CHECK 3.0.0 PATCH NOTES!!
- cannon and present guis now use sprites. fixed some related bugs
- fixed red merchant crash
- fixed some stuff with fluids not working
CHECK 3.0.0 PATCH NOTES!!
- another batch of bug fixes
CHECK 3.0.0 PATCH NOTES!!
- renamed sign post to way signs
- started to port some guis sprites to the new system
- fixed sign post rotation
- fixed quiver and lunch boxes not working
CHECK 3.0.0 PATCH NOTES!!
- fixed even more tags, recipes and data things
- wind charged can hit wind vanes and power them. not finished
CHECK 3.0.0 PATCH NOTES!!
- fixed more recipes and tags
- added cabin sidings
CHECK 3.0.0 PATCH NOTES!!
- added cabin siding block
- improved shader apply code
- fixed an issue with sign post placement
CHECK 3.0.0 PATCH NOTES!!
- fixed an issue with mods adding other post shaders
- updated flywheel soft dep & it not initializing on fabric
- fixed wall sign post placement on replaceable blocks
CHECK PREVIOUS PATCH NOTES!!
- fixed a crash when exiting the game while slimed effect was on
- fixed sign post names
- fixed cannonball recipe
CHECK PREVIOUS PATCH NOTES!!
- fix slidy block being pushable from Y axis and related crash
- luch block now uses more compatible logic
- added lunch box blacklist tag
- fixed cannon screen not updating the cannon when manouvering it after
- improved turn table shuffle container logic. added related blacklist tag
- removed some random hard casts
- fixed cannon stalling when triggered while firing
- fixed dispenser behaviors being registered for wrong items
- fixed cannonball recipe
CHECK PREVIOUS PATCH NOTES!!
- fixed some tags
- fixed a crash on neoforge