Thank you for over 30 million downloads!
Recommended with Entity Model Features: https://modrinth.com/mod/entity-model-features
Alternatively, you can use OptiFine HD U J2 or newer (issues may occur): https://optifine.net/downloads
Changes/Fixes:
- reverted array animations adapting to framerate for vex, turtle, and tropical fish
- reverted enderman eyes when idle fix from 1.9.1
- reverted spider and cave spider eyes when jumping fix from 1.9.1
- tweaked baby dolphin speed and amplitude for some animations
- tweaked vex slightly
- fixed horse when eating condition causing twitching
- fixed riding position for skeleton, stray, bogged, slime
- fixed overlays clipping for villager, spider, cave spider, enderman, iron golem
- fixed parrot wing rotations to match vanilla
- fixed trader llama parts
- fixed bogged
- fixed wolf when sitting
- fixed tropical fish overlay z-fighting for 1.21.2
- fixed head movement for 1.21.2 for bogged, drowned, enderman, giant, husk, piglin, piglin brute, skeleton, stray, wither skeleton, zombie, zombie villager, zombified piglin
- fixed baby scale for 1.21.2 for zombie, husk, drowned, zombie villager, wolf, cat, llama, trader llama, horse, skeleton horse, zombie horse, donkey, mule, pig, sheep, cow, mooshroom, fox, ocelot, goat, piglin, zombified piglin, hoglin, zoglin
- fixed melee and crossbow animations for 1.21.2 for piglin and piglin brute
- fixed villager item position
Recommended with OptiFine HD U I3 or newer; issues may occur in older versions: https://optifine.net/downloads
Alternatively, you can use Entity Model Features: https://modrinth.com/mod/entity-model-features
Changes/Fixes:
- fixed evoker part support
- fixed vindicator part support
- changed vindicator melee conditions
- tweaked chicken eyes
- reverted array animations adapting to framerate
- improved baby fox item position
Thank you for over 19 million downloads!
Recommended with OptiFine HD U I3 or newer; issues may occur in older versions: https://optifine.net/downloads
Alternatively, you can use Entity Model Features: https://modrinth.com/mod/entity-model-features
69 / 82 mobs complete (1.21)
Added Bogged:
- similar to stray
- sways slowly
- mushrooms animated
- part support
Changes:
- tweaked frog
- tweaked sheep wool
- tweaked sheep ears
- tweaked pig
- tweaked nose sniff animations for pig, piglin, piglin brute and zombified piglin
- improved ear flick animations for horses, llamas, cat, ocelot, wolf, goat, fox, and hoglins
- added ear flick animation to pig, cows, sniffer and piglins
- tweaked iron golem
- improved iron golem attack
- iron golem now has a separate model for EMF
- tweaked zombie villager
- tweaked floppiness of villager and illager noses
- cleaned up phantom
- improved vindicator attack and arms transition
- improved evoker arms transition
- added eating animation to goat
- added a mushroom to baby mooshroom
- tweaked horse head shake anim
- decreased frequency of cat cleaning anim
- tweaked bee random scale
Fixes:
- fixed iron golem holding poppy animation (mostly)
- fixed mooshroom mushroom textures causing mipmap issue
- fixed enderman eyes when idle
- fixed spider and cave spider eyes when jumping
- added coloured shulker textures for animated eyes
- added 'short_grass' in properties for pig, cow, mooshroom
- added eyes to new 1.20.5 wolf textures
- fixed ravager swimming when riding in water
- fixed villager baby dancing while scared
- array animations such as tilting now adapt to framerate. Applies to allay, axolotl, bee, cave spider, cod, elder guardian, dolphin, frog, goat, guardian, phantom, pig, piglin, piglin brute, pillager, puffer fish, ravager, salmon, slime, sniffer, spider, tadpole, tropical fish, turtle, vex, villager, vindicator, wandering trader, witch, zombie villager, zombified piglin
- fixed limbs detaching when riding for all mobs
- fixed cow right eyelid position
Thank you for 15 million downloads!
Recommended with OptiFine HD U I3 or newer; issues may occur in older versions: https://optifine.net/downloads
Alternatively, you can use Entity Model Features: https://modrinth.com/mod/entity-model-features
68 / 79 mobs complete
Endermite:
- Similar to Silverfish
- Idle
- Crawling
- Hurt
- Attack
- Randomized sizes
Shulker:
- Idle
- Hurt
- Animated eyes
Goat:
- Idle
- Walk
- Run
- Swim
- Jump
- Ram
- Animated eyes
- Novelty animations
Allay:
- Idle
- Fly/move direction
- Customised holding item
- Dance
- Hurt
- Animated eyes
- Novelty animation
Bee:
- Idle
- Fly
- Walk
- Hurt
- Angry
- Spawn/exit nest
- Pollenate
- Stingless
- Animated eyes
Sniffer:
- Idle
- Swim
- Jump
- Hurt
- Floppy ears and fur
- Novelty animations
Optifine Parts:
- Added Support for most parts for Allay, Shulker, Goat, Bee and Sniffer
- Added Support for Enderman jaw
Changes:
- Overhauled creeper
- Overhauled skeleton and stray
- Overhauled enderman
- Improved silverfish
- Tweaked zombie
- Tweaked sheep
- Tweaked pig
- Tweaked chicken
- Tweaked tadpole
- Tweaked spider and cave spider
- Tweaked pillager
- Tweaked cat
- Tweaked frog
- Updated wolf sitting, lie down and tail animations
- Added hurt animation to mobs:
- skeleton, stray, zombie, husk, drowned, zombie villager, creeper, vex, enderman, witch
- Added pig animation when riding
- Added eating animation to pig, cow and mooshroom
- Improved eating animation for sheep and chicken
- Added eyes to creeper head model
- Added turtle digging animation
- Added horse head shaking animation
- Turtle eyes close when resting
- Smoother novelty animations for many mobs
- Added creeper eyes texture
- Updated desert type villager texture
- Removed plains type villager texture
- Updated wolf textures
- Updated witch swim animation
- Cleaned up phantom
- Cleaned up husk
- Cleaned up drowned
- Cleaned up zombie villager
- Other various adjustments
Fixes:
- Fixed piglin head entity model
- Fixed horses head sometimes clipping through its neck
- Fixed baby zombie legs
- Fixed slime eyes UV
- Flipped cow legs UV
- Flipped enderman legs UV
- Fixed variable errors for ravager, piglin brute, guardian, elder guardian
- Fixed witch drinking potion while swimming
- Fixed cat legs when trying to sprint in a boat
- Fixed parrot legs when is_sitting is true while flying
- Other various fixes
Release changes:
- Added wolf armor
- Flipped goat legs texture UVs to match vanilla
- Edited goat texture to mirror legs
- Made sniffer coat more floppy
- Made goat coat more floppy
- Fixed baby goat head shaking when running
- Fixed creeper walk anim playing when swimming
- Fixed wolf legs position when riding
- Rotated wolf back legs when sleeping
- Fixed baby wolf head when sitting
- Tweaked stray head pose
- Fixed skeleton head_yaw when riding
- More phantom cleanup
- Fixed cat sitting position
- Tweaked slime
- Tweaked horse ears
- Decreased frequency of horse head shaking animation when ridden
- Increased frequency of eating animations for pig, cow & mooshroom
Thank you for over 9 million downloads!
Base Pack
Built for 1.19.4 + OptiFine HD U I3 or newer; issues may occur in older versions. https://optifine.net/downloads
Changes:
- Updated Vex model and animations
- Tweaked Drowned animation for 1.19.4
- Improved Guardian and Elder Guardian
- Tweaked Wolf slightly
- Tweaked Cod slightly
- Tweaked Salmon slightly
- Tweaked Tropical Fish slightly
- Tweaked Villager variation
- Other various adjustments
Fixes:
- Fixed Vex for 1.19.3 model
- Fixed Vex model part support
- Fixed Drowned arms for 1.19.4
- Fixed Snow Fox eyes texture
- Fixed Villager hat overlay UV
- Fixed Villager nose offset when shaking head
- Fixed Villager 'nope' action when riding or swimming
- Fixed Horse, Donkey & variants' animation speed when ridden for 1.19.4
- Fixed Frog walk animation speed for 1.19.4
- Fixed Dolphin left eyelid and eye position from a distance
- Mirrored UVs for Spider and Cave Spider legs
- Other various fixes
Extensions
The add-on pack has been split into separate 'extension' packs.
Fresh Animations Extensions has arrived! This is the new place for edits and add-ons for FA.
Extensions currently available for FA 1.8.1:
- Creeper Edit 1.0
- Details Add-on 1.0
- Emissive Add-on 1.0
- Quivers Add-on 1.0
- Slamacow Add-on 1.0
- Spider Edit 1.0
- All Extensions 1.0
Links to community extensions can be found in the project description.
Thank you for over 8 million downloads!
Base Pack
Built for OptiFine HD U H9 and newer; issues may occur in older versions. The Villager sleeping animation requires OptiFine HD U I1 or newer. https://optifine.net/downloads
62 / 77 mobs complete
Added: Slime:
- idle
- jump
- swimming
- squishier
- slightly different animations depending on size
Frog:
- idle (on land)
- idle (in water)
- swimming
- walking
- chasing (before attack)
- jump
Axolotl:
- idle (in water)
- idle (on land)
- swimming
- walking
- slightly different baby animations
Cod, Salmon, Tropical Fish, Pufferfish, Tadpole:
- idle
- swimming
- flopping (on land)
- varying sizes
- each type of fish has slightly different animations
Optifine part support:
- Added Support for Axolotl, Frog, Slime, Cod, Salmon, Tropical Fish, Pufferfish, Tadpole
- Added Support for Villager, Zombie Villager & Wandering Trader Brow parts
- Added Support for Villager, Zombie Villager & Wandering Trader Left and Right Brow parts
- Added Support for Vindicator, Pillager & Evoker Brow parts
Changes:
- Overhauled Villager, Wandering Trader:
- More complex face model
- More facial expressions/animations
- New novelty animations
- New sleeping animation (requires OptiFine HD U I1 or newer)
- Improved variability
- Improved walk, run, swim, idle
- Hurt animation
- Overhauled Vindicator, Pillager, Evoker:
- More complex face model
- More facial expressions/animations
- New novelty animations
- Improved variability
- Improved walk, run, swim, idle
- Hurt animation
- Tweaked Iron Golem
- Tweaked Ravager
- Tweaked Stray
- Tweaked Blaze
- Tweaked Magma Cube
- Tweaked Strider
- Tweaked Piglin, Piglin Brute, Zombie Piglin
- Tweaked Hoglin, Zoglin
- Tweaked Sheep
- Tweaked Cow, Mooshroom
- Tweaked Pig
- Tweaked Chicken
- Tweaked Fox
- Tweaked Cat, Ocelot
- Tweaked Parrot
- Tweaked Turtle
- Tweaked Creeper
- Tweaked Zombie, Husk, Drowned
- Improved Horse, Skeleton Horse, Zombie Horse, Horse Armor
- Improved Donkey, Mule
- Imporved Llama, Trader Llama (+ new stotting animation)
- Improved Wolf (+ new walking animation)
- Improved Spider, Cave Spider
- Improved Vex
- Improved Dolphin
- Improved eyes rig for many mobs
- Other various adjustments
Fixes:
- Fixed Cave Spider body position when ridden
- Fixed Skeleton legs when aiming and riding
- Fixed animation speed when ridden for Horse, Skeleton Horse, Zombie Horse, Horse Armor, Donkey, Mule
- Other various fixes
Full Release Changes:
- Fixed Wolf ears
- Fixed pufferfish scale
- Fixed Chicken riding pose
- Gave eyelids a separate area in the texture
- Smoothed Hoglin running transition
- Added Hoglin ears flick
- Updated slime
- Fixed Frog swimming
- Fixed Evoker head yaw
- Fixed Cave Spider parts
- Fixed Husk & Drowned parts
- Adjusted positions of Blaze parts
- Removed Iron Golem emissive
- Added left and right eyebrow part support for Villager, Zombie Villager & Wandering Trader
Extensions
The add-on pack has been split into separate 'extension' packs.
Fresh Animations Extensions has arrived! This is the new place for edits and add-ons for FA.
Extensions currently available for FA 1.8:
- Creeper Edit 1.0
- Details Add-on 1.0
- Emissive Add-on 1.0
- Quivers Add-on 1.0
- Slamacow Add-on 1.0
- Spider Edit 1.0
- All Extensions 1.0
Links to community extensions can be found in the project's description.
Thank you for almost 7 million downloads!
Base Pack
This pack is built for OptiFine HD U H9 and newer; issues may occur in older versions. For older versions, use the Alternative version.
Added:
Piglin:
- Idle
- Walking
- Melee Charging
- Attack
- Inspecting gold (when bartering)
- Animated nose
- Different baby animations
Piglin Brute:
- Idle
- Sometimes looks around with caution
- Walking
- Charging
- Attack
- Animated nose
Zombified Piglin:
- Idle
- Walking/running
- Attack
- Different baby animations
Hoglin/Zoglin:
- Idle
- Sometimes sniffs the air
- Walking
- Running (when being hunted)
- Attack
Strider:
- Idle
- Sometimes shakes its head
- Walking (in lava and on land)
- Running (when boosted with warped fungus on a stick)
- Animated eyes
Ghast:
- Idle
- Sometimes appears to propel itself like a jellyfish
- Moving
Magma Cube:
- Idle
- Jump
- slightly different animations depending on size
Others:
- Creeper Charge
- Pig Saddle
- Strider Saddle
- Drowned Outer
- Stray Outer
- Horse Armor
Optifine part support:
- Added Support for most parts for Piglin, Piglin Brute, Zombified Piglin, Hoglin, Zoglin, Strider, Ghast, Magma Cube
- Added Support for most parts for Creeper Charge, Pig Saddle, Strider Saddle, Drowned Outer, Stray Outer, Horse Armor
Changes:
- Overhauled Iron Golem
- Overhauled Husk
- Overhauled Creeper running animation (when scared by a cat)
- Made Pig, Fox, Wolf, Llama and Trader Llama snout transitions smoother
- Chickens now occasionally peck the ground
- Tweaked Pig slightly
- Tweaked Sheep slightly
- Tweaked Cow and Mooshroom slightly
- Tweaked Chicken slightly
- Tweaked Zombie slightly
- Tweaked Wolf slightly
- Tweaked Creeper slightly
- Tweaked Enderman slightly
- Tweaked Blaze slightly
- Tweaked Villager slightly
- Tweaked Iron Golem shadow size
- Tweaked Elder Guardian shadow size
- Tweaked Spider and Cave Spider death slightly
- Tweaked Turtle slightly; it tilts when moving up/down
- Tweaked many mobs to use scale for baby variants
- Tweaked mobs to use scale for baby variants: cat, chicken, cow, drowned, fox, husk, mooshroom, ocelot, pig, sheep, villager, wolf, zombie, zombie villager
- Tweaked mobs to use parameter is_sitting: cat, fox, parrot, wolf
- Tweaked mobs to use parameter is_aggressive: enderman, skeleton, wolf, iron golem
- A stray cat's tail is no longer raised
- Removed Drowned and Stray overlay textures
- Other various adjustments
Fixes:
- Chicken head when looking up/down
- Chicken shadow not rendering
- Fixed Turtle belly always rendering
- Fixed Pillager arms
- Fixed Skeleton when aiming
- Fixed Parrot when sitting on the player's shoulder
- Other various fixes
Add-On Pack This pack includes some extra features for Fresh Animations. Feel free to edit its content for your personal use.
Changes:
Optifine Animations:
- Added blinking animations for Strider, Piglin, Piglin Brute, Zombified Piglin, Hoglin, Zoglin
- Tweaked blinking animations for villagers and illagers
- Updated creeper blink to match the new texture
Optifine Parts:
- Added Bart sleeves and bowtie overlay
- Not supported in 1.18.0 or 1.17.x
Other:
- Updated alternate creeper texture
Base Pack
This pack is built for Minecraft 1.18.2 and OptiFine HD U H7. Intended functionality isn't guaranteed in other versions.
Changes:
- Variation idle animations to many older mobs
- Parrot dance timing will now differ depending on position in the world
- Wolf laying down timing will now differ depending on position in the world
- Cat paw lick timing will now differ depending on position in the world
- Minor adjustments to some code
Fixes:
- Parrot dance legs disconnected
- Fox body rotation
- Other various fixes
Add-On Pack:
This version supports the Add-on version 1.6.
Thank you for over 5 million downloads!
Base Pack
This pack is built for 1.18.x and currently doesn't work in 1.17.x and 1.18.0 An alternative version ( FreshAnimations_v1.6_Alt.zip ) is available for those versions
Added:
Horse, Skeleton Horse, Zombie Horse:
- Idle
- Walking
- Galloping/Cantering
- Jumping/Rearing
- Swimming
- Currently does not support armour
Donkey, Mule:
- Similar to Horse
- Idle
- Walking
- Galloping/Cantering
- Jumping/Rearing
- Swimming
Wolf:
- Idle
- Walking
- Running
- Swimming
- Sitting Pose
- Sometimes lays down when in sitting mode
- Tamed wolf tail wagging at max health
Ocelot:
- Idle
- Walking
- Running
- Sneaking
- Swimming
Cat:
- Similar to Ocelot
- Idle
- Walking
- Running
- Sneaking
- Swimming
- Sitting Pose
- Occasionally licks paw when sitting
- Raised tail at max health
Parrot:
- Idle
- Standing
- Sitting
- Flying
- Walking
- Dancing
Optifine part support:
- This pack now allows addons to alter any entity model without overriding its animations.
- You can find a list of the possible parts in my Discord server
- Not supported in 1.17.x or 1.18.0. Use the alternative download to use this pack in those versions.
Changes:
- Major improvements to Phantom
- Major improvements to Ravager
- Tweaked baby pig animations
- Tweaked sheep eating pose and made general improvements to other sheep animations
- Tweaked Iron Golem slightly
- Tweaked Guardian and Elder Guardian slightly
- Tweaked Turtle slightly
- Tweaked Cow and Mooshroom slightly
- Tweaked Chicken slightly
- Spider model has extra jaw model for addon textures
- Removed overlays from some models to prevent clashes with other resource packs
- Moved emissive textures to the add-on to prevent clashes with other resource packs
- Separated Iron Golem vines overlay model into part models in the add-on
- Separated Llama/Trader Llama 3D chest latches into a part in the add-on
- Separated Wandering Trader 3D pouches into a part in the add-on
- Other various adjustments
Fixes:
- Dark green left eye on desert Villager Zombies
- Wither Skeletons will now aim a bow properly
- Other various fixes
Add-On Pack
This pack includes some extra features for Fresh Animations. Feel free to edit its content for your personal preference.
Changes: OptiFine Animations:
- Added blinking animations for Horses, Donkey, Mule, Wolf, Ocelot, Cat, Parrot
OptiFine Parts:
- Added stray quiver model
- Added improved spider
- Added improved cave spider
- Added golem vines overlay model
- Added trader pouches model
- Added llama chest latches
- Added trader llama chest latches
- Added donkey chest latches
- Added mule chest latches
- Not supported in 1.17.x or 1.18.0
Other:
- Emissive textures for Iron Golem, Drowned and Stray moved from the base pack to the addon
- Spider and Cave Spider textures to work with the part models
- Iron Golem without vines texture to work with the part models
- Removed add_on-OPTIONS.txt from the pack
Added CEM for Villager, Iron Golem, Witch, Ravager, Pillager, Vindicator, Evoker.
All:
- More dynamic idle, walking, and facial animations
- Idle - breathing, blinking
- Walking - two-part leg rig, overall body movement
- Facial - eyes, brows
- Other details
Iron Golem:
- Facial health indicators (cracked levels)
Ravager:
- Swimming animation