v 0.17.1: fixed mod setup failing on servers. From now on failed mod setups will always crash the mod as intended. Fixed some recipes
v 0.17.0 Enchantments & Enhancements update
Additions:
- Placeable books: books and enchanted books can now be placed on the ground and stacked horizontally and vertically respectivelly up to a pile of 4. They are mostly a decoration items but can provide enchantment power for your enchanting table.
- Stasis Encahtment: a brand new end themed enchantment exclusive to slingshots that can be found in end cities.
Stasis will allow slingshot projectile to ignore gravity, as well as changing their visuals and additionally provide a configurable block outline at a distance up to its range
- End Stone Lamp & Deepslate lamp: two new decoration blocks light blocks that complement already existing stone & blackstone ones
Tweaks and Improvements:
- Reworked ropes: They can now be tied around a variety of walls and posts like blocks and can exist like that on their own since they are now their own block. In particular support has been added for Quarks posts, Decorative Blocks palisades, I Like Wood beams and Valhelsia Structures posts.
You'll need to update previously placed ropes since the internal blockstates properties have changed. This also resolved many visual & lighting glitched with the weird old rope fence model
- Ropes can now have their downward facing bit sheared off
- Ropes have new textures
- Changed flax textures
- Ceiling banners can be attached to ropes
- Ways sign generations now happens on another thread which means it won't cause lag spikes anymore when generating.
- Improved performance when calculating bellows hitbox
- Cranks and turn tables can rotate multiple horizontally attached pulleys at once
- Removed many technical items that were only used to place placeable blocks like sticks and wall lanterns. now it's all handled internally and previous items will be converted to their vanilla counterpart
- Added the ability to drink up liquids directly from a jar item in hand. Said option and the old drinking one are now disabled by default
- Added more slinghot related configs to tweak range, charge time as well as visuals
- Added additional configs for blue bombs
- Rope arrow capacity has been increased to 24 and can now be increased with its config
- Rope arrows now show a custom durability tooltip
- Plants placed on top of planters will now always rendered centered
- Improved slingshot projectile rendering
- Added many many more supported plants to flower boxes including direct support for some mods like dynamic trees
- Improved flag rendering which should now be slightly faster.
- Way signs now have a sandstone floor when generating in desert villages
Fixes:
- Fixed flower boxes and wall lanterns not rendering correctly with optifine shaders
- Fixed a crash with flags map markers
- Fixed tinted jars not having their own whitelist
- Fixed some transparency issues with flag patterns on hanging signs
- Fixed some textures being way larger that they were supposed to be
v 0.16.1:
- Slingshots can now be enchanted with loyalty
- Slingshots now have an overlay icon showing currently loaded projectile
- Fixed two crashes when lighting up gunpowder and when shooting certain blocks with a slingshot
- Tweaked slingshot behavior and animation
- Framed blocks can now replicate redstone properties of the block they contain
- You can now... play catch with slingshots and endermen??
v 0.16.0: The Explosive Update
Additions:
- Placeable Gunpowder. Acts pretty much like the one from TmTravlr's mod from which it was ported. In addition it also lights up block like campfire and sconces as well as being lit up by other fire emitting blocks like lava and magma blocks.
- Slingshots, a useful tool that can be used to place blocks at a distance. Can also be enchanted for additional effects
- Feather block, a storage block that is fluffy to the touch. Step on it and you'll slowly fall in it like on a cushion. It also emits feather particles when fallen upon and prevents all fall damage
- Flint block, a new storage blocks that can be use to decorate your builds
- Red Merchant, a rare wandering trader like traveling merchant that likes to appear more frequently the more you progress through your game. He sells an assortment of explosion related items
- Wild flax now rarely generates on desert shores
- Blue Bomb, an extremely powerful ranged weapon that servers as a counterpart to the enchanted golden apple. It provides a massive non block breaking explosion that also inflicts burning and weakness effect. Just like apples you'll be able to find blue and normal bombs scattered in some loot tables. For examples you'll be able to find them frequently in jungle temples chests
- Added a new painting
Tweaks and Improvements:
- Improved flower boxes: they now use a much faster renderer, are shaded correctly and support has been added for all Quarks potted plants
- Unified jar and cage items so they no longer use two ids for full and empty. Old items will automatically convert when picked up.
- Added config to allow cages and jars to automatically detect and whitelist any entity small enough.
- Added some other misc configs.
- Cages and jars are now placeable only by shift clicking to allow more easy mob catching
- Dispensers can now shoot any tagged modded brick
- Added a config to allow placing timber framing directly on a block via shift clicking
- Added new Netherite door and trapdoor textures
- Bellows are now the first block to take advantage of Flywheel tile entity rendering instancing. Requires Flywheel mod of course
- Hanging flower pots now work with modded flower pots
- Zombie horses can now be ridden underwater
- Tweaked some flag textures and added many new modded ones. Thanks to WenXin2
- Added new translations and updated old ones
- Foxes and bats will now sleep while in cages
- Cleaned up texture folder
Bug Fixes:
- Fixed a bug where passengers weren't being dismounted when caged
- Fixed a bug where pulley was duplicating blocks
- Fixed some translations not working
- Fixed sign posts throwing up errors with optifine
- Fixed some loot tables and recipes
- Fixed not being able to interact with modded blocks such as create contraptions filters when holding custom placeable blocks like sticks
v 0.16.0: The Explosive Update
Additions:
- Placeable Gunpowder. Acts pretty much like the one from TmTravlr's mod from which it was ported. In addition it also lights up block like campfire and sconces as well as being lit up by other fire emitting blocks like lava and magma blocks.
- Slingshots, a useful tool that can be used to place blocks at a distance. Can also be enchanted for additional effects
- Feather block, a storage block that is fluffy to the touch. Step on it and you'll slowly fall in it like on a cushion. It also emits feather particles when fallen upon and prevents all fall damage
- Flint block, a new storage blocks that can be use to decorate your builds
- Red Merchant, a rare wandering trader like traveling merchant that likes to appear more frequently the more you progress through your game. He sells an assortment of explosion related items
- Wild flax now rarely generates on desert shores
- Blue Bomb, an extremely powerful ranged weapon that servers as a counterpart to the enchanted golden apple. It provides a massive non block breaking explosion that also inflicts burning and weakness effect. Just like apples you'll be able to find blue and normal bombs scattered in some loot tables. For examples you'll be able to find them frequently in jungle temples chests
- Added a new painting
Tweaks and Improvements:
- Improved flower boxes: they now use a much faster renderer, are shaded correctly and support has been added for all Quarks potted plants
- Unified jar and cage items so they no longer use two ids for full and empty. Old items will automatically convert when picked up.
- Added config to allow cages and jars to automatically detect and whitelist any entity small enough.
- Added some other misc configs.
- Cages and jars are now placeable only by shift clicking to allow more easy mob catching
- Dispensers can now shoot any tagged modded brick
- Added a config to allow placing timber framing directly on a block via shift clicking
- Added new Netherite door and trapdoor textures
- Bellows are now the first block to take advantage of Flywheel tile entity rendering instancing. Requires Flywheel mod of course
- Hanging flower pots now work with modded flower pots
- Zombie horses can now be ridden underwater
- Tweaked some flag textures and added many new modded ones. Thanks to WenXin2
- Added new translations and updated old ones
- Foxes and bats will now sleep while in cages
- Cleaned up texture folder
Bug Fixes:
- Fixed a bug where passengers weren't being dismounted when caged
- Fixed a bug where pulley was duplicating blocks
- Fixed some translations not working
- Fixed sign posts throwing up errors with optifine
- Fixed some loot tables and recipes
- Fixed not being able to interact with modded blocks such as create contraptions filters when holding custom placeable blocks like sticks
v 0.15.2b:
- Fixed a simple but deadly bug that slipped in undetected last update that prevented mod setup from running correctly on servers which intern made it so structures weren't getting registered, which made chunks not save and load at all. Took me quite a bit to narrow this down so that's why the late update. Apologies if it messed up anybodys world. I made some changes that will allow me to spot an issue like this before releasing so shouldn't happen agai and even if it did it should still at least let the world save thanks to some fail safe code I added.
- Fixed modded sconces not working correctly
v 0.15.0: Sticks and Stones Update: requires Selene 1.6+
Additions:
- Added Placeable Sticks and Placeable Blaze Rods
- Officially added Flags
- Timber Frames, Timber Braces and Timber Cross Brace: a new decoration block that can hold and display any full block in its inside
- Daub and Wattle and Daub
- Stone tiles and Blackstone Tiles
- Blackstone Lanterns
- Flower Boxes: a new flower pot like block that can hold 3 flowers or plants
- Added... Pancake Music?? (Credits to STiiX)
Improvements:
- Added alot of compatibility for inspirations mod: faucets can now also fill up inspirations cauldrons and many cauldron recipes have been added
- Removed blackboard clearing recipe in favor of its manual counterpart using either a sponge or inspirations cauldron (or create washing)
- Blackboards now show a preview in the item tooltip
- Added some additional configs
- Added turn table sounds
- Added rope arrow dispenser behavior
- Changed Planter and tweaked Speaker Block and Sack textures
Fixes:
- fixed a safe duplication bug
- fixed a crash caused by bed map markers on a server
- improved chain bell ringing mechanic for compatibility with create bells
v 0.15.1b: actually fixed crash on startup
v 0.15.1: fixes
- fixed a crash on startup
- fixed hourglass not accepting concrete powder
- fixed flower box related crash
- wall lanterns now have an optional fast mode that renders them as a block
v 0.15.0: Sticks and Stones Update: requires Selene 1.6+
Additions:
- Added Placeable Sticks and Placeable Blaze Rods
- Officially added Flags
- Timber Frames, Timber Braces and Timber Cross Brace: a new decoration block that can hold and display any full block in its inside
- Daub and Wattle and Daub
- Stone tiles and Blackstone Tiles
- Blackstone Lanterns
- Flower Boxes: a new flower pot like block that can hold 3 flowers or plants
- Added... Pancake Music?? (Credits to STiiX)
Improvements:
- Added alot of compatibility for inspirations mod: faucets can now also fill up inspirations cauldrons and many cauldron recipes have been added
- Removed blackboard clearing recipe in favor of its manual counterpart using either a sponge or inspirations cauldron (or create washing)
- Blackboards now show a preview in the item tooltip
- Added some additional configs
- Added turn table sounds
- Added rope arrow dispenser behavior
- Changed Planter and tweaked Speaker Block and Sack textures
Fixes:
- fixed a safe duplication bug
- fixed a crash caused by bed map markers on a server
- improved chain bell ringing mechanic for compatibility with create bells
v 0.15.1: fixes
- fixed a crash on startup
- fixed hourglass not accepting concrete powder
- fixed flower box related crash
- wall lanterns now have an optional fast mode that renders them as a block
v 0.15.0: Sticks and Stones Update: requires Selene 1.6+
Additions:
- Added Placeable Sticks and Placeable Blaze Rods
- Officially added Flags
- Timber Frames, Timber Braces and Timber Cross Brace: a new decoration block that can hold and display any full block in its inside
- Daub and Wattle and Daub
- Stone tiles and Blackstone Tiles
- Blackstone Lanterns
- Flower Boxes: a new flower pot like block that can hold 3 flowers or plants
- Added... Pancake Music?? (Credits to STiiX)
Improvements:
- Added alot of compatibility for inspirations mod: faucets can now also fill up inspirations cauldrons and many cauldron recipes have been added
- Removed blackboard clearing recipe in favor of its manual counterpart using either a sponge or inspirations cauldron (or create washing)
- Blackboards now show a preview in the item tooltip
- Added some additional configs
- Added turn table sounds
- Added rope arrow dispenser behavior
- Changed Planter and tweaked Speaker Block and Sack textures
Fixes:
- fixed a safe duplication bug
- fixed a crash caused by bed map markers on a server
- improved chain bell ringing mechanic for compatibility with create bells
v 0.15.0: Sticks and Stones Update: requires Selene 1.6+
Additions:
- Added Placeable Sticks and Placeable Blaze Rods
- Officially added Flags
- Timber Frames, Timber Braces and Timber Cross Brace: a new decoration block that can hold and display any full block in its inside
- Daub and Wattle and Daub
- Stone tiles and Blackstone Tiles
- Blackstone Lanterns
- Flower Boxes: a new flower pot like block that can hold 3 flowers or plants
- Added... Pancake Music?? (Credits to STiiX)
Improvements:
- Added alot of compatibility for inspirations mod: faucets can now also fill up inspirations cauldrons and many cauldron recipes have been added
- Removed blackboard clearing recipe in favor of its manual counterpart using either a sponge or inspirations cauldron (or create washing)
- Blackboards now show a preview in the item tooltip
- Added some additional configs
- Added turn table sounds
- Added rope arrow dispenser behavior
- Changed Planter and tweaked Speaker Block and Sack textures
Fixes:
- fixed a safe duplication bug
- fixed a crash caused by bed map markers on a server
- improved chain bell ringing mechanic for compatibility with create bells
-
v 0.14.5 Requires Selene library 1.5+
- You can now right click with a clock item to display the current time as a status message
- Re added Create behaviors for bamboo spikes and hourglass
- Fixed many cages and jars bugs that resulted in item duplications when trying to capture a mob or caused the mob not to be released properly
- Fixed faucets not being able to correctly extract potions from Inspirations cauldrons
- Light blocks (candelabra, sconces..) can now be turned off by using a water bottle on them
v 0.14.4f: fixed crash with newer Quark version
v 0.14.4e:
- Fixed all mod events and block placement overrides accidentally being disabled (like xp bottling and wall lantern placement).
- Added api for jar catchable mobs
- Updated infernal expansion sconce to work with their latest beta version
v 0.14.4: many fixes and improvements. Requires Selene v1.4
- Reworked faucets fluid interactions: they now work more consistently supporting all jar & forge fluids, allowing all kinds of cross mods interactions between the two.
The new system allows them to fill goblets as well as interact with pancakes and bamboo spikes.
They can also now interact with inspirations cauldrons (for now they can only take liquids out), as well as with buzzier bees honey pots and autumnity sappy logs
- Reworked dispenser behaviors. They should now generally function better and more consistently (for example they include all the registered jar fluids). Also fixed related issues that came with last update (incompat with quark block placement)
- Sign Posts are now compatible with Framed Blocks mod, allowing them to work as a framed fence.
- Pancakes now accept chocolate from different mods
- Crossbows loaded with tipped arrows now display them using their appropriate tip color. Might not show up when using resource packs
- Way signs now generate with paths instead of cobblestone when spawning inside a village
- Added many modded wood types to sign posts and hanging sings (thanks to WenXin2) for current mods & updated some others: Lotr, Atum, Malum, Habitat, Desolation
- Added more config options (for example bombs now have configurable radius and damage)
- You can now right click with a clock item to display the time in digital format as a status message
- Splash and lingering potions can now be correctly stored in jars and goblets
- Fixed a bug related to caged mobs
- Fixed soul jar texture not working
v 0.14.4e:
- Fixed all mod events and block placement overrides accidentally being disabled (like xp bottling and wall lantern placement).
- Added api for jar catchable mobs
- Updated infernal expansion sconce to work with their latest beta version
v 0.14.4: many fixes and improvements. Requires Selene v1.4
- Reworked faucets fluid interactions: they now work more consistently supporting all jar & forge fluids, allowing all kinds of cross mods interactions between the two.
The new system allows them to fill goblets as well as interact with pancakes and bamboo spikes.
They can also now interact with inspirations cauldrons (for now they can only take liquids out), as well as with buzzier bees honey pots and autumnity sappy logs
- Reworked dispenser behaviors. They should now generally function better and more consistently (for example they include all the registered jar fluids). Also fixed related issues that came with last update (incompat with quark block placement)
- Sign Posts are now compatible with Framed Blocks mod, allowing them to work as a framed fence.
- Pancakes now accept chocolate from different mods
- Crossbows loaded with tipped arrows now display them using their appropriate tip color. Might not show up when using resource packs
- Way signs now generate with paths instead of cobblestone when spawning inside a village
- Added many modded wood types to sign posts and hanging sings (thanks to WenXin2) for current mods & updated some others: Lotr, Atum, Malum, Habitat, Desolation
- Added more config options (for example bombs now have configurable radius and damage)
- You can now right click with a clock item to display the time in digital format as a status message
- Splash and lingering potions can now be correctly stored in jars and goblets
- Fixed a bug related to caged mobs
- Fixed soul jar texture not working
0.14.3 patch notes:
- Moved some code to newly created library Selene, which will now be required to run the mod
- Gold gates can now be crafted when quark is installed
- Updated item shelf and magma block texture
- Sacks can now be configured to have from 1 to 27 slots. Default slots have been increased to 9
- Added compatibility for quarks tooltip overlays and drop in system for both sacks and safes. Note that to interact with a safe you will still have to own it or have its key in your inventory to be able to see its content or adding items to it
- Added pattern textures for alexs mobs and autunmity mod compatibility for on hanging signs & notice boards
- Fixed a crash with adventurer maps sold by villagers in another dimensions
- Fixed pulleys and ropes not pulling up tile entities
v 0.14.2: other hotfixes & mixin configs
- added config to disable mixins
- fixed golden apple achievement not working correctly
- fixed a couple of issues with custom adventurer maps
- fixed hourglass sand not displaying correctly
v 0.14.0: 3M update!
- Added statues, a new decoration block that can hold items and interact with redstone.
- Added custom adventurer maps: catographers will now sell a custom blind maps to a random vanilla structure.
You can now also add your own custom maps to specific structures. This also supports the custom map markers I previously added
- Added iron gates, basically an iron fence gate. If stacked they can be opened with one click
- You can now feed a skeleton horse a stack of rotten flesh to turn it into a zombie horse
- Item shelves can now act as ladders if enabled in config
- Pancakes now accept chocolates from different mods
- Hanging signs can now hold 7 lines instead of 5
- Banners can now be placed on ceilings
- Crossbows now display colored tips for tipped arrows and a correct texture for rope arrows
- Changed and improved hourglass code. You might want to break and replace existing ones
- Added hazel wood type for sings from terraincognita
- Added rei plugin to show raked gravel
- Notch apples can now be... unenchanted?
v 0.14.1: fixed mixin conflict with two players one horse
v 0.14.0: 3M update!
- Added statues, a new decoration block that can hold items and interact with redstone.
- Added custom adventurer maps: catographers will now sell a custom blind maps to a random vanilla structure.
You can now also add your own custom maps to specific structures. This also supports the custom map markers I previously added
- Added iron gates, basically an iron fence gate. If stacked they can be opened with one click
- You can now feed a skeleton horse a stack of rotten flesh to turn it into a zombie horse
- Item shelves can now act as ladders if enabled in config
- Pancakes now accept chocolates from different mods
- Hanging signs can now hold 7 lines instead of 5
- Banners can now be placed on ceilings
- Crossbows now display colored tips for tipped arrows and a correct texture for rope arrows
- Changed and improved hourglass code. You might want to break and replace existing ones
- Added hazel wood type for sings from terraincognita
- Added rei plugin to show raked gravel
- Notch apples can now be... unenchanted?
v 0.14.0: 3M update!
- Added statues, a new decoration block that can hold items and interact with redstone.
- Added custom adventurer maps: catographers will now sell a custom blind maps to a random vanilla structure.
You can now also add your own custom maps to specific structures. This also supports the custom map markers I previously added
- Added iron gates, basically an iron fence gate. If stacked they can be opened with one click
- You can now feed a skeleton horse a stack of rotten flesh to turn it into a zombie horse
- Item shelves can now act as ladders if enabled in config
- Pancakes now accept chocolates from different mods
- Hanging signs can now hold 7 lines instead of 5
- Banners can now be placed on ceilings
- Crossbows now display colored tips for tipped arrows and a correct texture for rope arrows
- Changed and improved hourglass code. You might want to break and replace existing ones
- Added hazel wood type for sings from terraincognita
- Notch apples can now be... unenchanted?
v 0.13.2: some bug fixes
- Updated the mod dependency to work with newer versions of Configured. It now will allow to edit the registration config file too
- Fixed tinted jar whitelist not working
- Removed a console warning message
- Removed some unused recipes
- Xp can now be bottled directly with jars
- Xp can now be consumed from goblets and jars
- fixe mod toml preventing to boot 0.13.1
v 0.13.0: Gravel & Goblets mini update
- Added Goblets, a new decoration item that can hold 1 bottle of fluid.
- Added Raked Gravel, a new path like block that can be obtained by hoeing gravel. Can be curved (a bit like rails) to create interesting patterns
- Added custom map decorations:
you can now use maps on beacons, lodestones, respawn anchors, beds, condiuts, portals, sign posts and flags to place a custom icon on a map. Some of those blocks eve support naming ability allowing the name itself to be displayed on the map.
- Added the ability to bottle up experience by shift right clicking with a bottle on an enchanting table. Doing so will cost some health.
- Added brass lantern that shows up when you have Create installed
Improvements:
- Greatly optimized globe & blackboard renderers making those block much less laggy & demanding.
- Hourglass can how hold slime & honey. Their properties can now be customized thoroughly via their new config potions
- Cog blocks now have a proper redstone tint that depends on their current power like redstone
- Turn tables light no longer indicates if they are powered but instead shows if they are performing a rotation, making it easier to tell the two apart.
- Pulleys now also accept blocks from a dedicated "chains" tag
- Added some integration with farmers delights
- Reformatted and improved many configs
- Item shelves can now be placed onto any block
Fixes:
- removed many jsons for recipes, loot tables & models belonging to next major update so they don't annoy with forge log spam
- Fixed some recipes (including one that prevented banner duplication)
- Fixed some crash related to jars
- Fixed s button placement with other mods
- Flax upper stage can no longer be bonemealed
Netherite trapdoors and safes can now be lavalogged
End crystals placed on pedestals will make them provide 3 enchantment levels to nearby enchanting tables. That means that one would need 5 crystals to max out a table. Crystals on them will also render 3d and animated.
Tipped Bamboo spikes now randomly emit particles
Cages, jars and flutes now handle their entity whitelists through tags instead of config lists.
Way sing can now totally be disabled trough configs. Their generation has also been slightly tweaked
Cog blocks have a new texture for their 1 power state
Thrown bricks now take into account a block blast resistance
Added all banner patterns to notice boards & hanging signs
Vines can now be placed underneath campfires (done through a dedicated tag)
Added sings compat for Mowsiemobs, Twilight Forest and Undergarden wood types
Added others compat blocks.
flax seeds can now spawn in reporpoused structures's pillager outposts chests too
changed some configs descriptions
updated some translations. see credits
changed crimson lantern and flax block textures.
tweaked candelabra texture
firefly jars can now be crafted with tf fireflies
magma block can be uncrafted
other minor recipe tweaks
Blackboards and notice boards now won't render when looking at them from behind
fixed crimson lantern hitbox
fixed crash with faucets solidifying concrete
Improved hourglass dust texture detection. will now always work.
fixed a bug with ropes
many minor optimizations
fixed some resource pack related bugs
fixed a crash related to maps in noticeboards
v 0.12.1:
Way signs will no longer generate in dimensions that have no villages.
Cog block with 1 power has a new texture
v 0.12.0:
Way signs are now a proper structure. That means that they will spawn more spaced out and generally speaking better. They also now are more variated and have an achievement associated with finding one.
They also now show the distance to the nearest village with less precision the more they are away from it. The number itself is rounded up.
Added bombs
Brewing stand now change color depending on what potion they contain
Wall lanterns now visually connect better when attached to a wall or fence
Added crimson lanterns (thanks to Nary for the textures)
Notice boards can now display banner patterns. Only work with piglin snout and skull for now. Supports patterns from ice and fire mod (thanks to Agrona)
Clock blocks don't work in the nether anymore
Copper lanterns nor rarely spawn in mineshaft and sconces in strongholds. Also fixed a possible bug with vanilla mineshafts always generating torches backwards.
Faucet has a new texture and is once again made out of iron.
Changed cog block, copper lantern and flax textures
Added an LOD system for many tile entities so they will get progressively less detailed the further the player is away from them. Sign posts and notice board won't render their text at all when looked from the back
Fixed many small bugs
v 0.11.0b: fixed a rare startup crash due to mod conflict.
v0.11.0:
Added sign post structures: they are a new type of "structure" that spawns randomly and will have signs that will point to up to two nearby villages. They are randomly generated and have quite a few variations to them
Added magma cream block: It's a new storage block that acts like a directional slime block meaning it will be sticky from one side and act like terracotta from the other. The sides act as something in between only sticking to themselves. To have this functionality you'll need Quark installed. They will also have some of the properties of slime blocks and magma blocks.
You can now edit blackboards directly by clicking on them with a quartz item, a coal item or a black and white dye
Faucets can now extract sap from autumnity sappy logs
You can now activate a pulley directly by turning a crank placed on it
Changed many textures:
Clock, Flax bale, doormat, key
Fixed some buggy interaction with jars when the interaction resulted in an empty jar
Pulley ropes will no longer break blocks when trying to push them down below y=0. They also will now properly interact with glazed terracotta
Jars with a light emitting liquid inside will once again emit light
Improved interaction with item display blocks: now the equip sound won't play anymore, instead you'll get the item received animation
Flax will no longer drop seeds from its upper block
Added compatibilities for more modded bottles for jars (thanks to agrona)
Reformatted and improved a lot of recipes and advancements (thanks to AlleCraft)
Doormat is now crafted with flax
Updated to mojmaps and thus alot of code has changed. let me know if some things don't work as they used to before
Added sign post structures: they are a new type of "structure" that spawns randomly and will have signs that will point to up to two nearby villages. They are randomly generated and have quite a few variations to them
Added magma cream block: It's a new storage block that acts like a directional slime block meaning it will be sticky from one side and act like terracotta from the other. The sides act as something in between only sticking to themselves. To have this functionality you'll need Quark installed. They will also have some of the properties of slime blocks and magma blocks.
You can now edit blackboards directly by clicking on them with a quartz item, a coal item or a black and white dye
Faucets can now extract sap from autumnity sappy logs
You can now activate a pulley directly by turning a crank placed on it
Changed many textures:
Clock, Flax bale, doormat, key
Fixed some buggy interaction with jars when the interaction resulted in an empty jar
Pulley ropes will no longer break blocks when trying to push them down below y=0. They also will now properly interact with glazed terracotta
Jars with a light emitting liquid inside will once again emit light
Improved interaction with item display blocks: now the equip sound won't play anymore, instead you'll get the item received animation
Flax will no longer drop seeds from its upper block
Added compatibilities for more modded bottles for jars (thanks to agrona)
Reformatted and improved a lot of recipes and advancements (thanks to AlleCraft)
Doormat is now crafted with flax
Updated to mojmaps and thus alot of code has changed. let me know if some things don't work as they used to before