Updated to fit 1.20.5 and 1.20.6.
This update is limited for 1.20.5. Changed the data structure to fit into item component forms. There are many contents undone in this version.
- Honeycomb can be used to wax signs (those in this mod only). In Creative Mode, honeycomb can remove wax on sign. Wax cannot be removed under non-Creative Mode. Waxed signs cannot be edited, nor be made glow of remove glow.
- Using glowing inc sac can make texts on signs glow. Inc sac can remove the glow on the texts. Glowing texts will be displayed on max luminance in any dim places, but outline of texts is not affected. When the texts are black or the sign is in bright places, glowing texts may not make obvious difference. Glowing texts also do not affect brightness level of blocks.
- For hung sign and standing sign, text glowing and waxing are handled respectively on the two sides. Under non-Creative Mode, each success operation will consume one honeycomb, inc sac or glowing inc sac.
- Adjusted some language files, especially Traditional Chinese (Hong Kong SAR).
- Fixed the compatibility issue with Sinytra Connector.
- Fixed the issue of exceptions on dedicated server with Fabric Loader above 0.15.
- Swapped the buttons on the sign edit screen of rearrange and clear.
- Fixed the issue that column building tool may crash the dedicated server.
- Fixed the issue that text properties may be lost if they are copied from a wall sign with a text copy tool.
- Fixed the issue that other players do not see changes after editing a sign.
- (For 1.20.2) Removed the feature of walking accelerated on road blocks as well as relevant game rules.