Vinery - Version 1.4.34
Fixes
- Issue #397: Wines not consumed when drank in survival
Changed / New Features
Summary
When drinking wine in survival mode, it is now consumed correctly.
Vinery - Version 1.4.33
Fixed Issues
- Issue #388: Wine Aging not working
Changed / New Features
-
Fixed Wine Aging Effects not getting the correct Amplifier & Duration
-
Fixed MellohiWineRecipe
-
Fixed Red / White Grape Tag
-
Added missing Lang entries
-
Added Hopper support for all BlockEntities
Vinery - Version 1.4.33
Fixed Issues
- Issue #388: Wine Aging not working
Changed / New Features
- Fixed Wine Aging Effects not getting the correct Amplifier & Duration
- Fixed MellohiWineRecipe
- Fixed Red / White Grape Tag
- Added missing Lang entries
- Added Hopper support for all BlockEntities
- Added Additional Nullchecks for the WanderingWinemaker
Summary
- The finishUsingItem method of the WineBottles class did not call the WineYears class, resulting in mismatched tooltip duration and amplifier values with the actual effect. This has now been fixed.
- The MellohiWineRecipe has been adjusted to be more logical and fully functional.
- Correct IDs have been added to the Red/White Grape tag.
- Missing FermentationBarrel language entries for juices have been added.
- All block entities in Vinery now have full hopper support and can be automated via Create.
- Potential NPE sources in the WanderingWinemaker class have been resolved by adding additional null checks.
Vinery - Version 1.4.32
Fixed Issues
- Issue #382: Vinery causes crash when using bone meal - #2 Attempt
Changed / New Features
- Moved client-only logic to
ArmorRegistryClient
with proper@Environment(EnvType.CLIENT)
annotations. - Separated server-safe methods to prevent crashes and updated mixin handling.
- Wine Bottles (and soon Whiskey bottles too) are now stackable.
- Adjusted FermentationBarrel BlockModel for a more consistent Minecraft visual style.
Summary
- The crash issue when using bone meal is resolved - Vinery now runs smoothly again on servers.
- Wine bottles are stackable now - with a easy to do integration for other mods
- The FermentationBarrel looks more in line with Minecraft's overall design.
Vinery - Version 1.4.31
Fixed Issues
- Issue #382: Vinery causes crash when using bone meal
Changed / New Features
- Added checks to prevent null errors and removed reliance on missing class_3879.
Summary
- Fixed crashes and improved item handling with bone meal.
Vinery - Version 1.4.30
Fixed Issues
- Issue #379: Fermentation Barrel Fluidhandler did not work properly.
- Vinery Config on Forge missing the MAX_FLUID_LEVEL entry.
Changed / New Features
- Winemaker Villagers now use the Fermentation Barrel instead of the Apple Press.
- Fermentation Barrel now uses tags for Grape Juice instead of hardcoded object references.
Summary
Winemaker villagers now use the Fermentation Barrel, and the barrel has been updated to support tag-based Grape Juice. Â Fixed issues with the Fermentation Barrel Fluidhandler and missing Forge config entries.
Vinery - Version 1.4.29
Fixed Issues
- Issue #267: Perception effect gets stuck If the wearer dies
- Issue #285: A bug that the age of wine do nothing to buff adding
- Issue #294: All Grape seeds breaking when right-clicking
- Issue #296: Mules don’t disappear with the Wandering Winemaker
- Issue #299: Vinery grape tag issues
- Issue #311: More Culling Mod with Vinery Lattices
- Issue #315: placing a flower into any of the modded flower pots while using the mod tinted crashes the game
- Issue #316: Duplicating empty wine bottles
Changed / New Features
Enhanced Config Options: The config has been completely rewritten, offering significantly more customization, including crafting time, effect duration, effect strength, armor adjustments, villager trades, and more. Aging Barrel Overhaul: The Aging Barrel has been fully reworked with new functionality (details below). Wine Aging Improvements: Several enhancements have been made to wine aging mechanics. Improved Bottle Economy: Bottle usage and economy have been refined for better balance and (especially) logic Visual Updates: Textures for wines, cherries, boats, effects, signs, loam and spawn eggs have been updated New Blocks: Window Block: Introducing full window blocks, offering an alternative to window panes. Path Slabs: New path slabs have been added for more decorative options. Both of these Blocks have been suggested several times by now - now you will finally get them! DoAPI Removal: DoAPI has been removed for better compatibility and easier maintance
Summary
New Features: Introduced Window Blocks and Path Slabs for added customization. The Aging Barrel has been overhauled, and wine aging mechanics have been improved. Config options now offer enhanced flexibility for crafting, effects, and trades. Visual Updates: Wines and spawn egg textures have been polished. Bug Fixes: Addressed numerous issues, including stuck Perception effects, grape seeds breaking, crashes with Tinted mod, and bottle duplication. Compatibility Update: Removed DoAPI to enhance mod compatibility.
Quick Note: Due to internal refactors, 1.4.29 isn't compatible yet with any Version of NetherVinery. I'm aware of this - you don't need to report it. Thank you.
Vinery 1.4.27
- Removed a redundant recipe
- Fixed Cherry Leaves being not bushy when using the built-in resource pack
Vinery 1.4.26
- Fixed an Issue where players havent been able to store Noir Wine
- Potential fix for an Issue with REI/JEI
Vinery 1.4.25
- Removed Infinite recursion in TraderMuleEntity#remove
- Fixed Noir Wine not healing
- Fixed a WineBottle duplication bug when drinking Grapejuice
- Fixed conditional create recipes