- Dropped support for 1.20.1, see this BlueSky post for more information.
- Added support for 1.21.4
- Improved validation for
.png
skin files, meaning you wont be able to accidently load pesky.jpg
files disguised as.png
files causing an infinite loop of crashes that require you to reset your entire SkinShuffle configuration and preset files.
- Updated for Minecraft 1.21.3
- Updated configuration to use YACL v3 handlers instead of the old v2 handlers. (Fixes #120)
- Fixed bug where the skin model would not show on the preset edit screen.
- Fixes #132 - Crashes when using F3+ESC pause menu.
- Fixed many crashes related to configuration and preset loading.
- Dropped support for 1.20.6 and 1.20.4, please either downgrade to 1.20.1 or upgrade to 1.21
- Fixed issue where skin preset wasn't showing in the main menu or pause menu.
- Fixed issue where default skin preset wasn't being applied or displayed within the preset menu if it was your first time running the game with the mod.
- Fixed issue where presets wouldn't save, especially resource location skin presets.
- Fixed issue where the game would crash if the narrator was enabled in the grid skin preset screen.
Added support for 1.21.1
Hotfix to fix issue with lighting the preview skin renderers when polytone is installed.
This update brings some QOL fixes and general stability improvements.
- No longer uses entities to render skins on the title screen and preset edit screens - this should fix a wide array of compatability issues and crashes.
- The game no longer hangs when loading a skin on the source edit tab.
- Added korean translations - thanks @good7777865!
- Added new option to display your current cape within skin previews, this by default is disabled.
- Fixed button placement on main menu when mod menu is not installed.