- updated to sodium 0.6.5
- slighty adjusted torch light color
- updated to sodium 0.6.3
- updated to sodium 0.6.2
- updated pack version
- updated to sodium 0.6.1
- updated to sodium 0.6.0
- updated to sodium 0.6.0-beta.5
- fixed hand/item light
- adjusted to minecraft's shadow changes
- increased enchantment glint a bit
- updated to sodium 0.6.0-beta.4
- now also works on sodium (with sodium core shader support mod)
- updated to mc 1.21.2
- updated to mc 1.21.2-pre3
- changed torch color at night and in cave
- changes to light value
- technical: replaced custom uniform with custom defines
- currently untested on sodium!
- updated to sodium 0.6.0-beta.2+mc1.21.1
- added versions.json for the sodium core shader support mod
- updated pack version
- updated pack version
- fixed crash on amd gpus
- this is a re-upload of this version because minecraft was not able to load the zip file
- fixed aplha-cut-off on armor
- minecraft:
rendertype_armor_cutout_no_cull.json
- minecraft:
- fixed inventory light on items (changed in 24w05b)
- updated pack version
- reduced night grey scale
- added
NIGHT_GREY_SCALE_PERCENTAGE
setting - updated to Sodium 0.5.8
- also works on 1.20.4, but inventory light on items will be bugged as it was changed in 24w05b
- updated pack version
- small bug fixes
- entities and particles are now rendered correctly