- Fixed some guis crashing the game
- Added structure inserts for it's events
- Fix not loading on servers when clientbound packets are registered
- The player parameter in clientbound packets is now less side aware for compilation on servers
- Added a color collector to the client segment
- Registries can now be created regardless of mod loader
- Allow for registration of objects outside the annotation system
- Particles can now be registered through this mod
- Added a loader helper for functions that might not exist on the others
- made "handleOnClient" temporarily non abstract
- Added an interact with item insert
- Fix creative tabs registering multiple times
- Allowed to run on 1.21 and above
- The player parameter in clientbound packets is now less side aware for compilation on servers
- Stopped clientbound packet implementation registration on the server
- Added a color collector to the client segment
- Registries can now be created regardless of mod loader
- Allow for registration of objects outside the annotation system
- Particles can now be registered through this mod
- made "handleOnClient" temporarily non abstract
- Added a loader helper for functions that might not exist on the others
- Include the jsr library
- Added an interact with item insert
- Fix creative tabs registering multiple times
- The player parameter in clientbound packets is now less side aware for compilation on servers
- Stopped clientbound packet implementation registration on the server
- Added a color collector to the client segment
- Registries can now be created regardless of mod loader
- Allow for registration of objects outside the annotation system
- Particles can now be registered through this mod
- made "handleOnClient" temporarily non abstract
- Added a loader helper for functions that might not exist on the others
- Include the jsr library
- Added an interact with item insert
- Fix creative tabs registering multiple times
- Ported to 1.21.1
- Changed the address to look for Patreon members
- Moved tooltips to client Inserts
- Config entries are now translatable
- Item tags now show in the tooltips of items if enabled
- Ensure default config objects are passed as strings
- Only log the location of registries rather than the whole key
- Ported to 1.21.1
- Changed the address to look for Patreon members
- Added implementation for the item tooltip insert
- Moved tooltips to client Inserts
- Config entries are now translatable
- Item tags now show in the tooltips of items if enabled
- Ensure default config objects are passed as strings
- Only log the location of registries rather than the whole key
- Fixed config reset button color
- Changed the address to look for Patreon members
- Added implementation for the item tooltip insert
- Moved tooltips to client Inserts
- Config entries are now translatable
- Item tags now show in the tooltips of items if enabled
- Ensure default config objects are passed as strings
- Only log the location of registries rather than the whole key
- Fixed config reset button color
- Changed the address to look for Patreon members
- Moved tooltips to client Inserts
- Config entries are now translatable
- Item tags now show in the tooltips of items if enabled
- Ensure default config objects are passed as strings
- Only log the location of registries rather than the whole key
- Updated to NeoForge 21.0.146
- The registry being registered to now has to be specified in setupRegistries
- Removed some more pointless references to ModConfig
- Enchantment effect components can now be registered through this mod
- Enchantment effect components can now be registered through this mod
- Removed some more pointless references to ModConfig
- Register packets a lot earlier in mod loading
- The registry being registered to now has to be specified in setupRegistries
- Enchantment effect components can now be registered through this mod
- Fixed player attack damage being set to the players crit damage value
- The registry being registered to now has to be specified in setupRegistries
- Removed some more pointless references to ModConfig
- The registry being registered to now has to be specified in setupRegistries
- Removed some more pointless references to ModConfig
- Fixed player attack damage being set to the players crit damage value
- The registry being registered to now has to be specified in setupRegistries
- Removed some more pointless references to ModConfig