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Omnidirectional-sound (ODS)

Omnidirectional-sound (ODS)

OmniDirectional Sound (ODS) adds HUD arrows pointing to sound sources. Fully configurable, it lets you adjust arrow behavior, scale, position, fade time, and ignored sounds. Choose static or dynamic arrows for better awareness.

894
19
Game Mechanics
Utility
AboutChangelogVersions

OmniDirectional Sound (ODS) enhances Minecraft’s audio awareness by adding a directional sound visualization HUD. This mod displays arrows around the crosshair, pointing toward the source of in-game sounds, making it easier to locate enemies, mobs, or environmental noises.

Key Features:
🔊 Directional Sound Arrows – Arrows appear dynamically, helping you locate sounds in real time.
⚙️ Highly Configurable – Adjust arrow size, position, offset, fade time, and even ignored sounds.
🎯 Static & Dynamic Mode – Choose whether arrows remain fixed (top/right/left/bottom) or rotate toward sounds.
⏳ Adjustable Fade – Set how long arrows stay visible after detecting a sound.
🔇 Ignored Sounds List – Customize which sounds trigger arrows to prevent clutter.
🛠️ Edit Mode – Fine-tune arrow placement to fit your UI preferences.

Useful for if you are bad of hearing or want to be more aware of your surroundings.

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Compatibility

Minecraft: Java Edition

1.21.x
1.20.1–1.20.6
1.19.2

Platforms

Fabric

Supported environments

Client-side

Links

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Creators

bikerboys
bikerboys Member

Details

Licensed MIT
Published last month
Updated last month

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NOT AN OFFICIAL MINECRAFT SERVICE. NOT APPROVED BY OR ASSOCIATED WITH MOJANG OR MICROSOFT.