- Added: Road Salt
- Sprinkle it on your road to clear it of snow and ice
- Road salt causes environmental damage to plants (can be deactivated)
- Added: Salt blocks (generates in oceans).
- Added: Config option to deactivate custom world generation.
- Changed: Traffic lights now emit a redstone signal depending on the active signals.
- Fixed: The Road Construction Tool removes less slope blocks than are placed.
- Fixed: Traffic sign textures are now saved in small files in the data folder (like maps) to prevent players from being kicked if there are too many signs in a chunk or the resolution is too high.
- Fixed: Blocks do not render on maps.
- Fixed: Blocks use the vanilla anvil texture, which can cause issues with resource packs.
- Now using DragonLib 2.2.19 (included in the jar file! Don't download it manually!)
:no_entry_sign: Dropped Support for 1.19.3 and 1.19.4 :warning: Due to the fabric port and the profound changes in the mod's structure, please create a backup of your world before updating!
- Compatibility update for Create Railways Navigator v0.5.0+
- Fixed: Crash due to forcefully loading of all configs.
- Fixed: Crash when using the Road Construction tool if there are usable blocks in your offhand.
- Fixed: Town sign rendering
- Updated writable sign rendering
- Fixed: The back of the Town Sign is rendered on the front when the sign is facing east or west. [1.18.2, 1.20.1]
- Fixed: Rare crash when loading the traffic light schedule editor. [1.19.x, 1.20.1]
- Fixed: Only 3 instead of 4 characters can be written in the text field for the phase Id in the traffic light settings. [1.19.x, 1.20.1]
- Fixed: When using the inventory key (e.g. E) in a textbox the GUI closes.
- Fixed: If there are multiple entries in the Traffic Light Schedule with the same properties (same Phase ID, same delay, ...) and the order of one of them is changed, only the topmost element will be moved instead of the one you want to move.
- Fixed: The preview of the signs in the Pattern Catalog is not rendered. [1.19.4]
- Fixed: Some advancements do not work correctly. [1.20.1]
- Fixed: The textboxes in the Traffic Light Schedule Editor cannot be used. [1.20.1]
- Updated writable sign rendering system
- Fixed: Traffic Light Schedule Editor renders incorrectly.
- Fixed: Rare crash when loading the traffic light schedule editor.
- Fixed: Only 3 instead of 4 characters can be written in the text field for the phase Id in the traffic light settings
- Fixed a bug that prevents mining of blocks that require a pickaxe due to outdated block tags. (only occurs in new worlds)
- Port to 1.20.1
- Removed world generation settings in the config as these settings can now be changed via datapacks.
- Writable Traffic Sign rendering system rewritten
- Port to 1.19.4
- Removed world generation settings in the config as these settings can now be changed via datapacks.
- Port to 1.19.3
- Removed world generation settings in the config as these settings can now be changed via datapacks.
- Port to 1.19.2