- Soft Reset at the Beginning of Next Season
- All elo above 1200 will be cut in half (ex. 1500 -> 1350, 1600 -> 1400, 1150 -> 1150). Players below 1200 will not be impacted.
- Players will then be required to complete 5 placement matches to appear on the leaderboard. These matches will have a slight elo multiplier in order to better place players in their skill level
- Rework Ranks
- For season 2 we are adding 2 new ranks: Emerald and Netherite
- Tiers will now each have 100 elo, with the exception of coal 1. Netherite will have no tiers
- New option for matchmaking has been added where you can customize the rate at which the matchmaking algorithm expands it's search for opponents with a greater elo difference. You can choose between 3 options: Accurate, Balanced, and Fast, which will also impact the speed you find a match.
- Private Rooms Have a New Look
- Reworked UI to be more similar to player profiles
- Added the option to end on a custom number of completions (previously only 1 or all completions)
- Tier 3 supporters will be able to enable a new request system where they can choose who is able to join the room
- Automatic compact display for rooms with 5+ players
- SpeedRunIGT is now built-in to the ranked mod .jar (so you no longer need to download speedrunigt)
- Many bug fixes!
- Added Notify Chat on Background Feature
- You will get notify sound when a chat received if your instance isn't focused (you can toggle it)
- Chest loot is now can be generate while spectator mode
- Fixed some API error with
/api/matches/{ID}
API endpoint (It's now describe what cause error) - Added
completes
parameter in/api/matches/{ID}
API endpoint result
- First portals will now only generate in the overworld up to 5 blocks below your nether y-level
- Players in the top 50 must only play a minimum of 1 game before playing the same person again (changed from 2 games)
- Added option for all dimensions generated at the start of world creation
- Added a warning for Mac users not using Mac-Sodium
- Added split icons to the live match hud
- Added compatibility with fast reset
- Added gamemode information screen
- If you right click on the Ranked, Casual or Event Mode button, you can see some information about that mode
- Changed seed distribution for non-ranked modes
- Now have the same distribution as ranked mode
- Seed distribution ranges are now based on the average elo of all players instead of a specific player's elo
- Bug fixes
- Added a new
Event Gamemode
where limited time categories will occasionally be available without impacting elo. Our first test of this feature will start April 28, 2023, so keep a lookout! - New
/api/matches
endpoint added to the api to allow users to fetch recent matches - Chat limit put in place to prevent spamming
- Replaced the world generation animation with the Ranked logo
- Added a bunch of new tips on the countdown screen partially with help from T_Wagz
- Added a setting to hide opponent's advancements
- bug fixes 🙂
- Added API Document (not ingame)
- Reworked Leaderboard screen
- Added Match Info Feature
- You can check match info on your recent match list screen
- Changed tip message position to top
- Added warning screen on try atum resetting
- Fixed an issue that Programmer Art pack doesn't work
- Fixed many bugs