Improved how the mod determines which leaves should be broken.
Fixed the harvest speed difference not being applied correctly in a server environment.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=tree-harvester
Updated mod to Minecraft version 1.20.1.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=tree-harvester
Updated mod to Minecraft version 1.20.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=tree-harvester
Improved mod performance.
Fixed trees incorrectly being harvested without crouching.
Fixed a crash during leaf decay due to a mod incompatibility.
Fixed stripped logs being seen as tree logs.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=tree-harvester
Updated mod to Minecraft version 1.19.4.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=tree-harvester
This update contains a very big overhaul of the backend mechanics which makes the mod work.
Cleaned up code, segmented core features.
Changed how the mod determines which leaves should be broken. No more leaves being left behind!
Fixed sound events not being handled on Fabric's side.
Fixed more than one mangrove swamp tree being broken simultaniously.
Improved compatibility with modded axes.
Removed the instantBreakLeavesAround config option. You can increase amountOfLeavesBrokenPerTick for the same functionality.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=tree-harvester
Changed computeIfAbsent to use Collective's HashMapFunctions. This adds compatibility with threaded dimensions.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=tree-harvester
Changed how values in HashMaps are put. Instead of using an event, it uses the computeIfAbsent Java function.
This fixes incompatibilities with other mods creating dimensions/levels without using the event.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=tree-harvester
Improved the check whether two logs are the same, increasing compatibility with other mods.
Added support for mangrove trees.
Improved check that determines which leaves should be broken.
Fixed normal and flowering azalea leaves not seen as the same leaf type.
Fixed the instant break leaves config option working differently than fast leaf decay.
The sound of instant breaking leaves is now as if breaking one block.
Fixed some modded sapling replacements causing a crash.
Changed the default value of increasedHarvestingTimePerLogModifier from 0.1 to 0.2.
Updated backend code.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=tree-harvester