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Polytone

Polytone

Customize Map Color, Block Colors, Colormaps and Block Sounds, Biome Colors, Dye Colors. Supports Optifine format. For Resource Packs

4.36M
961
AboutChangelogVersions

1.21-3.2.10

by MehVahdJukaar on Mar 5, 2025
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1.21-3.2.10

by MehVahdJukaar on Mar 5, 2025
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1.21.4-3.2.14

by MehVahdJukaar on Mar 5, 2025
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1.21.4-3.2.14

by MehVahdJukaar on Mar 5, 2025
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  • fixed resource pack failing to reload on datapack reload with /reload command when using packs with custom particles or sounds
  • fixed custom color resolvers not being registered on fabric
  • fixed block tint cache not being populated causing crashes
  • fixed a very very rare issue that would crash the game when it was reloaded while a block with a custom color resolver was being tesselated while the reload was happening

1.21.4-3.2.13

by MehVahdJukaar on Mar 3, 2025
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1.21.4-3.2.13

by MehVahdJukaar on Mar 3, 2025
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1.21-3.2.9

by MehVahdJukaar on Mar 3, 2025
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1.21-3.2.9

by MehVahdJukaar on Mar 3, 2025
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  • fixed an issue with color resolvers on bot fabric and neoforge, needed in 1.21.4 due to new api

1.20-3.2.9

by MehVahdJukaar on Feb 26, 2025
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1.20-3.2.9

by MehVahdJukaar on Feb 26, 2025
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  • player inventory menu will be refreshed on pack reload so that slot modifiers can be applied properly

1.21.4-3.2.12

by MehVahdJukaar on Feb 17, 2025
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updated neo

1.20-3.2.8

by MehVahdJukaar on Feb 10, 2025
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1.20-3.2.8

by MehVahdJukaar on Feb 10, 2025
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  • fixed a bug when converting of fluid stuff
  • adding a colormap for water fluid, oak leaves or grass block is not set to automatically replace the internal watercolor, foliagecolor and leaves color resolver with the colomap too. This is mainly used for mod that reference those color resolvers directly. In most cases this should be what one wants.

1.21-3.2.8

by MehVahdJukaar on Feb 10, 2025
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1.21-3.2.8

by MehVahdJukaar on Feb 10, 2025
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  • backported new expression parity changes
  • fixed a bug when converting of fluid stuff
  • adding a colormap for water fluid, oak leaves or grass block is not set to automatically replace the internal watercolor, foliagecolor and leaves color resolver with the colomap too. This is mainly used for mod that reference those color resolvers directly. In most cases this should be what one wants.

1.21.4-3.2.11

by MehVahdJukaar on Feb 10, 2025
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1.21.4-3.2.11

by MehVahdJukaar on Feb 10, 2025
Download
  • fixed a bug when converting of fluid stuff
  • adding a colormap for water fluid, oak leaves or grass block is not set to automatically replace the internal watercolor, foliagecolor and leaves color resolver with the colomap too. This is mainly used for mod that reference those color resolvers directly. In most cases this should be what one wants.

1.21.4-3.2.10

by MehVahdJukaar on Feb 9, 2025
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1.21.4-3.2.10

by MehVahdJukaar on Feb 9, 2025
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1.21-3.2.7

by MehVahdJukaar on Feb 9, 2025
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