Programmer Art Continuation Project - Base Pack r2.0.3
- Added a new Phantom texture, as we were still using the Jappa design. (my mistake)
- Tweaked phantom membrane to look more "programmer art-y". Based off the 18w14a texture.
- Fixed beds not using their item styled textures for some 1.21.4 users. (not all people faced this bug, and I'm still not sure why mojang moved the items folder from models to the main Minecraft folder.)
- Fixed broken armadillo overlay.
- Corrected a few "slot" textures to use their Vanilla PA/PACP items as outlines.
"What's the difference between the Standard version and Comparity version?"
UI Elements like the minecraft title and background are unchanged from Vanilla on the comparity version, for compatibility with UI changing mods and modpacks, like Re-Console.
This edition may be discontinued soon as new resource-pack friendly UI APIs are developed. Standard is recommended for a closer feel to 1.12.2.
Programmer Art Continuation Project - Base Pack r2.0.2
More bugfixes, apparently while I wasn't looking mojang heavily altered the resource pack filenames and folders. Tried to keep it compatible with older versions too. Reup to fix a few extras!
- Added missing "hanging roots" item.
- Fixed burn pottery sherd item using the old texture.
- Updated colors on soul fire items to be consistent.
- Fixed missing custom dolphin texture. (2.0.2_02 fixed it using the bedrock model as a base, should work now!)
- Fixed a few broken potion effects.
- Fixed broken fox eyes. (this ones on me)
- Fixed missing netherite and wolf armors. (new file structure related)
- Fixed Armadillo "PA-fied" shading. Pretty much just added more colors to the shading.
- Updated Base pack and Add-Ons to the latest resource pack version. (46)
"What's the difference between the Standard version and Comparity version?"
UI Elements like the minecraft title and background are unchanged from Vanilla on the comparity version, for compatibility with UI changing mods and modpacks, like Re-Console.
This edition may be discontinued soon as new resource-pack friendly UI APIs are developed. Standard is recommended for a closer feel to 1.12.2.
"What's the difference between the Standard version and Comparity version?"
UI Elements like the minecraft title and background are unchanged from Vanilla on the comparity version, for compatibility with UI changing mods and modpacks, like Re-Console.
This edition may be discontinued soon as new resource-pack friendly UI APIs are developed. Standard is recommended for a closer feel to 1.12.2.
See changelog on standard for the full update log and addons.
A billion apologies for the bugs with 2.0 - my computer situation remains an issue with maintaining this project, but I've been able to run it by people and am assured this should fix them.
Programmer Art Continuation Project
Base Pack r2.0_01
_
- Added 1.21 pottery sherds and patterns.
- Added 1.21 trims.
- Added 1.21 banner patterns. These were in my dev folder, I just forgot to add them to the zip. count this as a fix.
- Fixed bamboo sapling being used as the bamboo stalk.
- Fixed eyeblossom using the bedrock naming scheme.
- (Hopefully) fixed bed items being broken on 1.21.4 - apparently "white bed" is just "bed" now.
1.21.4 caused a lot of bugs, also I missed a few items, I'm currently trying to investigate the issues on 2.0 and will release a patch hopefully within the day or next day. In the meantime I recommend the 2.0 preview 3 build.
No, I don't know how to delete versions.
"What's the difference between the Standard version and Comparity version?"
UI Elements like the minecraft title and background are unchanged from Vanilla on the comparity version, for compatibility with UI changing mods and modpacks, like Re-Console.
This edition may be discontinued soon as new resource-pack friendly UI APIs are developed. Standard is recommended for a closer feel to 1.12.2.
See changelog on standard for the full update log and addons.
1.21.4 caused a lot of bugs I couldn't find due to my very limited testing environment, also I missed a few items, I'm currently trying to investigate the issues on 2.0 and will release a patch hopefully within the day or next day. In the meantime I recommend the 2.0 preview 3 build.
No, I don't know how to delete versions.
Moving ahead, this is the "final" piece of the rework project I started around 1.5. Updates following 2.0 will exclusively add new content, fix bugs and create more add-ons, maybe rarely change something minor if necessary, or if a suggestion I receive is good.
Yes. PACP will be maintained for all updates moving forward.
I can't do much testing with my limited access to computers right now, please report bugs on the discord if you find any.
Programmer Art Continuation Project - Base Pack r2.0
The base pack, requires Entity Model Features. Emulates the aesthetics of Minecraft 1.12.2, and most of mid-release Minecraft.
- Added the new "Pale Garden" biome textures.
- Added the new "Creaking" mob texture.
- Added classic ore colored trims.
- Added new "non-EMF" textures for the piglin models as a backup.
- Added the bundle color variants.
- Added new resin blocks, items and armor trims.
- Added new eyeblossom flower.
- Remade all Tuff related textures to better emulate the 1.8 stones' and other stylistic analogs.
- Remade Cherry leaves, finally making them fit with the other PA leaves better.
- Remade the froglight textures. They were amateurish even for Programmer Art.
- Remade Calcite and Smooth Basalt to work better with other blocks.
- Remade Trial Keys, using the original Legend of The Chambered texture as a base.
- Reshaded Mace to better resemble old Minecraft mods' designs. (as well as the anvil hammer)
- Added classic saddle to Striders.
- Added a new smoker texture.
- Added a new warped fungus on a stick texture.
- Added a new cherry sapling.
- Reworked mangrove sapling.
- Tweaked spyglass texture.
- Tweaked copper ore to look more like a natural chunk.
- Tweaked kelp colors.
- Tweaked bamboo stalk texture to be thinner.
- De-contrasted cherry planks and stripped logs.
- Fixed zombie pigmen missing their "hat" layer. This was originally done to fix the broken babies, but keeping the bug in was requested by some.
- Fixed bamboo leaves being too dark.
- Made the "Bat Model" add-on part of the base pack if pack version is above format 20. (1.20.3)
Programmer Art Continuation Project - Beta-Fied! Addon r1.3
OPTIONAL ADDON, you can find it on Additional Files. I heavily recommend using Nostalgic Tweaks with this pack and the Alpha addon. Emulates the aesthetics of modded Beta Minecraft. (Inspired by Better than Adventure!, New Frontier Craft, IndustrialCraft 2, among others.)
- Renamed Beta artstyle pack from "Legacy" to "Beta-Styled" to avoid confusion with Legacy Console Edition.
- Added grass-styled side textures to nylium blocks.
- Added a new texture for mudbricks, based on Minecraft 4k's brick texture.
- Added a classic styled smoker, based on the furnace and crafting table.
- Added an unique stone-based texture to basalt.
- Added a brand-new set of netherrite related textures, replacing all textures involved.
- Added classic styled zombie villagers.
- Added a new copper ore block texture.
- Added Minecraft 2.0 "April Fools" stained glass textures. (Also present in 13w41a.)
- Reworked Dirt Path.
- Updated rose bush.
- Fixed "cyan rose" being oversaturated.
- Removed "tint" effect on sugarcane.
- Removed double-sized tallgrass and double-sized tall fern.
- Reimplemented Beta-Styled colormap.
- Reimplemented Beta 1.8 Enderman.
- Potatoes and carrots now use base Programmer Art texture.
- Moved the Classic-Styled addon's mud to the Legacy-Styled addon, giving beta styled swamps a more beta-like, brown colored mud.
- Moved the higher contrast planks changed in 2.0 to the Legacy pack.
- Tweaked contrast for birch and acacia planks.
Programmer Art Continuation Project - Alpha-Fied! Addon r1.3
OPTIONAL ADDON, you can find it on Additional Files. Beta-Fied! addon required. Nostalgic Tweaks recommended. Emulates the aesthetics of modded Alpha/Pre-Alpha Minecraft. (Inspired by NSSS, the Legacy+ Project, ReIndev, Diverge's Alpha version, among others.)
- Added a unique "grass color system", based on the Infdev+ grass types.
- Added new cherry colors.
- Added new podzol colors.
- Added the original Legacy Pack's food types to the Classic addon, as they fit better with the overall vibe of Pre-a1.2 versions.
- Tweaked moss colors.
- Tweaked several sapling colors.
- Fixed hardcoded colors present on grass, plants, etcetera.
- Moved original ore block models to Classic-Styled pack.
- Renamed the Alpha artstyle from "Classic" to "Alpha-Fied" for consistency with the Beta-Styled addon.
Programmer Art Continuation Project - Unique Ores Addon r1.2
OPTIONAL ADDON, colorblind friendly ore textures, using minecraft's square style for ores.
- Tweaked all ore patterns to be more minimal, and better fitting.
[NEW] Programmer Art Continuation Project - 1.12.2 Water Addon!
OPTIONAL ADDON, at omo's request, I've added a new addon, adding minecraft's old water texture. It won't be necessary if you're using our Beta-Styled addon, as it's on by default in it.
2.0 is mostly done, I'm just waiting to see if mojang adds anything else pre winter drop to take it out of beta.
Programmer Art Continuation Project - Base Pack r2.0
The base pack, requires Entity Model Features. Emulates the aesthetics of Minecraft 1.12.2, and most of mid-release Minecraft.
- Added the new "Pale Garden" biome textures.
- Added the new "Creaking" mob texture.
- Added new "non-EMF" textures for the piglin models as a backup.
- Added the bundle color variants.
- Added new resin blocks, items and armor trims.
- Added new eyeblossom flower.
- Remade all Tuff related textures to better emulate the 1.8 stones' and other stylistic analogs.
- Remade Cherry leaves, finally making them fit with the other PA leaves better.
- Remade the froglight textures. They were amateurish even for Programmer Art.
- Remade Calcite and Smooth Basalt to work better with other blocks.
- Added classic saddle to Striders.
- Added a new smoker texture.
- Added a new warped fungus on a stick texture.
- Added a new cherry sapling.
- Reworked mangrove sapling.
- Tweaked mace coloring.
- Tweaked spyglass texture.
- Tweaked kelp colors.
- De-contrasted cherry planks and stripped logs.
- Fixed zombie pigmen missing their "hat" layer. This was originally done to fix the broken babies, but keeping the bug in was requested by some.
- Fixed "Bat Patch" Addon requirement. The game now checks which version you're on and adds the retexture based on that.
Programmer Art Continuation Project - Beta-Fied! Addon r1.3
OPTIONAL ADDON, you can find it on Additional Files. I heavily recommend using Nostalgic Tweaks with this pack and the Alpha addon. Emulates the aesthetics of modded Beta Minecraft. (Inspired by Better than Adventure!, New Frontier Craft, IndustrialCraft 2, among others.)
- Renamed Beta artstyle pack from "Legacy" to "Beta-Styled" to avoid confusion with Legacy Console Edition.
- Added grass-styled side textures to nylium blocks.
- Added a new texture for mudbricks, based on Minecraft 4k's brick texture.
- Added a classic styled smoker, based on the furnace and crafting table.
- Added an unique stone-based texture to basalt.
- Added a brand-new set of netherrite related textures, replacing all textures involved.
- Added classic styled zombie villagers.
- Added a new copper ore block texture.
- Added Minecraft 2.0 "April Fools" stained glass textures. (Also present in 13w41a.)
- Reworked Dirt Path.
- Updated rose bush.
- Fixed "cyan rose" being oversaturated.
- Removed "tint" effect on sugarcane.
- Removed double-sized tallgrass and double-sized tall fern.
- Reimplemented Beta-Styled colormap.
- Reimplemented Beta 1.8 Enderman.
- Potatoes and carrots now use base Programmer Art texture.
- Moved the Classic-Styled addon's mud to the Legacy-Styled addon, giving beta styled swamps a more beta-like, brown colored mud.
- Moved the higher contrast planks changed in 2.0 to the Legacy pack.
- Tweaked contrast for birch and acacia planks.
Programmer Art Continuation Project - Alpha-Fied! Addon r1.3
OPTIONAL ADDON, you can find it on Additional Files. Beta-Fied! addon required. Nostalgic Tweaks recommended. Emulates the aesthetics of modded Alpha/Pre-Alpha Minecraft. (Inspired by NSSS, the Legacy+ Project, ReIndev, Diverge's Alpha version, among others.)
- Added a unique "grass color system", based on the Infdev+ grass types.
- Added new cherry colors.
- Added new podzol colors.
- Added the original Legacy Pack's food types to the Classic addon, as they fit better with the overall vibe of Pre-a1.2 versions.
- Tweaked moss colors.
- Tweaked several sapling colors.
- Fixed hardcoded colors present on grass, plants, etcetera.
- Moved original ore block models to Classic-Styled pack.
- Renamed the Alpha artstyle from "Classic" to "Alpha-Fied" for consistency with the Beta-Styled addon.
Programmer Art Continuation Project - Unique Ores Addon r1.2
OPTIONAL ADDON, colorblind friendly ore textures, using minecraft's square style for ores.
- Tweaked all ore patterns to be more minimal, and better fitting.
[NEW] Programmer Art Continuation Project - 1.12.2 Water Addon!
OPTIONAL ADDON, at omo's request, I've added a new addon, adding minecraft's old water texture. It won't be necessary if you're using our Beta-Styled addon, as it's on by default in it.
"What's the difference between the Standard version and Comparity version?"
UI Elements like the minecraft title and background are unchanged from Vanilla on the comparity version, for compatibility with UI changing mods and modpacks, like Re-Console.
See changelog on standard for the full update log and addons.
"What's the difference between the Standard version and Comparity version?"
UI Elements like the minecraft title and background are unchanged from Vanilla on the comparity version, for compatibility with UI changing mods and modpacks, like Re-Console. It also includes the 1.20.4 bat model addon by default, and as such, bats will be broken and will not work below 1.20.4.
See changelog on standard for the full update log and addons.
Bundles and Creak-Related fixes. If you're in a version above 1.20.4 please install the "Bat Model" addon under Additional files.
Programmer Art Continuation Project - Base Pack r2.0
The base pack, requires Entity Model Features. Emulates the aesthetics of Minecraft 1.12.2, and most of mid-release Minecraft.
- Added the new "Pale Garden" biome textures.
- Added the new "Creaking" mob texture.
- Added new "non-EMF" textures for the piglin models as a backup.
- Added the bundle color variants.
- Added new resin blocks, items and armor trims.
- Added new eyeblossom flower.
- Remade all Tuff related textures to better emulate the 1.8 stones' and other stylistic analogs.
- Remade Cherry leaves, finally making them fit with the other PA leaves better.
- Remade the froglight textures. They were amateurish even for Programmer Art.
- Remade Calcite and Smooth Basalt to work better with other blocks.
- Added classic saddle to Striders.
- Added a new smoker texture.
- Added a new warped fungus on a stick texture.
- Added a new cherry sapling.
- Reworked mangrove sapling.
- Tweaked mace coloring.
- Tweaked spyglass texture.
- Tweaked kelp colors.
- De-contrasted cherry planks and stripped logs.
- Fixed zombie pigmen missing their "hat" layer. This was originally done to fix the broken babies, but keeping the bug in was requested by some.
Programmer Art Continuation Project - Beta-Fied! Addon r1.3
OPTIONAL ADDON, you can find it on Additional Files. I heavily recommend using Nostalgic Tweaks with this pack and the Alpha addon. Emulates the aesthetics of modded Beta Minecraft. (Inspired by Better than Adventure!, New Frontier Craft, IndustrialCraft 2, among others.)
- Renamed Beta artstyle pack from "Legacy" to "Beta-Styled" to avoid confusion with Legacy Console Edition.
- Added grass-styled side textures to nylium blocks.
- Added a new texture for mudbricks, based on Minecraft 4k's brick texture.
- Added a classic styled smoker, based on the furnace and crafting table.
- Added an unique stone-based texture to basalt.
- Added a brand-new set of netherrite related textures, replacing all textures involved.
- Added classic styled zombie villagers.
- Added a new copper ore block texture.
- Reworked Dirt Path.
- Updated rose bush.
- Fixed "cyan rose" being oversaturated.
- Removed "tint" effect on sugarcane.
- Removed double-sized tallgrass and double-sized tall fern.
- Reimplemented Beta-Styled colormap.
- Reimplemented Beta 1.8 Enderman.
- Potatoes and carrots now use base Programmer Art texture.
- Moved the Classic-Styled addon's mud to the Legacy-Styled addon, giving beta styled swamps a more beta-like, brown colored mud.
- Moved the higher contrast planks changed in 2.0 to the Legacy pack.
- Tweaked contrast for birch and acacia planks.
Programmer Art Continuation Project - Alpha-Fied! Addon r1.3
OPTIONAL ADDON, you can find it on Additional Files. Beta-Fied! addon required. Nostalgic Tweaks recommended. Emulates the aesthetics of modded Alpha/Pre-Alpha Minecraft. (Inspired by NSSS, the Legacy+ Project, ReIndev, Diverge's Alpha version, among others.)
- Added a unique "grass color system", based on the Infdev+ grass types.
- Added new cherry colors.
- Added new podzol colors.
- Added the original Legacy Pack's food types to the Classic addon, as they fit better with the overall vibe of Pre-a1.2 versions.
- Tweaked moss colors.
- Tweaked several sapling colors.
- Fixed hardcoded colors present on grass, plants, etcetera.
- Moved original ore block models to Classic-Styled pack.
- Renamed the Alpha artstyle from "Classic" to "Alpha-Fied" for consistency with the Beta-Styled addon.
Programmer Art Continuation Project - Unique Ores Addon r1.2
OPTIONAL ADDON, colorblind friendly ore textures, using minecraft's square style for ores.
- Tweaked all ore patterns to be more minimal, and better fitting.
[NEW] Programmer Art Continuation Project - 1.12.2 Water Addon!
OPTIONAL ADDON, at omo's request, I've added a new addon, adding minecraft's old water texture. It won't be necessary if you're using our Beta-Styled addon, as it's on by default in it.
"What's the difference between the Standard version and Comparity version?"
UI Elements like the minecraft title and background are unchanged from Vanilla on the comparity version, for compatibility with UI changing mods and modpacks, like Re-Console. It also includes the 1.20.4 bat model addon by default, and as such, bats will be broken and will not work below 1.20.4.
See changelog on standard for the full update log and addons.
My computer is dead! I can still post, though. 2.0 demos are in for those playing 1.21.2!
Bedrock Port is in development on the discord.
Programmer Art Continuation Project - Base Pack r2.0
The base pack, requires Entity Model Features. Emulates the aesthetics of Minecraft 1.12.2, and most of mid-release Minecraft.
- Added the new "Pale Garden" biome textures.
- Added the new "Creaking" mob texture.
- Added new "non-EMF" textures for the piglin models as a backup.
- Remade all Tuff related textures to better emulate the 1.8 stones' and other stylistic analogs.
- Remade Cherry leaves, finally making them fit with the other PA leaves better.
- Added classic saddle to Striders.
- Added a new smoker texture.
- Added a new warped fungus on a stick texture.
- Added a new cherry sapling.
- Reworked mangrove sapling.
- Tweaked mace coloring.
- Tweaked spyglass texture.
- Tweaked kelp colors.
- De-contrasted cherry planks and stripped logs.
- Fixed zombie pigmen missing their "hat" layer. This was originally done to fix the broken babies, but keeping the bug in was requested by some.
Programmer Art Continuation Project - Beta-Fied! Addon r1.3
OPTIONAL ADDON, you can find it on Additional Files. I heavily recommend using Nostalgic Tweaks with this pack and the Alpha addon. Emulates the aesthetics of modded Beta Minecraft. (Inspired by Better than Adventure!, New Frontier Craft, IndustrialCraft 2, among others.)
- Renamed Beta artstyle pack from "Legacy" to "Beta-Styled" to avoid confusion with Legacy Console Edition.
- Added grass-styled side textures to nylium blocks.
- Added a new texture for mudbricks, based on Minecraft 4k's brick texture.
- Added a classic styled smoker, based on the furnace and crafting table.
- Added an unique stone-based texture to basalt.
- Added a brand-new set of netherrite related textures, replacing all textures involved.
- Added classic styled zombie villagers.
- Added a new copper ore block texture.
- Reworked Dirt Path.
- Updated rose bush.
- Fixed "cyan rose" being oversaturated.
- Removed "tint" effect on sugarcane.
- Removed double-sized tallgrass and double-sized tall fern.
- Reimplemented Beta-Styled colormap.
- Reimplemented Beta 1.8 Enderman.
- Potatoes and carrots now use base Programmer Art texture.
- Moved the Classic-Styled addon's mud to the Legacy-Styled addon, giving beta styled swamps a more beta-like, brown colored mud.
- Moved the higher contrast planks changed in 2.0 to the Legacy pack.
- Tweaked contrast for birch and acacia planks.
Programmer Art Continuation Project - Alpha-Fied! Addon r1.3
OPTIONAL ADDON, you can find it on Additional Files. Beta-Fied! addon required. Nostalgic Tweaks recommended. Emulates the aesthetics of modded Alpha/Pre-Alpha Minecraft. (Inspired by NSSS, the Legacy+ Project, ReIndev, Diverge's Alpha version, among others.)
- Added a unique "grass color system", based on the Infdev+ grass types.
- Added new cherry colors.
- Added new podzol colors.
- Added the original Legacy Pack's food types to the Classic addon, as they fit better with the overall vibe of Pre-a1.2 versions.
- Tweaked moss colors.
- Tweaked several sapling colors.
- Fixed hardcoded colors present on grass, plants, etcetera.
- Moved original ore block models to Classic-Styled pack.
- Renamed the Alpha artstyle from "Classic" to "Alpha-Fied" for consistency with the Beta-Styled addon.
Programmer Art Continuation Project - Unique Ores Addon r1.2
OPTIONAL ADDON, colorblind friendly ore textures, using minecraft's square style for ores.
- Tweaked all ore patterns to be more minimal, and better fitting.
[NEW] Programmer Art Continuation Project - 1.12.2 Water Addon!
OPTIONAL ADDON, at omo's request, I've added a new addon, adding minecraft's old water texture. It won't be necessary if you're using our Beta-Styled addon, as it's on by default in it.
"What's the difference between the Standard version and Comparity version?"
UI Elements like the minecraft title and background are unchanged from Vanilla on the comparity version, for compatibility with UI changing mods and modpacks, like Re-Console. It also includes the 1.20.4 bat model addon by default, and as such, bats will be broken won't work below 1.20.4.
See changelog on standard for the full update log and addons.
Programmer Art Continuation Project r1.9_01
Quick fixes for latest 1.9 Release.
- Fixed Vault textures (Probably)
- Fixed Missing Banner Patterns.
- Fixed Frog texture clipping.
"What's the difference between the Standard version and Comparity version?"
UI Elements like the minecraft title and background are unchanged from Vanilla on the comparity version, for compatibility with UI changing mods and modpacks, like Re-Console. It also includes the 1.20.4 bat model addon by default, and as such, bats will be broken won't work below 1.20.4.
See changelog on standard for the full update log and addons.
Programmer Art Continuation Project r1.9
Scroll down and look at additional files for the 1.20.3+ Bat Model!
Final major "Art-pass". Animated Textures, Mob Sprite Reworks, Final Block Reworks.
Still got 2.0 to release; and then I can just maintain the pack with follow-up updates. (i.e 1.22)
- Added programmer art styled Axolotls, edited axolotl bucket to use a similar palette.
- Added programmer art styled Allays.
- Added a new animation to sculk tendrils, better fitting its PACP sprite.
- Added a new, not-animated stonecutter sawblade, better fitting its PACP sprite.
- Added signs/hanging signs item textures.
- Remade Campfire items.
- Remade Amethyst item.
- Remade bamboo sapling sprite.
- Remade Gilded Blackstone and lowered contrast accross all blackstone textures.
- Remade Stonecutter top and bottom sprites, making it fit better with the other crafting stations.
- Remade Blue Ice, better suiting all ice sprites.
- Remade Stripped Logs from the ground up. Meant to better fit with the other wood related textures.
- Remade Netherrite Upgrade item.
- Simplified armadillo texture to better suit programmer art shading style. (Still based on original texture, just more modified.)
- Simplified lanterns to more closely match vanilla, and added new icons.
- Tweaked Camel colors and gave it a classic style saddle.
- Tweaked Crafter texture.
- Tweaked azalea plant, again.
- Tweaked several armor trim textures.
- Tweaked Crimson and Warped doors/trapdoors a similar shine effect to the other doors/trapdoors.
- Tweaked raw copper item.
- Tweaked pigmen textures.
- Fixed Nylium Sprites' tiling.
- Fixed missing Lightning Rod.
- Fixed "tamed" wolves not having a happy expression.
- Several small block texture tweaks.
"What's the difference between the Standard version and Comparity version?"
UI Elements like the minecraft title and background are unchanged from Vanilla on the comparity version, for compatibility with UI changing mods and modpacks, like Re-Console. It also includes the 1.20.4 bat model addon by default, and as such, bats will be broken won't work below 1.20.4.
See changelog on standard for the full update log and addons.
Final few fixes for Release 1.8.2 - Next major update is coming relatively soon.
Programmer Art Continuation Project r1.8.2.2
- Fixed 1.20.5 Wolves not having a "tame" and "angry" counterpart.
- Fixed missing custom wolf armor icon.
- Fixed Wolf Armor overlay being broken.