UPDATE 2.0.6
- 🐛 Fixed wrong 0.0 to 1.0 value on brightness and alpha, (now is range of 0 to 255)
- 🛠️ Command, Gui and Data is updated
- 🐛 Fixed KeepRendering config wasn't working
- ✨ Blocklight is disabled when Displays have no URL
- 🛠️ Light can be completely disabled on config
- 🛠️ TV GUI uses less height (feel it less empty)
UPDATE 2.0.5
- 🐛 Fixed crashes by the lastest update (caused by making redstone working again)
- 🛠️ Bumped the minimum watermedia version to 2.0.50
UPDATE 2.0.4
- 🐛 Fixed redstone and model hiding wasn't working (blockstates aren't updated)
- 🐛 Fixed wrong twitch url on default config (by herronjo)
- 🛠️ Renamed
waterframes-client-new.toml
towaterframes-client.toml
- 🛠️ This was a horrendous mistake
- 🛠️ Renamed
waterframes-server-new.toml
towaterframes-server.toml
- 🛠️ This was a horrendous mistake
UPDATE 2.0.3
- 🐛 Fixed crashes loading worlds with older versions of the mod also with images
- 🐛 Fixed changing brightness or transparency causes other stuff getting obscured (view model arm or entities) (AGAIN)
- ✨ Reinforce mute state on loading worlds and on pause/resume
- 🛠️ Added better explanation for 🌌 Stellarity crash
UPDATE 2.0.2
- 🐛 Fixed changing brightness or transparency causes other stuff getting obscured (view model arm or entities)
- 🐛 Fixed crashes when data on RC is invalid (now should show "Something goes wrong!")
- 🐛 Fixed redstone output (comparator) never got updated and always was 1 or 14
- 🐛 Fixed redstone input never unpauses the display or updates the "powered" block state
- ✨ Optimized performance on large amount of frames (get display is no longer synchronized)
- ✨ Added a "mute" icon state on the volume bar when RC mutes display
- ✨ Updated wording on en_us translation
- ✨ Updated es_mx translation to 2.0 texts
- 🛠️ Removed obsolete es_es translation
UPDATE 2.0.1
NON-ENGINNERS HAVE PROBLEM WITH THE 2.0
- 🐛 Fixed hard dependency on Create Mod (by accident)
🎉 RELEASE 2.0 🎉
THIS CHANGELOG CONTAINS EVERYTHING DONE FROM 1.3.x TO 2.0.0
-
📽️ | NEW BLOCK: PROJECTOR
- ✨ Let you project distanced pictures and videos
- ✨ Can configure the audio source of the video from image or centered with the block and the image
- 🧱 Includes a fancy model to ceiling it upward (model made by FabiAcr and J-RAP, texture by Kotyarendj)
- 🛜 Have a max-range of 64 blocks (configurable)
-
📺 | NEW BLOCK: TELEVISION
- ✨ Cannot be resized, rotated and picture can't be repositioned
- 🧱 Includes a fancy models to ceiling it into too many sides (model made by FabiAcr and J-RAP, texture by Kotyarendj)
-
📺 | NEW BLOCK: BIG TELEVISION
- ✨ Cannot be resized, rotated and picture can't be repositioned
- 🧱 Only had one design in different horizontal rotations, but it IS HUGE (model made by J-RAP, texture by Kotyarendj)
-
🎮 | NEW ITEM: REMOTE CONTROL
- ✨ Let you control any display (Frame, Projector, TV, Big TV) from far away
- ✨ Can turn off, mute, volume up/down, pause, play, stop, rewind, fast-forward or reload the display
- 🛜 Have a range of 32 blocks (configurable)
- 🧱 Model made by J-RAP, texture by Kotyarendj
-
🎛️ | REVAMPED THE WHOLE DISPLAYS SCREEN
- ✨ Added a small status icon indicating whatever was the state of the current display
- ✨ Picture position is now a big selection area (no longer need to click buttons many times)
- ✨ Now you have a seekbar to change the time for your videos or gifs
- ✨ Loop button is now a playback action and get sync whithout save
- ✨ Mute and Turn-Off states can be restarted by clicking on SAVE
- ✨ Reload is now disabled when URL is different from the active media
- ✨ Added compatibility with VideoPlayer (by Goedix) adding a new button on display screens to play the media fullscreen
- ✨ All displays share the same GUI, making all features common to each other
-
🌐 | GENERAL IMPROVEMENTS
- ✨ SNEAK + CLICK will now flip the direction of all displays except FRAMES
- 🛠️ Now you can do your own frames! Internal rewrote the whole block system into an abstraction layer
- It Is easier now made your own blocks and tiles having custom properties and rendering sizes
- Data is fully abstracted, and easier to synchronize
- ✨ Max volume can now be configurable to the max value 120 (default: 100)
- ✨ Frame texture is revamped by Kotyarendj
- ✨ New command:
/waterframes
/waterframes audit ~ ~ ~
lets you find who put that URL in the frame (soon more audit capabilities)/waterframes edit ~ ~ ~
lets you modify the attributes of the frame such as the rotation, volume distances or sizes
- ✨ Optimize performance when media is paused or turned off
- ✨ Added a loading gif rendered when the media is buffering or loading (customizable)}
- You can add your own loading gif placing the gif into
config/watermedia/assets/waterframes/loading.gif
(powered by WATERMeDIA)
- You can add your own loading gif placing the gif into
- 🛠️ Reduced stack size to 16
- 🛠️ All displays can be removed faster using a pickaxe
- 🛠️ Now requires the right tool to get the block
- 🛠️ Updated crafting recipe for each display (all display requires the RC in the craft)
-
🟥 REDSTONE HANDLING
- ✨ Now displays (using comparators) emits signal
- level 0 when have not a URL
- level 1 when have a URL and time is near to 0
- level 1 to 15 when have a URL and the time is between 0 to the media duration
- ✨ Redstone inputs will pause the media and can be overridden by RC and screen controls (configurable)
- ✨ Now displays (using comparators) emits signal
-
🛠️ | BUGS FIXED
- 🐛 Position of the image in some directions is inverted (RIGHT position goes to the LEFT)
- 🐛 Redstone handling never works even if it was enabled in config
- 🐛 JEI overlaps with WaterFrames screens (fixed by CreativeMD, backported by me)
- 🐛 [1.20.1] Some block entities get obscured when you change the brightness of any display
- 🐛 Whitelist wasn't working properly on player with no OP permissions
- 🐛 Permissions wasn't working on the client-side (letting you save but not really saving)
- 🐛 Updating videos to another video makes it play with the time of the old video
- 🛠️ incompatibility with Stellarity (now crashes the game instead of make picture buggy)
- 🛠️ [EXTERNAL FIX]: fixed crashes by VideoPlayer about StackOverflowError
🎉 RELEASE 2.0 🎉
THIS CHANGELOG CONTAINS EVERYTHING DONE FROM 1.3.x TO 2.0.0
NOTE: THIS VERSION NEEDS A UNRELEASED VERSION OF CREATIVE CORE FOUNDED HERE: https://github.com/SrRapero720/CreativeCore/releases/tag/1.19.2-2.11.27
-
📽️ | NEW BLOCK: PROJECTOR
- ✨ Let you project distanced pictures and videos
- ✨ Can configure the audio source of the video from image or centered with the block and the image
- 🧱 Includes a fancy model to ceiling it upward (model made by FabiAcr and J-RAP, texture by Kotyarendj)
- 🛜 Have a max-range of 64 blocks (configurable)
-
📺 | NEW BLOCK: TELEVISION
- ✨ Cannot be resized, rotated and picture can't be repositioned
- 🧱 Includes a fancy models to ceiling it into too many sides (model made by FabiAcr and J-RAP, texture by Kotyarendj)
-
📺 | NEW BLOCK: BIG TELEVISION
- ✨ Cannot be resized, rotated and picture can't be repositioned
- 🧱 Only had one design in different horizontal rotations, but it IS HUGE (model made by J-RAP, texture by Kotyarendj)
-
🎮 | NEW ITEM: REMOTE CONTROL
- ✨ Let you control any display (Frame, Projector, TV, Big TV) from far away
- ✨ Can turn off, mute, volume up/down, pause, play, stop, rewind, fast-forward or reload the display
- 🛜 Have a range of 32 blocks (configurable)
- 🧱 Model made by J-RAP, texture by Kotyarendj
-
🎛️ | REVAMPED THE WHOLE DISPLAYS SCREEN
- ✨ Added a small status icon indicating whatever was the state of the current display
- ✨ Picture position is now a big selection area (no longer need to click buttons many times)
- ✨ Now you have a seekbar to change the time for your videos or gifs
- ✨ Loop button is now a playback action and get sync whithout save
- ✨ Mute and Turn-Off states can be restarted by clicking on SAVE
- ✨ Reload is now disabled when URL is different from the active media
- ✨ Added compatibility with VideoPlayer (by Goedix) adding a new button on display screens to play the media fullscreen
- ✨ All displays share the same GUI, making all features common to each other
-
🌐 | GENERAL IMPROVEMENTS
- ✨ SNEAK + CLICK will now flip the direction of all displays except FRAMES
- 🛠️ Now you can do your own frames! Internal rewrote the whole block system into an abstraction layer
- It Is easier now made your own blocks and tiles having custom properties and rendering sizes
- Data is fully abstracted, and easier to synchronize
- ✨ Max volume can now be configurable to the max value 120 (default: 100)
- ✨ Frame texture is revamped by Kotyarendj
- ✨ New command:
/waterframes
/waterframes audit ~ ~ ~
lets you find who put that URL in the frame (soon more audit capabilities)/waterframes edit ~ ~ ~
lets you modify the attributes of the frame such as the rotation, volume distances or sizes
- ✨ Optimize performance when media is paused or turned off
- ✨ Added a loading gif rendered when the media is buffering or loading (customizable)}
- You can add your own loading gif placing the gif into
config/watermedia/assets/waterframes/loading.gif
(powered by WATERMeDIA)
- You can add your own loading gif placing the gif into
- 🛠️ Reduced stack size to 16
- 🛠️ All displays can be removed faster using a pickaxe
- 🛠️ Now requires the right tool to get the block
- 🛠️ Updated crafting recipe for each display (all display requires the RC in the craft)
-
🟥 REDSTONE HANDLING
- ✨ Now displays (using comparators) emits signal
- level 0 when have not a URL
- level 1 when have a URL and time is near to 0
- level 1 to 15 when have a URL and the time is between 0 to the media duration
- ✨ Redstone inputs will pause the media and can be overridden by RC and screen controls (configurable)
- ✨ Now displays (using comparators) emits signal
-
🛠️ | BUGS FIXED
- 🐛 Position of the image in some directions is inverted (RIGHT position goes to the LEFT)
- 🐛 Redstone handling never works even if it was enabled in config
- 🐛 JEI overlaps with WaterFrames screens (fixed by CreativeMD, backported by me)
- 🐛 [1.20.1] Some block entities get obscured when you change the brightness of any display
- 🐛 Whitelist wasn't working properly on player with no OP permissions
- 🐛 Permissions wasn't working on the client-side (letting you save but not really saving)
- 🐛 Updating videos to another video makes it play with the time of the old video
- 🛠️ incompatibility with Stellarity (now crashes the game instead of make picture buggy)
- 🛠️ [EXTERNAL FIX]: fixed crashes by VideoPlayer about StackOverflowError
🎉 RELEASE 2.0 🎉
THIS CHANGELOG CONTAINS EVERYTHING DONE FROM 1.3.x TO 2.0.0
NOTE: THIS VERSION NEEDS A UNRELEASED VERSION OF CREATIVE CORE FOUNDED HERE: https://github.com/SrRapero720/CreativeCore/releases/tag/1.18.2-2.11.27
-
📽️ | NEW BLOCK: PROJECTOR
- ✨ Let you project distanced pictures and videos
- ✨ Can configure the audio source of the video from image or centered with the block and the image
- 🧱 Includes a fancy model to ceiling it upward (model made by FabiAcr and J-RAP, texture by Kotyarendj)
- 🛜 Have a max-range of 64 blocks (configurable)
-
📺 | NEW BLOCK: TELEVISION
- ✨ Cannot be resized, rotated and picture can't be repositioned
- 🧱 Includes a fancy models to ceiling it into too many sides (model made by FabiAcr and J-RAP, texture by Kotyarendj)
-
📺 | NEW BLOCK: BIG TELEVISION
- ✨ Cannot be resized, rotated and picture can't be repositioned
- 🧱 Only had one design in different horizontal rotations, but it IS HUGE (model made by J-RAP, texture by Kotyarendj)
-
🎮 | NEW ITEM: REMOTE CONTROL
- ✨ Let you control any display (Frame, Projector, TV, Big TV) from far away
- ✨ Can turn off, mute, volume up/down, pause, play, stop, rewind, fast-forward or reload the display
- 🛜 Have a range of 32 blocks (configurable)
- 🧱 Model made by J-RAP, texture by Kotyarendj
-
🎛️ | REVAMPED THE WHOLE DISPLAYS SCREEN
- ✨ Added a small status icon indicating whatever was the state of the current display
- ✨ Picture position is now a big selection area (no longer need to click buttons many times)
- ✨ Now you have a seekbar to change the time for your videos or gifs
- ✨ Loop button is now a playback action and get sync whithout save
- ✨ Mute and Turn-Off states can be restarted by clicking on SAVE
- ✨ Reload is now disabled when URL is different from the active media
- ✨ Added compatibility with VideoPlayer (by Goedix) adding a new button on display screens to play the media fullscreen
- ✨ All displays share the same GUI, making all features common to each other
-
🌐 | GENERAL IMPROVEMENTS
- ✨ SNEAK + CLICK will now flip the direction of all displays except FRAMES
- 🛠️ Now you can do your own frames! Internal rewrote the whole block system into an abstraction layer
- It Is easier now made your own blocks and tiles having custom properties and rendering sizes
- Data is fully abstracted, and easier to synchronize
- ✨ Max volume can now be configurable to the max value 120 (default: 100)
- ✨ Frame texture is revamped by Kotyarendj
- ✨ New command:
/waterframes
/waterframes audit ~ ~ ~
lets you find who put that URL in the frame (soon more audit capabilities)/waterframes edit ~ ~ ~
lets you modify the attributes of the frame such as the rotation, volume distances or sizes
- ✨ Optimize performance when media is paused or turned off
- ✨ Added a loading gif rendered when the media is buffering or loading (customizable)}
- You can add your own loading gif placing the gif into
config/watermedia/assets/waterframes/loading.gif
(powered by WATERMeDIA)
- You can add your own loading gif placing the gif into
- 🛠️ Reduced stack size to 16
- 🛠️ All displays can be removed faster using a pickaxe
- 🛠️ Now requires the right tool to get the block
- 🛠️ Updated crafting recipe for each display (all display requires the RC in the craft)
-
🟥 REDSTONE HANDLING
- ✨ Now displays (using comparators) emits signal
- level 0 when have not a URL
- level 1 when have a URL and time is near to 0
- level 1 to 15 when have a URL and the time is between 0 to the media duration
- ✨ Redstone inputs will pause the media and can be overridden by RC and screen controls (configurable)
- ✨ Now displays (using comparators) emits signal
-
🛠️ | BUGS FIXED
- 🐛 Position of the image in some directions is inverted (RIGHT position goes to the LEFT)
- 🐛 Redstone handling never works even if it was enabled in config
- 🐛 JEI overlaps with WaterFrames screens (fixed by CreativeMD, backported by me)
- 🐛 [1.20.1] Some block entities get obscured when you change the brightness of any display
- 🐛 Whitelist wasn't working properly on player with no OP permissions
- 🐛 Permissions wasn't working on the client-side (letting you save but not really saving)
- 🐛 Updating videos to another video makes it play with the time of the old video
- 🛠️ incompatibility with Stellarity (now crashes the game instead of make picture buggy)
- 🛠️ [EXTERNAL FIX]: fixed crashes by VideoPlayer about StackOverflowError
CHANGES
Fixed items aren't showed on creative mode