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Combatify

Combatify

A port of Combat Test 8c to modern versions of MC

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Combatify 1.21.1 1.2.12 Fabric

by Alexandra-Myers on Oct 10, 2025
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Combatify 1.21.4 1.2.12 Fabric

by Alexandra-Myers on Oct 10, 2025
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Combatify 1.21.5 1.2.12 Fabric

by Alexandra-Myers on Oct 10, 2025
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Combatify 1.21.8 1.2.12 Fabric

by Alexandra-Myers on Oct 10, 2025
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Combatify 1.21.9 1.2.12 Fabric

by Alexandra-Myers on Oct 10, 2025
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Combatify 25w41a 1.2.12 Fabric

by Alexandra-Myers on Oct 10, 2025
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  • Fixes
  • Port

Combatify 1.21.1 1.2.11 Fabric

by Alexandra-Myers on Oct 3, 2025
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Combatify 1.21.4 1.2.11 Fabric

by Alexandra-Myers on Oct 3, 2025
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Combatify 1.21.5 1.2.11 Fabric

by Alexandra-Myers on Oct 3, 2025
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Combatify 1.21.8 1.2.11 Fabric

by Alexandra-Myers on Oct 3, 2025
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Combatify 1.21.9 1.2.11 Fabric

by Alexandra-Myers on Oct 3, 2025
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Changes:


  • Split Recovery out from Combatify Extras, into new datapack combatify:shield_enchantments
    • Two new shield enchants, Thorned (basically Thorns but for a shield), and Curse of Delay (quintuples shield disable time)
  • Added combatify:copper_age_rebalance datapack, introduces rebalances for the copper (1.21.9 only), gold, and iron tiers to make them all more viable (especially gold) but still outclassed by higher tiers in general
  • Snowball stack size and (including eggs) cooldown patches now use tags combatify:becomes_normal_stack_size and combatify:projectiles_with_cooldowns
  • Fast drinkable items are now determined by the tag combatify:fast_drinkables

Config Changes:


  • Added sweepConditionsMatchMiss, allowing sweep attacks when hitting an entity to happen midair unless you use a knockback attack or critical attack
  • Added mobsUsePlayerAttributes, allowing mobs to have the functions of attack speed and attack reach (with different default values than players)
  • Added aimAssistTicks (0 by default), controls for how many ticks a picked entity will be retained for, allowing for easier hits, as in CTS 5
  • Removed ctsKB and midairKB consolidated into knockbackMode as cts_8c and midair
    • Now also has the options vanilla for vanilla kb, old for 1.8 kb, and cts_5 for knockback from the fifth combat test
  • fishingRodKB now uses accurate velocity for rods from 1.8
  • Mobs now only use shields if they know you can hit them.
  • Mobs minimum distance to start sprinting is now based on difficulty (5 blocks on hard, 6 on normal, and 8 on easy)
  • Tiered shields have been buffed, now giving 0.3 knockback resistance for base and copper, 0.4 for iron, gold, and diamond, and 0.5 for netherite
    • Netherite Shields now have 1 base protection
    • Now chainmail armor is accompanied by a wooden shield for mobs
  • Knives have been nerfed to 2.5 reach
  • Retained attacks in vanilla now run missed attacks when they cannot hit a target

Fixes:


  • Fixed incompatibilities caused by the knockback delay fix
  • Fixed mobs sprinting to flee the sun not working in production
  • Fixed Copper Shields not showing base protection in their tooltip
  • Fixed datapack errors relating to 1.21.5's minecraft:blocks_attacks component
  • Fixed shield crouch use anim
  • Fixed bugged arm model when skeletons use shields
  • Fixed 1.21 drinking time and egg/snowball cooldowns
  • Fixed dropping an item in vanilla triggering a sweep attack

Combatify 1.21.1 1.2.10 Fabric

by Alexandra-Myers on Sep 27, 2025
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Combatify 1.21.4 1.2.10 Fabric

by Alexandra-Myers on Sep 27, 2025
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Combatify 1.21.5 1.2.10 Fabric

by Alexandra-Myers on Sep 27, 2025
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Combatify 1.21.8 1.2.10 Fabric

by Alexandra-Myers on Sep 27, 2025
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Combatify 1.21.9 1.2.10 Fabric

by Alexandra-Myers on Sep 27, 2025
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Changes:


  • Added separate datapacks for the two mace weapon types.
  • Added a "Projectile Charge Indicator", showing when a projectile can be shot from weapons which use a charge.
  • Sodium Video Settings Support.
  • Updated all custom shield textures to better align with the Copper Shield added in 1.21.9

Config Changes:


  • Added the config option disableLoyaltyOnHitEntity, disabling the Trident immediately returning to the holder when hitting a entity with Loyalty, instead dropping to the ground first.
  • Added the config option delayEntityUpdates, delaying the entity trackers syncing to the players until after the entity has ticked, fixing MC-297196.
  • When mobsCanSprint is on, mobs fleeing from the sun will now sprint towards safety.

Fixes:


  • Fixed issues with crits when strengthAppliesToEnchants is off
  • Fixed sweeping dealing full damage
  • Swing Through Grass no longer sometimes breaks blocks when not in range.
  • Optimised JavaScript implementation by, on average, around 1000x.
  • Fixed several bugs caused by backporting to 1.21.1 rather than updating it directly.

Combatify 1.21.9 pre1 1.2.9 Fabric

by Alexandra-Myers on Sep 17, 2025
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Changes:


  • Default shield now no longer knocks back the attacker, split into new datapack combatify:default_shield_attacker_kb
  • Added dual attack indicators, indicating fast hits and charged hits separately. Has three modes: off, bottom of crosshair (recommended), sides of crosshair

Config Changes:


  • None

Fixes:


  • Combatify State no longer gets reset on leaving a server/world
  • Fixed issues 1,2,4,5,6,7,10,12.5,14,15, and 16 mentioned in issue #101 as well as other bugs
  • Corrected shield protection arc to 73.8723797, the mathematically correct value to CTS

Combatify 1.21.6 1.2.9 Fabric

by Alexandra-Myers on Sep 16, 2025
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Combatify 1.21.1 1.2.9 Fabric

by Alexandra-Myers on Sep 16, 2025
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Combatify 1.21.4 1.2.9 Fabric

by Alexandra-Myers on Sep 16, 2025
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