Improvements
- Overhauled the style of the new crafting module buttons to be clearer
- Allow the crafting module to send items per craft, rather than just all or singles
Fixes
- Fixed extraneous crafts causing a kick
- Disallow items being inserted into terminals' return slots
Fixes
- Fixed autocrafting tasks holding each other up if they can't insert their result items, causing deadlocks
Improvements
- Made the filter increase modifier have 27 slots instead of 18
- Improved styling of the stack size modifier ui
- Made JEI's crafting module transfer handler keep items in the correct order
Fixes
- Fixed dependent crafts reporting an incorrect amount of requested items
- Fixed crafting requests always returning the full crafted item rather than the requested one
- Fixed an exception when canceled crafting requests finish
- Fixed a kick when requesting an item that doesn't exist anymore
- Fixed recipes with crafter dependencies not waiting for their results before emitting their redstone signal
Additions
- Added a setting to the crafting module that makes it emit a redstone signal when all ingredients have arrived
Fixes
- Fixed shift-clicking anywhere in the crafting terminal clearing the crafting grid
- Fixed unrelated items arriving in the storage system tripping up active auto-crafting operations
- Fixed breaking pipes with some modded tools not dropping anything
Due to a lot of internal changes, there may be newly introduced issues with autocrafting in this update. Please report anything you find to the issue tracker!
Improvements
- Fully deliver items of canceled in-progress crafting recipes so that partial recipes don't get stuck in crafting containers
- Allow force-canceling in-progress crafts by holding shift on the Cancel button
- Cleaned up the output of the /prettypipes dump command
Improvements
- Disable drop shadow for pipe frames to make them more readable (fr3qu3ncy-dev)
- Added a button to the crafting terminal to send crafting items back to storage
Additions
- Added two new settings to the crafting modules that allow them to work seamlessly with the Crafter
Fixes
- Fixed the allow/disallow tooltips on item filters not updating correctly
Fixed blocks not dropping items when broken
Improvements
- Allow shift clicking a ghost item in the crafting terminal to clear all ghost slots
Fixes
- Fixed all crafting modules sharing an inventory
- Fixed the stack size modifier's ui not updating correctly when pressing the toggle button
- Fixed mouse getting re-centered when switching between pipe tabs
Initial 1.21.1 port.
Please note that this is an alpha, and any issues you find should be reported on the issue tracker.
- fixed being unable to transfer items to the crafting grid using jei
- fixed 1.16.1 potentially ordering network items incorrectly on retrieval
- Improved performance of item collection in large networks
- Fixed pipes being washed away by water
Initial port to 1.20.4
Additions
- Added the ability to clear the data of modules by putting them in the crafting grid
Fixes
- Fixed a rare exception when sorting modifiers calculated incorrect next nodes
- Fixed pipes sharing filter and extraction modules not behaving correctly
- Fixed stack limiters ignoring data filter modifiers
- Fixed items with NBT being requested in wrong amounts in terminals
Initial 1.20.1 support
- Fixed various interaction issues with Storage Drawers
- Improved performance of over-sending protection
- Fixed a crash when requesting items without an NBT tag
- Fixed various interaction issues with Storage Drawers
- Improved performance of over-sending protection