Added lots of config stuff - all lighting colors are now customizable, a mob spawn guide, and end void settings
Added shadows - not anything fancy, but a fun effect
Added block face shading - sorta like vanilla but doesn't differentiate the x/z axes
Fixed enchantment glint - it wasn't working, now it is
Brightness - vanilla gamma slider now affects the ambient color intensity
Fixed clouds again, they were changing brightness based on the moon phase during the day
bad clouds
Fixed clouds' eyes so they can see well enough to realize it's night time and darken accordingly
Silly clouds
Finally shared the thing, maybe I'll add a proper list of all the changes later idk