Version 1.21.5-r3:
- enchanting tables now require chiseled bookshelves nearby with enchanted books in them to access those enchantments in the table
- enchantments can now be transferred off of enchanted items and onto books using a grindstone
- chiseled bookshelves now show the item in the slot you're looking at
- enchanted books now show the items they can be applied to
- villagers no longer sell enchanted gear
- librarians now sell specific enchanted books related to the biome they're from
- enchanted books of a certain type are now guaranteed to spawn in certain structure chests. see the main mod page for info!
- enchanted books can no longer be applied to tools in an anvil
- various enchantment actions have been assigned game events
- randomly generated enchantment loot is now actually (seeded) random and no longer uses a hashing function to replace enchantments deterministically
- molten particles now disappear faster
- fix flying horses
- fix projectiles not bypassing cooldown
see full changelog here
Version 1.21.5-r1:
- update to 1.21.5
- tridents thrown by players no longer despawn
- meteor and thunderstruck now generate in trial chambers
- fix creepers consuming flint and steel when interacted with
- fix internal datapack enchantments sometimes generating
- fix https://github.com/MoriyaShiine/enchancement/issues/239
see full changelog here
Version 1.21.4-r8:
- fix https://github.com/MoriyaShiine/enchancement/issues/237
- fix https://github.com/MoriyaShiine/enchancement/issues/238
- delay now works with all persistent projectiles and not just arrows
see full changelog here
Version 1.21.4-r7:
- merge https://github.com/MoriyaShiine/enchancement/pull/234
- fix https://github.com/MoriyaShiine/enchancement/issues/235
see full changelog here
Version 1.21.4-r6:
- merge https://github.com/MoriyaShiine/enchancement/pull/231
- add apex hoe enchantment
-
- "Deals extra damage. Attacking from a distance always results in a critical hit."
- rebalance hoe stats to have less attack speed, more attack damage, and a bit of attack reach
- assimilation no longer automatically eats food while in combat
- armadillos now get scared from sliding players
- slightly adjust velocity for slide jumping and using meteor
- channeling now chains lightning on melee and ranged attack
- meteor and thunderstruck now charge faster
- buff thunderstruck range and damage
- fix thunderstruck sometimes damaging you anyway even if you hit an entity
- using fall damage negating enchantments now cancels thunderstruck
- fix wind burst always granting fall immunity
- remove impaled enchanting material overrides since the mod is dead
- enforce config match packet now runs every 5 seconds
- merge freeEnchantingBookMerging config into overhaulEnchantingTable config
- fix level inconsistencies with item renaming
- fix arrow dupe when piercing is enabled
- tipped arrows now convert into regular arrows when dropping as an item after hitting an entity
- fishing bobbers now pull the root vehicle of hooked entities
see full changelog here
Version 1.21.4-r5:
- fix https://github.com/MoriyaShiine/enchancement/issues/229
- fix infinite dash exploit
- fix meteor ignoring bury conditions
- sticky wall jump fall reduction is now dependent on the strength of the jump
see full changelog here
Version 1.21.4-r3:
- merge https://github.com/MoriyaShiine/enchancement/pull/222
- fix https://github.com/MoriyaShiine/enchancement/issues/223
- fix https://github.com/MoriyaShiine/enchancement/issues/227
- fix https://github.com/MoriyaShiine/enchancement/issues/228
- fix trailing lolcat comma
- fix desyncs with several enchantments
- fix slam sometimes not negating fall damage
- fix bounce sound not playing
- fix brimstone not triggering entity killed advancements
- fix rare crash with fell trees component combined with other tree felling mods
- migrate inverted bounce status to component
- projectiles that bypass armor now have much greater damage falloff when bypassing invulnerability frames
- assimilation no longer eats disallowed food while in offhand
- amphibious now reduces wet timer when using riptide by 3 seconds
- dash is now slightly weaker
- gale no longer automatically activates when holding jump
- gale now allows you to briefly glide when holding jump
- sliding and slamming now have visual indicators
- bounce now charges slightly faster
- buoy now negates fall damage when landing on any fluid
- buoy now reduces fire time from lava (15 -> 2 seconds)
- chaos now works with all persistent projectiles
- riptide is now slightly stronger with single level mode enabled
- riptide no longer has water drag
- scatter can now be interrupted
- bosses can no longer be disarmed
- maces now deal more damage per block fallen
- animal armor can now be enchanted with boots enchantments
- enchanted armor now has additional damage reduction
see full changelog here
Version 1.21.4-r2:
- merge https://github.com/MoriyaShiine/enchancement/pull/215
- fix https://github.com/MoriyaShiine/enchancement/issues/220
see full changelog here
Version 1.21.2-r6:
- fix brimstone not working when backed up against a block
- disarm now has a cooldown on the user when successfully used, and now applies cooldown on the target for longer
- disarm now prioritizes active item before mainhand and offhand
- grapple no longer increases bouncy strength
- slamming is now canceled by honey effects
- split scatter shot cooldown into own component
see full changelog here
Version 1.21.2-r4:
- merge https://github.com/MoriyaShiine/enchancement/pull/208
- merge https://github.com/MoriyaShiine/enchancement/pull/209
- fix https://github.com/MoriyaShiine/enchancement/issues/206
- code cleanup
see full changelog here
Version 1.21.2-r3:
- merge https://github.com/MoriyaShiine/enchancement/pull/205
- honey trail duration now scales with level
- slamming is now canceled by flying, gliding, riding a vehicle, or climbing
see full changelog here
Version 1.21.2-r2:
- merge https://github.com/MoriyaShiine/enchancement/pull/204
- enchantments with empty description translations no longer attempt to render
- overhauled enchanting table descriptions now append a dash to be consistent with item descriptions
see full changelog here
Version 1.21.2-r1:
- update to 1.21.2
- fix https://github.com/MoriyaShiine/enchancement/issues/203
see full changelog here