- Update to 1.19.4
Full Changelog: https://github.com/tr7zw/NotEnoughAnimations/compare/1.6.3-1.19.3...1.6.3-1.19.4
What's Changed
- Ukrainian localization (uk_ua.json) by @Nezila in https://github.com/tr7zw/NotEnoughAnimations/pull/134
- Update the build system to prepare for 1.19.4
- Remove donor skin stuff
- Add tooltips to the config screen
New Contributors
- @Nezila made their first contribution in https://github.com/tr7zw/NotEnoughAnimations/pull/134
Full Changelog: https://github.com/tr7zw/NotEnoughAnimations/compare/1.6.2-1.19.3...1.6.3-1.19.3
Update for 1.19.3.
Added:
- Add pt_pt and pt_br (Thanks Tigerblood)
Fixed:
- Eating/Drinking animation not respecting rotation locking
Update to support 1.19.1.
Fixed:
- Recovery compass will now be held up (Thanks Domi)
- The climbing animation should now work with modded ladders
- Added Trapdoors to the climbing animation
- Smooth rotation locking will now limit the rotation
- Fixed rotation locking no longer glitches out while having the inventory open
- Rotation locking now only gets applied to the local player, not other players in multiplayer
Update to support 1.19.1.
Fixed:
- Recovery compass will now be held up (Thanks Domi)
- Forge now sees the mod as Clientside only in the mod list (Thanks Griefed)
- Fixed 1.19 support for forge 41.0.64+
- The climbing animation should now work with modded ladders
- Added Trapdoors to the climbing animation
- Smooth rotation locking will now limit the rotation
- Fixed rotation locking no longer glitches out while having the inventory open
- Rotation locking now only gets applied to the local player, not other players in multiplayer
Initial 1.19 release. Added animated skin feature.
This update is a big internal rewrite, so new issues might be added? Please report bugs via Github!
Added:
-
New animation system allowing cleaner control of priorities/body parts/code
-
Added the arm smoothing to the legs
-
Added RotationLock option for smooth locking
-
Redid the ladder animation, now using the legs, removed sneaking folding the player on the ladder. Animation is now only playing on ladders
-
Tweaked elytra animation that is a tiny bit more dynamic
-
Petting animation for Dogs/Cats(sneak and look at pet)
-
[WIP] Falling animation (doesn't work yet right for other players in multiplayer, off by default)
-
Freezing animation
-
Hugging players animation(Off by default to not cause confusion/not wanted by everyone)(sneak together and look at each other)
-
Super secret "Naruto running" animation that totally wasn't created by mistake(off by default for obvious reasons)
-
[WIP] Book in world rendering(off by default, WIP because it's not quite how I want it to look like yet, and text in written books is floating)
Fixed:
-
Homepage URL in fabric
-
Only the person in control rows a boat
-
Prevent arms from glitching out(hopefully for good now)
-
Animation priority issues like being in a boat next to a ladder glitching out the player
-
Crawling animation being bugged in last release
This update is a big internal rewrite, so new issues might be added? Please report bugs via Github!
Added:
-
New animation system allowing cleaner control of priorities/body parts/code
-
Added the arm smoothing to the legs
-
Added RotationLock option for smooth locking
-
Redid the ladder animation, now using the legs, removed sneaking folding the player on the ladder. Animation is now only playing on ladders
-
Tweaked elytra animation that is a tiny bit more dynamic
-
Petting animation for Dogs/Cats(sneak and look at pet)
-
[WIP] Falling animation (doesn't work yet right for other players in multiplayer, off by default)
-
Freezing animation
-
Hugging players animation(Off by default to not cause confusion/not wanted by everyone)(sneak together and look at each other)
-
Super secret "Naruto running" animation that totally wasn't created by mistake(off by default for obvious reasons)
-
[WIP] Book in world rendering(off by default, WIP because it's not quite how I want it to look like yet, and text in written books is floating)
Fixed:
-
Homepage URL in fabric
-
Only the person in control rows a boat
-
Prevent arms from glitching out(hopefully for good now)
-
Animation priority issues like being in a boat next to a ladder glitching out the player
-
Crawling animation being bugged in last release
This update is a big internal rewrite, so new issues might be added? Please report bugs via Github!
Added:
-
New animation system allowing cleaner control of priorities/body parts/code
-
Added the arm smoothing to the legs
-
Added RotationLock option for smooth locking
-
Redid the ladder animation, now using the legs, removed sneaking folding the player on the ladder. Animation is now only playing on ladders
-
Tweaked elytra animation that is a tiny bit more dynamic
-
Petting animation for Dogs/Cats(sneak and look at pet)
-
[WIP] Falling animation (doesn't work yet right for other players in multiplayer, off by default)
-
Freezing animation
-
Hugging players animation(Off by default to not cause confusion/not wanted by everyone)(sneak together and look at each other)
-
Super secret "Naruto running" animation that totally wasn't created by mistake(off by default for obvious reasons)
-
[WIP] Book in world rendering(off by default, WIP because it's not quite how I want it to look like yet, and text in written books is floating)
Fixed:
-
Homepage URL in fabric
-
Only the person in control rows a boat
-
Prevent arms from glitching out(hopefully for good now)
-
Animation priority issues like being in a boat next to a ladder glitching out the player
-
Crawling animation being bugged in last release