Changelog
- Added sliders for size, y offset, and rotation to the Power Inventory for popular demand.
- Added new config file, client config, that contains strictly clientside settings. You can use it to change the amount of particles from justice (if you're using embedium use this, that mod strangely multiplies the particles spawned by justice)
- This config has a setting to make time stop freeze your screen as very very very frequently requested. It freezes most visuals and all audio. This includes block updates, projectile rendering, armor and item changes, movement, etc. It excludes some model updates like sneaking or zombie arm swings. Because the option is in the client config, you can opt in/out of it and admins/pack devs can't force the setting on you beyond setting a default.
- Possibly fixed or mitigated obscure sound stacking bug
- Skeletons are now far less likely to shoot through fog blocks
- Added a new command to set specific experience point amounts
- Added foggy cobblestone and foggy mossy cobblestone
- When stands are completely see through with opacity settings, they stop rendering altogether
- Justice fog items very quickly dissapear on the ground, and immediately in the inventory of non-justice and non-creative players. They also emit some particles on the ground as they briefly exist.
- Fog disguises/morphs dissapear in spectator
- Fixed bug where if you die or relog at high enough stand levels with high enough development (exp), you lose some of the development
- Fixed time stop not stopping the raid bar
- Fixed unreported bug where you could interact with fog coating while dog was inactive
- Fixed black and purple particle bug with fog coating
- Fixed coating flickering at a distance
Files
Roundabout-fabric-1.20.1-0.4.6.jar(6.88 MiB) Primary
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Release channel
AlphaVersion number
0.4.6Loaders
Fabric
Game versions
1.20.1Downloads
161Publication date
November 27, 2024 at 2:10 AMPublisher
hydraheads42
Member