- Now compatible with 1.21
- Reduced Ratman Eye drop rate
- Eld Knight rework ~> · Hp boost from 25 to 90 · Damage boost from 7 to 12 · Attack speed increased from 0.35 to 0.4 · Movement speed increased from 0.37 to 0.5 · Now resists up to 85% of rough explosion damage · Now resists up to 90% of arrow damage · Below half HP ~> · If the player is near, pushes it away · Spawns a triquetra of Eld Bombs that'll hunt the player · Every 4 seconds, spawns a halo that'll poison the player and heal itself 3 points (till 75% of its max HP)
- Ratman rework ~> · Hp boost from 13 to 18 · Damage boost from 3 to 4 · Below half HP ~> · May use one of 2 different abilities. Throw poison arrows on a circle or throw a smoke bomb making it invisible.
- Samhain rework ~> · It can now be summoned putting a Jack O' Lantern over a block of gold · Tameable using a single piece of Great Essence · Can now be healed using either small essences or a great essence when tamed · Now runs away from monsters
- Gremlin rework ~> · Hp boost from 10 to 35 · Damage boost from 3 to 5.5 · Movement speed increased from 0.5 to 0.63 · Below half HP ~> · Spawns 3 ghastlings that will fly around the Gremlin. Until killed, it will become invulnerable
- Added a new Ghost, Ghosty ~> · Dead on hurt · Pushes and hurts every player within a 1 block radius · Slow movement speed
- Reworked the mod page. Added actual useful images
- Fixed some spanish translation issues
- Added a new monster, Ghastling, used by Gremlins as temporal invulnerability (second phase only). Dead on hurt
- Added an advancements tab
- Added more armor sets: Witch, Polar, Shinobi and Skulk (with 4 different helmets)
- Decreased inventory tab color saturation
- Changed the texture of the ratman eye for better in-game look
- Added glow animation to the great essence item
- Added mod's in-game description
- Improved overral mod performance
- Added some brightness to the starset particle
- Fixed Eld Bomb swell animation not interpolating correctly
- Fixed a case where Ratman reloading animation won't begin
- Fixed a case where Ratman would sound like a skeleton
- Added a lingering cloud when Eld Bomb explodes
- Now drop rates work as they are intended. 15% for a small essence drop, 30% lizzy scale and 40% ratman eye
- Readjusted Bad Patch and Eld bomb brain
- Fixed Eld Bomb not spawning correctly
- Reduced every entity spawn rate
- Fixed a case where the armor passive effect status would remain when trading a piece of armor with another
- Name change from Strawhat helmet to Straw-Hat helmet
- Now every piece of an armor with abilities indicates what ability it does offer, not just the helmet
- Fixed criteria on the Squire set recipes
- Changed some recipes
- Added official translation files for selected countries (some translations may not be 100% accurate) · French · German · Japanese · Russian · Portuguese · Turkish · Chinese · Avoids sunlight. May spawn at a lower chance on plains · Passive ability ~> · Makes every monster within a 7 block radius invincible
-~ RELEASE, NO LONGER IN BETA ~-
- Eld Knight rework ~> · Hp boost from 25 to 90 · Damage boost from 7 to 12 · Attack speed increased from 0.35 to 0.4 · Movement speed increased from 0.37 to 0.5 · Now resists up to 85% of rough explosion damage · Now resists up to 90% of arrow damage · Below half HP ~> · If the player is near, pushes it away · Spawns a triquetra of Eld Bombs that'll hunt the player · Every 4 seconds, spawns a halo that'll poison the player and heal itself 3 points (till 75% of its max HP)
- Ratman rework ~> · Hp boost from 13 to 18 · Damage boost from 3 to 4 · Below half HP ~> · May use one of 2 different abilities. Throw poison arrows on a circle or throw a smoke bomb making it invisible.
- Samhain rework ~> · It can now be summoned putting a Jack O' Lantern over a block of gold · Tameable using a single piece of Great Essence · Can now be healed using either small essences or a great essence when tamed · Gets happy when it's near a pumpkin · Now runs away from monsters
- Gremlin rework ~> · Hp boost from 10 to 35 · Damage boost from 3 to 5.5 · Movement speed increased from 0.5 to 0.63 · Below half HP ~> · Spawns 3 ghastlings that will fly around the Gremlin. Until killed, it will become invulnerable
- Added a new Ghost, Ghosty ~> · Dead on hurt · Pushes and hurts every player within a 1 block radius · Slow movement speed · Avoids sunlight. May spawn at a lower chance on plains · Passive ability ~> · Makes every monster within a 7 block radius invincible
- Added a CONFIG file
- Reworked the mod page. Added actual useful images
- Fixed some spanish translation issues
- Added a new lizard, Momma Lizzy
- Added a new monster, Ghastling, used by Gremlins as temporal invulnerability (second phase only). Dead on hurt
- Added an advancements tab
- Added more armor sets: Witch, Polar, Shinobi and Skulk (with 5 different helmets, 4 skulk and 1 marbled)
- Added a craft for every single armor piece that wasn't possible to obtain
- Fixed an issue where some resource packs would override the creative mode tab icon background and appear with different colour tones
- Decreased inventory tab color saturation
- Changed the texture of the ratman eye for better in-game look
- Added glow animation to the great essence item
- Added mod's in-game description
- Improved overral mod performance
- Added some brightness to the starset particle
- Fixed Eld Bomb swell animation not interpolating correctly
- Fixed a case where Ratman reloading animation won't begin
- Fixed a case where Ratman would sound like a skeleton
- Added a lingering cloud when Eld Bomb explodes
- Now drop rates work as they are intended. 15% for a small essence drop, 30% lizzy scale and 40% ratman eye. Drop rates can be modified in the config file
- Readjusted Bad Patch and Eld bomb brain
- Fixed Eld Bomb not spawning correctly
- Reduced every entity spawn rate
- Fixed a case where the armor passive effect status would remain when trading a piece of armor with another
- Added full armor abilities to certain sets: Deepslate, Blaze
- Samhain can now equip squire helmet
- Name change from Strawhat helmet to Straw-Hat helmet
- Now every piece of an armor with abilities indicates what ability it does offer, not just the helmet
- Fixed criteria on the Squire set recipes
- Changed some recipes
- Added official translation files for selected countries (some translations may not be 100% accurate) · French · German · Japanese · Russian · Portuguese · Turkish · Chinese
- Fixed a case where an empty goblet semi-stack would dissapear when filling up a single goblet (thanks crashrabbit)
- Fixed a crash on dedicated servers when loading
- Fixed a case where Samhain would start dancing Bachata when a noteblock stack starts playing Rick Roll
- New particle set when filling the great chalice
- Added a sound when max-filling the great chalice
- Added entity translation keys
- Added status effects to some armor sets
- Reduced lizzy spawn rate
- New armor set, Wither
- New armor set, Squire
- New helmet, Chainmail, with 2 different variations
- New tunics with 5 different colors (blue, red, yellow, green and sea)
- Added empty goblet craft
- Fixed some translation issues
- Fixed creeper helmet using an incorrect model
- Fixed a case where great chalice wouldn't break nor drop itself
- Readjusted armor protection values
- Readjusted some armor equip sounds
- Readjusted some recipes (thanks crashrabbit)
- Samhain can now be tamed with a single great essence
- New particle set when filling the great chalice
- Added a sound when max-filling the great chalice
- Added entity translation keys
- Added status effects to some armor sets
- Reduced lizzy spawn rate
- New armor set, Wither
- New armor set, Squire
- New helmet, Chainmail, with 2 different variations
- New tunics with 5 different colors (blue, red, yellow, green and sea)
- Added empty goblet craft
- Fixed some translation issues
- Fixed creeper helmet using an incorrect model
- Fixed a case where great chalice wouldn't break nor drop itself
- New monster, Bad Patch
- Fixed a texture overlap within the bow helmet
- Fixed some loot_tables declarations
- Fixed some armor textures not appending correctly
- Added compatibility with Better Combat
- Added Nail glaive craft
- Rebalanced item stats
- Changed creative tab icon from hollow helmet to paladin sword
- New monster, Bad Patch
- Fixed a texture overlap within the bow helmet
- Fixed an issue with Better Combat
- Added Better Combat compatibility
- Added Nail Glaive recipe
- New armor set, Husk (with 3 different helmets)
- New entity, Lizzy
- Recipe for uchigatana (uses lizzy scales)
- Solved a case where samhain would start dancing hip hop alehop
- Overrall better code performance