xnet-1.12-1.6.0.jar
on Jan 26, 20231.6.0:
- This version requires McJtyLib 2.6.0!
xnet-1.12-1.5.0.jar
on Jan 26, 20231.5.0:
- Fixed a problem where it was impossible for a logic channel to use 5 tick speed with an advanced connector. This fix will cause all existing logic channels to double in speed. Fix this if that's important for you!
- More robust handling of 'advanced' connectors. This way the upgrade item actually works properly
- Fixed a bad item destruction/duplication bug in some circumstances (when using limit on output in item channel)
- This version changes the API and if you upgrade to it you'll also have to upgrade RFTools to 7.15!
xnet-1.5.0.jar
on Jan 26, 20231.5.0:
- Fixed a problem where it was impossible for a logic channel to use 5 tick speed with an advanced connector. This fix will cause all existing logic channels to double in speed. Fix this if that's important for you!
- More robust handling of 'advanced' connectors. This way the upgrade item actually works properly
- Fixed a bad item destruction/duplication bug in some circumstances (when using limit on output in item channel)
- This version changes the API and if you upgrade to it you'll also have to upgrade RFTools to 7.15!
xnet-1.12-1.4.1.jar
on Jan 26, 20231.4.1:
- Added some null protection that could be needed when something is trying to move the xnet cables
-
Hilight cables if you are holding a facade/cable even if they are not hidden by a facade. Only while sneaking (can be disabled in config)
- thraaawn added api method to get a list of all connected blocks
-
Fixed a null pointer exception with facade blocks in certain situations
-
XNet supports pistons directly now
- TeknoKit added Forestry Support Framework
xnet-1.4.1.jar
on Jan 26, 20231.4.1:
- Added some null protection that could be needed when something is trying to move the xnet cables
-
Hilight cables if you are holding a facade/cable even if they are not hidden by a facade. Only while sneaking (can be disabled in config)
- thraaawn added api method to get a list of all connected blocks
-
Fixed a null pointer exception with facade blocks in certain situations
-
XNet supports pistons directly now
xnet-1.12-1.4.0.jar
on Jan 26, 2023xnet-1.4.0.jar
on Jan 26, 20231.4.0:
- Removed CommandGen command
-
Implemented a search bar with hilighting in the controller. Makes it easier to search your device on the network
-
Made the router gui a bit more compact so that longer controller names are easier to use
-
Fixed a bug where removing a configuration for a block on a connector with other blocks on that same connector might remove the wrong configuration
- If you hold a connector, cable, or facade all other cables and connectors covered by facades will be hilighted in the appropriate color. That makes it easier to examine your hidden XNet network
-
Added the ability to disable directions for a connector. Helps relieve clutter in the gui and also makes the cables less confusing in case you don't need some connection. To do this you need to access the GUI of the connector
xnet-1.12-1.3.5.jar
on Jan 26, 20231.3.5:
- All recipes work
xnet-1.12-1.3.4.3.jar
on Jan 26, 20231.3.4.3:
- For some reason people don't like to crash when they open the gui of the controller. So I fixed it
xnet-1.12-1.3.4.2.jar
on Jan 26, 20231.3.4.2:
- Correct version so that rftools works with this
xnet-1.12-1.3.4beta2.jar
on Jan 26, 20231.3.4beta2:
- Fixed an accidental hard dependency on redstoneflux
xnet-1.12-1.3.4.jar
on Jan 26, 20231.3.4:
- Updates for latest Forge
- Uses the new redstoneflux energy api
- Needs McJtyLib 2.4.0
xnet-1.12-1.3.3.jar
on Jan 26, 20231.3.3:
- Fixes for latest Forge
- Required McJtyLib 2.3.13
xnet-1.12-1.3.2beta.jar
on Jan 26, 2023First release of XNet for 1.12. Note that not all recipes work
xnet-1.3.2.jar
on Jan 26, 20231.3.2:
- Fixed a serious exploit where breaking a cable would not prevent the controller from doing its job. i.e. unintentional wireless networking!
xnet-1.3.1.jar
on Jan 26, 20231.3.1:
- Fixed a bug with a router that only had local channels. It would not immediatelly update the network so after publishing channels the effect was not immediatelly visible
- Added more colors for logic channels
xnet-1.3.0.jar
on Jan 26, 20231.3.0:
- Support for direct insertion/extraction out of a storage scanner using the normal 'item' channel type.
- Crash fix for facade blocks when used with blocks that don't have a proper getItem() in their itemstack
- New cleaner cable textures
- Fixed a bug which could prevent proper updating of network information when changing the network
- Doubleclicking a block in the controller gui will highlight that block in the world (just like the storage scanner does in RFTools)
- New upgrade kit to upgrade connectors to advanced connectors
- RFTools is not required but if it is present it has to be version 6.00!
xnet-1.2.0.jar
on Jan 26, 20231.2.0:
- Connectors will now display how much energy they contain in TOP and WAILA compatibles
- It was not possible to use facades on advanced connectors. Should work again now
- Fixed connectors not connecting to blocks that only support old style RF and no capabilities
- In addition connectors will now connect to more blocks for redstone support and also to redstone lamps
- Implemented new redstone output mode for the logic channel. This means the logic channel now has two connector types. The old 'sensor' mode is still present and default but you can now switch to 'output' where you can output a redstone signal based on colors enabled on the network
- Fixed a model error log spam (not visible in game)
- Doubled the possible speeds of the logic channel because it needs a bit more accuracy (so advanced connectors can go down to 5 ticks per operation)
xnet-1.1.5.jar
on Jan 26, 20231.1.5:
- Fixed a crash bug on 1.10.2 that could happen when you have a specific number of items in the output
xnet-1.1.4.jar
on Jan 26, 20231.1.4:
- Ore dictionary support for chests and lapis in recipes
- Fluid rate is now configurable
- New Redstone Proxy block. This block has no functionality or anything. It doesn't do anything. The only thing special about it is that a connector will connect to it which allows you to use a logical channel and a sensor to read out the redstone that goes into this block. In the future this block will also be used to transmit redstone