Sensible Sleepiness
A mod that adds further per-player customization for Phantom's behavior.
Sensible Sleepiness
A small, server-side Fabric mod to allow each player to select how they want to interact with Phantoms. Players can select between one of three "sleepy" modes via commands. However, this mod does not override the doInsomnia
gamerule. That is, if it set to false, then no Phantoms will spawn for everyone, regardless of their sleepy mode.
Insomnia mode
/sleepy-mode insomnia
This is the default sleepy mode for those who want to keep the vanilla behaviour of Phantoms for themselves.
Hypersomnia mode
/sleepy-mode hypersomnia
This mode prevents Phantoms from spawning around the player with the mode enabled. They will also become invisible to already spawned Phantoms.
Parasomnia mode
/sleepy-mode parasomnia
This mode increases the difficulty of Phantoms by making them bigger and deal more damage the more nights the player has gone without sleeping. The period of grace becomes shorter. Though there is a chance that Phantoms will appear in smaller groups, this chance will only decrease the more nights go by without sleeping.
To compensate for the added difficulty, Phantoms spawned for players with this mode enabled will have higher chances to drop more experience, and better chances to drop loot upon death.
You can view your current sleepy mode by simply running
/sleepy-mode
.
Default sleepy mode
As a server admin, you can also select the default sleepy mode for new players by running
/gamerule defaultSleepyMode <sleepyMode>
Where <sleepyMode>
can be one of the following:
Insomnia
Hypersomnia
Parasomnia
Support
If you would like to report a bug, or make a suggestion, you can do so via the mod's issue tracker.
Credits
- Thanks to @Baconbacon123 for giving me the idea and name for this mod.
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