This is a backport of v0.2.7 for compatibility with Minecraft 1.20.2, 1.20.3 and 1.20.4
Feature equivalent to v0.2.7 for Minecraft 1.21.2 - 1.21.4
This is a backport of v0.2.7 for compatibility with Minecraft 1.20.6
Feature equivalent to v0.2.7 for Minecraft 1.21.2 - 1.21.4
This is a backport of v0.2.7 for compatibility with Minecraft 1.21 and 1.21.1
Feature equivalent to v0.2.7 for Minecraft 1.21.2 - 1.21.4
Updated to 1.21.4
- With this release, MCRGB is now available for 1.21.4!
- This version is also compatible with 1.21.2 and 1.21.3.
- There's plans to backport this version to 1.20.1 and 1.20.6 if there is enough demand.
Added two new config options:
- Give Command:
Allows you to set a custom command which MCRGB will try to use when selecting items from the menu. Use this option if you are on a custom server that doesn't use the vanilla /give command syntax.
Uses the following Delimters.
- %p - Gets replaced by the player's name
- %i - Gets replaced by the ID of the selected item
- %c - Gets replaced by the item's components. This is only used for leather armour and wolf armour for specifying the dyed colour.
- %q - Gets replaced by the quantity of items to give.
The default syntax is
give %p %i[%c] %q
, to correspond with vanilla Minecraft. An example of how this command syntax may look in action:/give BaccoBacco minecraft:iron_block[] 64
- Bypass Operator Check Allows you to give yourself items using the MCRGB menu, even if you are not an operator or in creative mode. This is useful for servers with custom permissions where you might have access to /give but not be a server operator. Note: This won't allow you to spawn in items without the required server permissions.
Feedback
If you play on a server with a custom give command, please let me know if the new config options work for you! Let me know in the MCRGB discord: https://discord.gg/G86QP9Pp
Updated to Minecraft 1.21 Otherwise identical to v0.2.6 for Minecraft 1.20.6
Coloured Paws
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Updated to 1.20.6
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The colour picker now supports dye-able Wolf Armour
- This works just like how it does with Leather Armour.
- You can only give youself the dyed armour if you are in Creative mode and have OP/Cheats.
Join the discord server if you have any questions or suggestions, or if you just want to chat about the mod!
v0.2.5 Patchnotes
- Added Support for HSV and HSL colour spaces!
- Repositioned some of the GUI components.
More Announcements:
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Development has started for the next major update: v0.3.0
- v0.3.0 will contain a palette tool.
- Allows you to save a set of blocks and/or colours in a palette.
- I'm looking for suggestions on how to implement this, so all feedback is greatly appreciated!
- v0.3.0 will contain a palette tool.
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MCRGB Discord Server
- If you have any suggestions, feedback or questions about the MCRGB, join the official discord server!
- Feedback is greatly appreciated as I want to make this mod the best it can be!
- https://discord.gg/883ybFjSEf
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New Trailer
- Check out the new trailer for MCRGB on YouTube!
- I plan to use this channel for trailers, tutorials and explanation videos for MCRGB and my future projects, so go subscribe!!
- https://www.youtube.com/watch?v=MNBBPMVZp5g
This is a backport to 1.19.2. It is otherwise feature equivalent to: v0.2.3 for Minecraft 1.20.2
Bugfix: Blocks from the Experimental Datapacks no longer appear in the menu when the respective datapack is disabled.
Update to 1.20.2
Features:
- Textures which are recoloured in-game now take this recolouring into account.
- Blocks such as leaves use the colour that they appear in the inventory.
- The grass block top texture uses the colour that it appears in the inventory.
- The grass block side texture is currently unsupported.
- (I'm still open to feedback on how to better handle blocks which change colour depending on biome or other factors)
- Added ModMenu integration
- Added ClothConfig integration
- Added config option to enable/disable colour info in tooltips outside of the colour picker UI.
- Added config option for functionality of RGB sliders in the colour picker. Can now choose if the list of blocks updates while scrolling, or after scrolling has finished.
Changes:
- Changed colour of tooltip text from aqua to grey and light grey.
- Texture names now display in dark grey and hex codes display in light grey.
Bugfixes:
- Fixed blocks getting duplicate entries when rejoining a server or world multiple times in the same session.
Features:
- New icon for the "refresh" button
- Added a coloured square in item tooltips to indicate colour.
Bugfixes
- Colour Picker UI no longer spills outside of the screen on GUI scale 4
Initial Public Release