Critical bug fixes! This patch pulls in some recent changes from upstream. While it has been tested, a lot changed, so please report any issues found.
- Add support for other mod IDs with virtual fluids
- rendering refactors
- pulley now properly fills infinitely
- Make BasinRecipe use IRecipeTypeInfo
- arm refactor
- goggles in trinkets slot
- multiblock shenanigans (tanks are known to be broken!)
- lang updates
- various bug fixes
- various bug additions
- update lang
- handle invalid potions in REI
- probably fix REI plugin crashing sometimes
- fix #303 and additional lectern funk
- break Optifabric (permanant) and Colormatic (temporary)
- update project page buttons in config menu
- Make wrench logic depend on c:wrenches tag instead of the item
- add more mods into compatmetals
- fix #299, #296, #298
- fix stockpile switches erroring on neighbor changes
Initial release!