Vinery 1.4.24
- Fixed Villagers Freight recipe conflict
- Fixed Noir Wines Effect duration
Vinery 1.4.23
- Fixed GrapeBush spawn rate
- Added a potential fix for Issue #77
Vinery - 1.4.22
- Fixed a crash when equipping a Straw Hat
- Slightly improved Grapevines on Stems (texture)
Vinery - 1.4.22
- Fixed a crash when equipping a Straw Hat
- Slightly improved Grapevines on Stems (texture)
Vinery 1.4.21
- Fixed Basket registration which caused a crash on start up
Vinery- 1.4.20
- Added Grape Bags for all Grape Types
- Reworked all GrapeBush Textures (Wild Variants)
- Reworked all GrapeBush spawn rates
- Reworked BigWineStorageBlock - you can now place all sorts of Wine Bottles inside of it
- Reworked StrawHat
- Reworked GrassSlab
- Reworked Config and marked it as experimental. Use it with caution. You can now change Wine Strength, Duration and a few more things
- TraderMules should now properly despawn when they are still leashed to a WanderingWinemaker
- GrapeBushes don’t have thorns - therefore removed TaigaGrapeBush damage when an entity is inside
- Changed default fermentation Time to 5 Minutes (you can change it in the config - but 2 seconds was a bit too fast!)
Vinery 1.4.19
- Fixed an Issue preventing the placement of grapes in grapevine pots
Vinery 1.4.18
- Fixed an Issue that prevent Dark Cherry Trees from growing
- Fixed missing Advancement Tab Background
- Fixed multiple Lang Entries
- Fixed Apple Press loottable
- Fixed StackableLogs voxelshape
Vinery 1.4.17
- Fixed missing Dark Cherry Sign / Boat textures
Vinery 1.4.16
- Updated to DoAPI 1.2.10
- Renamed Cherry Wood to Dark Cherry Wood
- Renamed Crates to Bags *** Note: All ID changes are backed up with a DataFixer ***
- Reworked Apple Mash Texture
Vinery 1.4.15
- Removed unused lang entries
- Fixed log tags
- Completionist Advancements no longer require holding all items simultaneously in your inventory
- Reworked following textures: Magnet Effect, Climbing Effect