- fix some blocks in copycats causing crashes (#988, #984, #971)
- fix pipe ponder crashing (#987, #970)
- added safety on train carriage loading (#985)
- fix visibility in fluids (#967)
- fix unsupported inventories on contraptions causing crashes (#965)
- fix crash with Polymer
- fix rare startup crash from loader loading the wrong version of porting lib
- fix inability to connect to servers
- fix crash with Polymer
- updated to 0.5.1b
- fix pipes trying to extract the first thing, even if not extractable (#909)
- fix belt processing easily causing dupes (#903)
- fix Mechanical Arms interfering with other processing (#897)
- fix funnels flapping unnecessarily when arms target them
- fix pipes not fully connecting to things (#885)
- fix checking uses for potion fluid in EMI ignoring the potion (#884)
- fix crashing when pumping fluid from an entirely flowing body (#875)
- fix Weighted Ejectors causing a crash when yeeting items into a funnel (#923)
- fix frog and warden conductor hats (#893)
- fix pipes trying to extract the first thing, even if not extractable (#909)
- fix belt processing easily causing dupes (#903)
- fix Mechanical Arms interfering with other processing (#897)
- fix funnels flapping unnecessarily when arms target them
- fix pipes not fully connecting to things (#885)
- fix checking uses for potion fluid in EMI ignoring the potion (#884)
- fix crashing when pumping fluid from an entirely flowing body (#875)
- fix Weighted Ejectors causing a crash when yeeting items into a funnel (#923)
- fix Lithium class analysis failing on train carriage entities (#883)
- fix crashes due to missing classes (#845, #881)
- fix Z-aligned contraptions rotating face-attached blocks wrong (#591)
- fix a client crash with deployers (#822)
- fix REI category icon alignment
- fix large mechanical crafting recipes in REI (#826), improve them in EMI
- update EMI compat for 0.7: chanced recipes in trees
- update EMI recipe defaults
- fix handling of sequenced assembly inputs and outputs in EMI
- fix Wand of Symmetry mirroring placement even when it fails, deleting blocks (#856)
- fix EMI plugin breaking with Farmer's Delight (#629)
- fix crash with Modern Dynamics (#820)
- fix pipe ponder fluid amount
- prevent inserting multiple unstackables into basins
- fix basins collecting remainders from all items, not just those consumed (#870)
- fix GL error spam when unbinding Create's keybinds (#824)
- fix some cases where item processing would be skipped (#874)
- fix Dank Storage duping XP nuggets (#836)
- prevent inserting multiple unstackables into basins
- fix basins collecting remainders from all items, not just those consumed (#870)
- fix GL error spam when unbinding Create's keybinds (#824)
- fix some cases where item processing would be skipped (#874)
- fix Dank Storage duping XP nuggets (#836)
- fix a client crash with deployers (#822)
- fix REI category icon alignment
- fix large mechanical crafting recipes in REI (#826), improve them in EMI
- update EMI compat for 0.7: chanced recipes in trees
- update EMI recipe defaults
- fix handling of sequenced assembly inputs and outputs in EMI
- fix Wand of Symmetry mirroring placement even when it fails, deleting blocks (#856)
- fix EMI plugin breaking with Farmer's Delight (#629)
- fix crash with Modern Dynamics (#820)
- fix pipe ponder fluid amount
- fix Z-aligned contraptions rotating face-attached blocks wrong (#591)
- fix occasional crash with pipes
- add 'create:diving_fluids' tag to dictate which fluids the Diving Helmet works in
- fix funnels extracting from the opposite side they should be
- translate more tags for EMI
- fix crash with Sodium without Indium (still broken, but you'll see the warning)
- fix occasional crash with pipes
- add 'create:diving_fluids' tag to dictate which fluids the Diving Helmet works in
- fix funnels extracting from the opposite side they should be
- translate more tags for EMI
- fix extraction from crushing wheels
- fix crashes with contraptions breaking blocks
- implement PlayerBlockBreakEvents into BlockHelper#destroyBlockAs
- fix crashes with mechanical arms and many more things (#795)
- fix toolbox return erroring (#794)
- fix alt sometimes getting stuck when closing toolbox menu
- fix Sequenced Gearshifts getting powered too easily (#791)
- refactor transfer in many places to improve compat and code quality (related: #496)
- fix a crash with item drain rendering
- fix extraction from crushing wheels
- fix crashes with contraptions breaking blocks
- implement PlayerBlockBreakEvents into BlockHelper#destroyBlockAs
- fix crashes with mechanical arms and many more things (#795)
- fix toolbox return erroring (#794)
- fix alt sometimes getting stuck when closing toolbox menu
- fix Sequenced Gearshifts getting powered too easily (#791)
- refactor transfer in many places to improve compat and code quality (related: #496)
- fix transfer in Ponder
- synced with Patches G, H, and I
- added easy publishing to Modrinth, CurseForge, GitHub Releases, and Maven through a GitHub Action.
- added easy change logging. Future change logs will be much more thorough.
- updated AE2 compat recipes
- fixed error when using mechanical crafters with an empty hand
- dedicated Sodium compat fixes #695 and replaces NoIndium with a chat message
- updated zinc tags: raw_materials -> raw_ores, raw_zinc_materials -> raw_zinc_ores
- fix '/create ponder' crashing servers
- synced with Patches G, H, and I
- added easy publishing to Modrinth, CurseForge, GitHub Releases, and Maven through a GitHub Action.
- added easy change logging. Future change logs will be much more thorough.
- updated AE2 compat recipes
- fixed error when using mechanical crafters with an empty hand
- dedicated Sodium compat fixes #695 and replaces NoIndium with a chat message