- Ported to 1.20.2.
- Ported to 1.20.2.
- Fixed a bug that could cause crashes when installed on dedicated servers. (Which is not needed for the mod to function.)
- Fixed conflict with Optifine that caused tooltips to be invisible.
- Added support for Minecraft 1.20.
- Added support for Minecraft 1.20.
- Fixed a bug that could prevent data-defined borders from updating when the resource pack that provides them changes.
- Fixed a conflict with TooltipFix that could cause titles from not being centered properly.
- First 1.20.1 release.
- Fixed an incompatibility with TooltipFix that could cause wrapped tooltips to have incorrectly centered titles.
1.4.2
- First Minecraft 1.19.4 release.
- Added configuration option to set rotation speed of 3D item previews.
- Slightly increased default rotation speed.
1.4.1
- Fixed a bug that could cause non-item tooltips to try to show an item model when item previews were set to ALL.
- First Minecraft 1.19.4 release.
- Added configuration option to set rotation speed of 3D item previews.
- Slightly increased default rotation speed.
- Fixed crash when mod was installed on servers.
- Added new configuration options:
shineRepeat
- If enabled, the shine effect on tooltips will continuously repeat.shineSync
- If enabled, the horizontal and vertical shine effects will play at the same time.shineTicks
- The speed at which the shine effect will play.
- Fixed a bug causing the shine effect to tick twice as fast as intended.
- Fixed a bug causing the shine effect to not show on Equipment Compare comparison tooltips.
- Thanks to Shivaxi and fonnymunkey for this update!
1.4.1
- Fixed a bug that could cause non-item tooltips to try to show an item model when item previews were set to ALL.
1.4.0
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Added new option to display 3D item previews inside of tooltips.
- This option can be set to "none", "all", or "equipment" to determine which items will show previews. The equipment option will show previews for all items with durability.
- Previews displayed will be the equipped model for armor/horse armor and tools/weapons, the full block entity model for block entities, entity model for minecarts/boats, and item model for everything else.
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Added new option to "compact" tooltips, which removes the "When held in main hand" and similar text, resulting in smaller tooltips for equipped items.
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Fixed a bug that caused tooltip shine animation to play at a faster speed when playing at high FPS.
1.4.0
- Added new option to display 3D item previews inside of tooltips.
- This option can be set to "none", "all", or "equipment" to determine which items will show previews. The equipment option will show previews for all items with durability.
- Previews displayed will be the equipped model for armor/horse armor and tools/weapons, the full block entity model for block entities, entity model for minecarts/boats, and item model for everything else.
- Added new option to "compact" tooltips, which removes the "When held in main hand" and similar text, resulting in smaller tooltips for equipped items.
- Fixed a bug that caused tooltip shine animation to play at a faster speed when playing at high FPS.
- Added support for Minecraft 1.19.3.
- Added missing Prism dependency.
1.3.3
- Added missing Prism dependency.
1.3.2
- Fixed a bug that could prevent resources from reloading properly.
1.3.1
- Fixed a bug that caused data-defined custom frames to persist after frame definitions files were removed.
- Fixed a bug that sometimes caused separator lines under item titles to not render.
- Fixed a bug that caused legacy configuration conversion to fail.
1.3.0
- All color handling is now handled by Prism library.
- Now supports web colors for easier color definitions.
- Now supports animated colors for both borders and backgrounds.
- Now supports automatic border colors, which is the new default. This means any border images can have automatically determined border and background colors that match the image.
- The color section in the configuration file is now in a more compact format. Configuration files in the old format will be automatically converted.
- Both start and end background colors can now be specified separately.
1.3.1
- Fixed a bug that caused data-defined custom frames to persist after frame definitions files were removed.
- Fixed a bug that sometimes caused separator lines under item titles to not render.
- Fixed a bug that caused legacy configuration conversion to fail.
1.3.0
- All color handling is now handled by Prism library.
- Now supports web colors for easier color definitions.
- Now supports animated colors for both borders and backgrounds.
- Now supports automatic border colors, which is the new default. This means any border images can have automatically determined border and background colors that match the image.
- The color section in the configuration file is now in a more compact format. Configuration files in the old format will be automatically converted.
- Both start and end background colors can now be specified separately.
1.2.5
- Fixed a bug that caused excessive configuration file backups.
- First Forge 1.19 release.
1.2.4
- Fixed a bug that caused a file not found error on startup on Fabric.
- Fixed typo causing mod version string to be incorrect on Forge.
1.2.3
- Fixed a bug with non-square tooltip border textures.
- Added blacklist configuration option.
1.2.2
- Fixed a bug that prevented resource pack frame definitions files from beings loaded on Fabric.
- Fixed a bug that prevented configuration file changes from being detected while in game on Fabric.
1.2.1
- Fixed a crash bug that could occur when then "borders match rarity" option was disabled.
- Fixed a graphical glitch that could occur when custom borders are specified with a non-default texture size.
1.2.0
Configuration Improvements
- Added documentation block to top of config file.
- Reordered config file to follow a more logical order.
- Tooltip background colors can now be configured.
- All color values can now be optionally specified as strings (color names or hex codes).
New Features
- Added tooltip title centering option, which is on by default.
- Added minimum width enforcement option, which is off by default.
- Added new custom frame definition functionality for mod-defined borders.
- Mod authors can use this code-based method to add any number of entirely custom borders to items.
- Added new custom frame definition functionality that can be included in resource packs.
- Mod authors or resource pack authors can use this data-based method to add any number of entirely custom borders to items.
Bug Fixes
- Fixed a bug where tooltip shadows would not match the height of Equipment Compare comparison tooltips.
- Fixed a crash bug caused by certain tooltip border colors.
- Fixed a bug where creative inventory tab tooltips would render separators outside of the tooltip.
- Fixed a bug where separators would sometimes draw in the wrong place when comparing items with Equipment Compare.
- Fixed a crash that could occur when trying to display some modded tooltip components.