Tide is a mod that aims to enhance and expand the vanilla fishing system by adding many new mechanics as well as 60+ new fish to find in your worlds!
(See gallery for more images)
Note: This mod requires Cloth Config
Specific fish can be found in specific areas. Some fish live in freshwater rivers and lakes while some prefer the oceans. You can either find them swimming around in water, or you can catch them with a fishing rod. In addition to this, fish can be found underground, with more unique fish for different levels. These fish can be eaten, cooked, crafted into useful items, or sold to fishermen villagers.
To catch fish faster, different types of bait can be crafted, which can be applied to your fishing rod to gain unique bonuses.
You can craft special fishing rods using the resources you find in your world by using a smithing table, a piece of string, and either a cobblestone block, iron ingot, gold ingot, diamond, or netherite ingot. These rods have much more durability and can be made early on, so remember to craft these.
To reel in a fish, you will have to right click to time the marker with the center of the bar. If you get close enough, and the fish doesn't escape, you will catch it. If you miss, the fish will be lost.
The stronger the fish, the harder it is to catch it. Be careful!
Fishing rods can now be customized to add special perks and looks to any rod. This can be done by crafting an Angler's Workshop, which will allow you to add special hooks, lines, and bobbers to fishing rods. Each upgrade has a different effect that can be added.
A multitude of other mechanics have been introduced, one of these being lava fishing. By using the Angler's Workshop to add a Lavaproof Fishing Hook to your rod, fishing rods can be used in all kinds of lava pools to reel in various fish and other items.
A new item that you get from the start of the game can help keep track of the fish you have collected: the Fishing Journal. Any new fish that you catch will be added to this book where you can view their category and some information about them. The book contains many pages that help sort the fish you find into unique categories and track your progress through the mod. This book can be re-crafted with a normal book and any fish if you lose it.
If you're up for a challenge, try getting every entry in the fishing journal. This isn't a task for the faint of heart, however, and is a huge long-term goal, requiring you to visit different biomes and dimensions and become a master of fishing.
If you're lucky, you might reel in some large crates. They can be fished up pretty much anywhere, and can be hooked more commonly with magnetic bait. They can contain fish, random resources, and sometimes treasure. Just make sure you don't lose them if they happen to sink back into the ocean.
Compatibility included with:
- Fish of Thieves Mod: Fish added to journal + Worms are useable as bait
- Nether Depths Upgrade: Fish added to journal + lava fish can be caught with tide rods
- Unusual Fish Mod: Fish added to journal
- Rainbow Reef: Fish added to journal
- Fins and Tails - Fish added to journal
- Blue Skies: Fish added to journal
- Fishing Real: Live fish variants can be pulled in
- Naturalist - Caterpillars and butterflies can be used as bait
- Stardew Fishing: Tide minigame is replaced with stardew fishing minigame
- Alex's Mobs/Caves - https://modrinth.com/datapack/alexs-mods-x-tide-compat
- This mod is NOT compatible with Aquaculture.
Help me out by letting me know about any issues with the mod or things that you would like to see added by leaving a comment or issue on the discord server/github page!
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