.20.5, where item components can be used in the recipe output.
- Pack does not respecting previous playersSleepingPercentage gamerule value. This will be fixed in 1.20.2+ before full release 1.0.0!
- The config message for the ritual toggle is broken you need to run the function for the ritual to enable manually for now.
- Creeper Max Health isn't increased in Extreme Difficulty.
Datapack Conventions Compliance
This pack complies with the following Datapack Conventions:
Horde Nights 1.0.0 Pre Release 2a
Fixes
- Creepers explosion damage applies outside of Blood Moon Events.
Known Issues
- When the ritual recipe is used, you can sometimes pick up the item directly. There is no good solution for this until 1.20.5, where item components can be used in the recipe output.
- Pack does not respecting previous playersSleepingPercentage gamerule value. This will be fixed in 1.20.2+ before full release 1.0.0!
- The config message for the ritual toggle is broken you need to run the function for the ritual to enable manually for now.
- [6:19PM] Creeper Max Health isn't increased in Extreme Difficulty.
- [8/6/2024] Loop & Load files do not run properly. (1.21)
Datapack Conventions Compliance
This pack complies with the following Datapack Conventions: