- improved turn table logic. this makes them work better speicifcally with quark magnets
- improved tipped spikes player loot option, preventing mobs to target the spike fake player or it gaining advancements
- fixed an issue with creative tabs not accounting for mods that didnt add a hanging sign for their wood (bad)
- big notice board cleanup. They now use 3 blockstates instead of tile data making them more responsive
- Notice boards can accept glow ink and antique ink like any other sign
- All mod signs + hanging signs now display text with proper shading, fixing a vanilla issue. This means that text color on signs wont always be the same and will vary just like blocks vary their shade depending on orientation
- Ill patch normal signs later
- added a config to disable notice board gui as it kind of doesnt need it
- fixed blackboard colors in inventory
- fixed some mixin classloading
- new notice board gui
- new pulley gui
- added flag icon to loom gui slot
- Playing a noteblock with a zombie head ontop will scare villagers (thanks to Warrior2000 for idea)
- added stuff to 4 new vanilla tags added in 1.20
- faucets can dissolve sugar cubes, solidify concrete and create mud
- removed copper and crimson lanterns. they are going to the shadow realm as i dont like them (supp squared)
- new notice board gui
- new pulley gui
- added flag icon to loom gui slot
- Playing a noteblock with a zombie head ontop will scare villagers (thanks to Warrior2000 for idea)
- added stuff to 4 new vanilla tags added in 1.20
- faucets can dissolve sugar cubes, solidify concrete and create mud
- disabled copper and crimson lanterns by default. they are going to the shadow realm as i dont like them (supp squared)
- fixed sacks and safes not opening
- fixed iron gate sounds
- added new safe and netherite door/trapdoor recipes
- fixed jar liquids not being translucent
- fixed pancakes not being placeable
- fixed text in present menu
- fixed yet anothe recent server issue. pls no more bugs now i dont want to touch this version ever again
- sack slot fix
- overencoumbered fix
- blackboard dye color fix
- Book and quill crash fix
- you can now add custom wall lanterns models in models/blocks/custom_wall_lanterns
- fixed a bug that allowed buckets to be duplicated by jars and animals inserted in them
- added back forge loot injects
- new sounds for item shelves, doormat and hourglass item placement
- zombie horse conversion will be off when domestic innovation is on
- flute can be used on camels
- fixed pancakes not going into jukeboxes. Removed technical pancake disc
- fixed sign posts related bugs
- fixed multishot slingshot firing from behind
- placed books have new sounds
- updated Computer Craft compat
- completely removed hanging signs
- fixed bubble blower not working
- fixed axe tag not working
- fixed shipwreck map marker not working
- added enderman mob head sound
- fixed wrench advancement not working