new textures
- pale oak blocks & items
- pale moss (main texture, hanging & carpet sides are currently untextured)
- creaking
- resin blocks & items (& trim palette)
- eyeblossoms
- textures for fallingleaves mod
- bundles
- bogged
- 1.21.4 panorama (not the same seed unfortunately)
- bordure indented & field masoned banner patterns
changes
- gray & light gray dye colors
fixes
- beds are no longer held like tools, instead are held like most other items
sorry this one took a while. there's still some stuff i need to get to
more 1.21 textures
- (painstakingly recreated) 1.21 panorama!
- new music discs
- heavy core
- mace
- vaults
- ominous bottle
- ominous trial key
- breeze rods & wind charges
- new effect icons
- new armor trim templates
- new banner patterns
- new pottery patterns
- (many other 1.21 textures were added in the previous version, such as crafters, trial spawners, tuff & copper blocks, the breeze...)
other additions
- new texture for fire charge
changes
- updated wolf armor & added overlay textures for item and model
- changed bad omen effect icon to match new appearance
- updated trial key
- improved contrast on armor trim templates
- changed colors & shading on decorated pots
- moved all "sprite piles" and templates into an "extras" folder in the folder root
removals
- custom main menu textures (changes broke tabs, made it impossible to do what i wanted with it as far as i could tell. may or may not revisit)
to-do
- bogged
- new wolf variants
- gust particle effects
- respackopts support?
fixes:
- changed resolution of sniffer egg to 16x16 (was 15x15, oops)
- also changed the texture itself a bit
textures for upcoming additions:
- crafter
- copper bulbs, doors, trapdoors, grates, and chiseled copper
- chiseled tuff, tuff bricks, chiseled tuff bricks, and polished tuff
- trial key & trial spawners
- breeze
- armadillo, armadillo scutes, wolf armor
- bundles
changes:
- updated bat texture to match new model (previous texture is included as bat_old.png)
- improved contrast on clean and weathered copper blocks and cut copper
alternate textures (all disabled by default):
- made the brown-shirted zombie an alternate texture (renamed to zombie_alt.png)
- added alternate block models in blockstates and models/block
- assets/minecraft/blockstates/cobblestone_variated.json -- variated cobblestone (old & new pattern)
- assets/minecraft/models/block/[ ]_block_shaded.json -- alpha-style shaded ore blocks
- flatter, more orange-tinted bricks texture (bricks_flat.png)
misc:
- added "supported_formats" field to pack.mcmeta (supporting pf 20-22)
sorry if anyone actually liked the spam of different versions for every pack_format, but it's just so tedious, so i won't be doing it anymore. (though, i might see what i can do with the new overlay feature in the future?)
- changed textures in new world screen to fit the rest of the game a bit better
- made the loom UI more minimal
- added (unique!) textures for each of the banner patterns
- changed apple textures. again.
- beds use sprites as items
- improved shading on allium
- improved shading on bookshelves, chiseled bookshelves, and the sides of looms
- new drowned texture
- changed ladder shading
- updated birch, dark oak, acacia, and cherry leaves
- changed the yellow block in the beacon UI to a cyan color
- fix jellie cat texture
- gave savanna villagers a cool lil zigzag
- updated campfire block texture
- changed the freezing heart textures
- improved the light item textures
- changed the burning furnace texture to be less bright
- reverted the fern texture for now
- tweaked pink petals' shading
- updated the 1.20 panorama to include the changes to cherry leaves and pink petals
- added texture for "relic" disc
- moved kelp item texture 1 pixel to the right
- brightened wheat texture
- update outline colors on brewing stand UI
- added textures for new sniffer egg format (old textures still exist)
- renamed pottery_shard textures to pottery_sherd (old textures still exist)
- campfire fires no longer peek above carpets placed on top of them
- seagrass item no longer animates
- texture added for powder snow bucket
- changed bedrock texture to be closer to original
- changed cornflower texture
- tweaked glass texture
- added tinted glass texture
- tweaked tuff texture to be closer to original in color (thus blending better with stone)
- tweaked ocelot eyes to be closer to original
- changed apple and golden apple textures to versions with more detailed shading
- removed new outlines on potatoes, fish, and carrots
- potatoes now have a more noticeable drop shadow
- glow berries outline is brighter