Mods
Resource Packs
Data Packs
Modpacks
Shaders
Plugins
Mods Resource Packs Data Packs Plugins Shaders Modpacks
Get Modrinth App Upgrade to Modrinth+
Sign in
ModsPluginsData PacksShadersResource PacksModpacks
Sign in
Settings
danse - serverside gestures / emotes

danse - serverside gestures / emotes

Server-side player gestures using a resourcepack. Dynamic player textures! No client-side mods required!

7,469
47
Decoration
Social
AboutGalleryChangelogVersions

danse (dance)

player gestures/emotes for fabric servers using 1.21.4+ item models Handstand

There are 9 gestures at the moment;

  • bits
  • fall
  • grow
  • helicopter
  • handstand
  • wave
  • zombie
  • dab
  • facepalm
  • fold
  • ascend

More are in the works...!

Using vanilla item models!
Compatible with Sodium, Iris, and everything else!

Clients don't have to install any mods, they can connect with a vanilla client!

Commands:

/gesture bits
/gesture fall
/gesture grow
/gesture helicopter
/gesture handstand
/gesture wave
/gesture zombie
/gesture dab
/gesture facepalm
/gesture fold
/gesture ascend

Models

Persistent player models can be spawned like this:

/summon danse:player_model ~ ~ ~ {Player:Steve,Animation:wave}

Animation can be player by modifying the "Animation" NBT string:

/data modify entity @e[...] Animation set value wave

Changing the skin:

/data modify entity @e[...] Player set value Alex

Dialog

The config has an option to add a quick action dialog for the gestures.

Dialog

To override existing icons or add icons for your own animations, place 256x256 png images in config/danse/<animation-name>_icon.png, for example the zombie animation would use this icon: config/danse/zombie_icon.png

Permissions

Permission checks can be enabled in the config.

The command requires: danse.animation

For the individual animations: danse.animation.<animation-name>


Checkout the discord for more info


How?

The mod uses the new 1.21.4 item models and custom_model_data to dynamically display the skins.


Adding custom animations

Put your .bbmodel or .ajblueprint files into the config/danse/ folder. You get can templates here

The name of the animation will be used in-game.

License

Versions before 2.0.0 are LPGL-3.0 licensed. 2.0 and later use AGPL

dab

90% of ad revenue goes to creators

Support creators and Modrinth ad-free with Modrinth+

Compatibility

Minecraft: Java Edition

1.21.x
1.20.6
1.20.4
1.20.1

Platforms

Fabric

Supported environments

Server-side

Links

Report issues View source Join Discord server
Sponsor on GitHub

Creators

tomalbrc
tomalbrc Member

Details

Licensed AGPL-3.0-only
Published last year
Updated 21 hours ago

Modrinth is open source.

main@c8befb6

© Rinth, Inc.

Company

TermsPrivacyRulesCareers

Resources

SupportBlogDocsStatus

Interact

Discord X (Twitter) Mastodon Crowdin
Get Modrinth App Settings
NOT AN OFFICIAL MINECRAFT SERVICE. NOT APPROVED BY OR ASSOCIATED WITH MOJANG OR MICROSOFT.