industrial-foregoing-1.16.1-3.0.4-eeeb31e
on Jun 17, 2023industrial-foregoing-1.16.1-3.0.3-5935836
on Jun 17, 2023industrial-foregoing-1.16.1-3.0.2-78e809f
on Jun 17, 2023industrial-foregoing-1.16.1-3.0.1-f3c15d2
on Jun 17, 2023industrial-foregoing-1.16.1-3.0.0-f8b04de
on Jun 17, 2023industrial-foregoing-1.15.2-2.3.3-e356e61
on Jun 17, 2023industrial-foregoing-1.15.2-2.3.2-e3bf186
on Jun 17, 2023industrial-foregoing-1.15.2-2.3.0-6f57752
on Jun 17, 2023Updated Rubber and plastic textures
Fixed serverside crash asking for a clientside method
Added Marine Fisher
Added Material StoneWork Factory
Added Mob Detector
Added a tooltip for the item manual that says thats its not working yet
Fixed Infinity Drill trying to draw empty shapes
Changed to the resource system plugin
Added fluid tags (cech12)
Added configs for all the machines
Improved Infinity Drill Enchantability
Improved Infinity Drill Item dropping so it doesnt lag
industrial-foregoing-1.15.2-2.2.2-28d4a81
on Jun 17, 2023Added recipe for Simple Machine Frame
Added Stasis Chamber
Better Wood checking (moardm)
Updated zh_cn (EnterFor)
Fixed Water Condensator
industrial-foregoing-1.15.2-2.2.1-f27c515
on Jun 17, 2023Fixed Straw handlers not getting registered
Fixed Infinity Drill not consuming Biofuel
Fixed generators interaction placing blocks when opening GUIs
Fixed Pitiful Generator not generating power
Better farmland compat for the Plant Sower (MelanX)
Fixed machines automatic inventory transfer not checking if the slot accepts that item
Updated machine frame textures (textures by CyanideX)
Ported to 1.15.2
industrial-foregoing-1.15.1-2.2.0
on Jun 17, 2023Ported to 1.15.1
industrial-foregoing-1.14.4-2.1.2-582ea8b
on Jun 17, 2023Hot fix for missing resources
industrial-foregoing-1.14.4-2.1.1-6df3f9e
on Jun 17, 2023Range Addon can't be inserted in all of the machines anymore, closes #645
Machines aren't angry at you anymore so they will look at you
Fixed Infinity Drill excesive tooltip
Fixed client crash + height of rendered boxes when using drill (Vaelzan)
Fixed Sewer not collecting popo, closes #636
Fixed item extraction from the Dissolution Chamber, closes #632
Added recipes for the Fluid Placer and the Fluid Collector, closes #630
Updated to the new resource registration system
Add only tooltip to the MIT if it doesnt have a key
industrial-foregoing-1.14.4-2.1.0-69a4a14
on Jun 17, 2023Industrial Foregoing has changed a little bit in this version, the mod has a decent progression now with a new crafting mechanic called "Dissolution Chamber" that will make more use of the fluids of the mod to craft things. Some machines that didn't use power before now can use power to speed up their process like the "Fluid Extractor"(You can check if the power is optional by looking at the item tooltip). The side config has improved, now machines can pull and push items and fluids by default.
Everything is structured in different modules (Core, Tools, Transport, Generators, Agriculture & Husbandry, Resource Production). With that change you can disable modules from the config entirely or just disable one thing at a time.
Included in this version (Tier 0 & Most of Tier 1): Plant Gatherer, Plant Sower, Mob Slaughter Factory, Plant Fertilizer, Sewer, Sewage Composter, Animal Rancher, Animal Feeder, Animal Baby Separator, Dissolution Chamber*, Fluid Extractor, Latex Processing Unit, Pitiful Generator, Bioreactor, Biofuel Generator, Resourceful Furnace, Sludge Refiner, Water Condensator, Mechanical Dirt*, Block Placer, Block Breaker, Fluid Collector*, Fluid Placer*, Dye Mixer, Spores Recreator, Conveyors with all the upgrades, Infinity Drill, Meat Feeder and the Mob Inprisonment Tool.
* New Machines
industrialforegoing-1.12.2-1.12.13-237
on Jun 17, 2023Industrial Foregoing
1.12.13 (2019-07-21 11:43:55 +0200)
- Increased Version (Buuz135)
- Just pink gets highlighted, closes #576 (Buuz135)
- Fixed fluid pump thinking that flowing fluids were a full fluid, closes #514 and closes #568 (Buuz135)
- Fluid Dictionary Converter now renders the name of fluids without a bucket, closes #557 (Buuz135)
- Fertilizer now works inside dispensers, closes #570 (Buuz135)
- Fixed Enchantment Applicator accepting stack sizes bigger than 1, closes #571 (Buuz135)
- Fixed Oredictionary issues, closes #585 (Buuz135)
- Fixed Plant interactor not harvesting plants if the bottom block in the area couldnt be broken, closes #573 (Buuz135)
- Infinity drill's mining/digging level is max now, closes #560 (Buuz135)
- Create CODEOFCONDUCT.md (Buuz135)
- Update contributors.json (Buuz135)
- Create FUNDING.yml (Buuz135)
- Update contributors.json (Coded)
1.12.12 (2019-04-16 12:19:15 +0200)
- Meat feeders now fill from tank in your inventory, closes #444 (Buuz135)
- Hopefully fixed a couple of conveyors issues, closes #554 and closes #556 (Buuz135)
- Hydrator now waters farmland in its working area (Buuz135)
- Forced a Forge version so I can properly use those version features with crashes, closes #542 (Buuz135)
- Fixed #549 (TomShkurti)
1.12.11 (2019-03-31 21:17:25 +0200)
- Extraction upgrades on the conveyors are 50% less op by not removing armor from mobs, closes #539 (Buuz135)
1.12.10 (2019-03-26 21:21:27 +0100)
- Moved smelting recipe earlier so its properly registered in other mods, closes #537 (Buuz135)
1.12.9 (2019-03-26 11:56:00 +0100)
- Increased version (Buuz135)
- Improved range addons tooltip to be more descriptive (Buuz135)
- Fixed Infinity Drill resetting breaking progress when being charged, closes #526 (Buuz135)
- Deprecated the Black Hole Controller and made a new machine to replace its functionality in an improved way allowing you to use Black Hole Tanks too, closes #406 , closes #443 (Buuz135)
- Refixed some config stuff for items (Buuz135)
- Black Hole Unit now has proper item handler capabilities (Buuz135)
- Black Hole Tank now has proper fluid item capabilities (Buuz135)
- Maybe improved plant gatherer, closes #531 (Buuz135)
1.12.8 (2019-03-15 15:38:27 +0100)
- Increased version (Buuz135)
- Changed some config stuff so values generate better in the file (Buuz135)
1.12.7 (2019-03-10 15:47:14 +0100)
- Increased version (Buuz135)
- Fixed fluid pumps trying to pump fluids when the area is protected and not replacing the source properly, closes #514 (Buuz135)
- Fixed an incompatibility issue with the black hole unit, closes #516 (Buuz135)
- Made some changes that will make multiblock edition easier (Buuz135)
1.12.6 (2019-02-24 13:27:27 +0100)
- Increased version (Buuz135)
- Fixed Black Hole Unit accepting items that were the same but one had NBT and the other one didnt, closes #507 closes #509 (Buuz135)
- Fixed Black Hole Units not accepting new types of items when empty, closes #508 (Buuz135)
- Fixed output slots in the black hole controller not being refilled, closes #503 (Buuz135)
- Fixed a Fluid Dictionary crash when the input didnt had an output, closes #511 (Buuz135)
- Update contributors.json (Buuz135)
1.12.5 (2019-02-02 16:24:29 +0100)
- Fixed Black Hole controller refilling items that were different, closes #493 (Buuz135)
- Fixed nbt issues with the Black Hole Controller, closes #488 (Buuz135)
- Fixed Drill not consuming biofuel, closes #494 (Buuz135)
- Fixed Drilled not being able to be charged in machines (Buuz135)
- Update README.md (Coded)
- Update README.md (Coded)
- its 2019 (Coded)
- IF now has dogs (Coded)
- Update contributors.json (Buuz135)
- Update contributors.json (Buuz135)
1.12.4 (2019-01-01 18:51:30 +0100)
- Added a blacklist for the animal grower, this time its the correct machine (Buuz135)
- Made shiny variant more rare (Buuz135)
1.12.3 (2018-12-30 17:01:07 +0100)
- Added a black list for the animal feeder (Buuz135)
- Added a safe check of the laser drill ore dictionary values when they list is empty (Buuz135)
- Updated pt_BR (InterPlay)
- Updated pt_BR lang (InterPlay)
1.12.2 (2018-12-22 20:22:43 +0100)
- Fixed Server crashes accessing minecraft instance, closes #479 (Buuz135)
1.12.1 (2018-12-21 23:59:19 +0100)
- Try-Catched API exceptions for the mods that use them (Buuz135)
1.12.0 (2018-12-21 23:16:06 +0100)
- Increased version (Buuz135)
- Fixed IF creative tab not having an icon when the Black Hole Unit is disabled, closes #472 (Buuz135)
- Fixed not being able to insert the Infinity Drill into the Enchantment Extractor, closes #473 (Buuz135)
- Delayed recipe loading (Buuz135)
- Formatted code (Buuz135)
- Added a ton of default values (Buuz135)
- Made item find for the laser drill safer in case it is missing (Buuz135)
- Added OreDictionary support for the json (Buuz135)
- Localized JEI things (Buuz135)
- Removed all the TODOs and added exceptions when needed to inform modpack makers about the new changes (Buuz135)
- Added JEI handling for the new laser drill format (Buuz135)
- Changed the order of how gui pieces get added to the gui to prevent color leaking (Buuz135)
- Improved pump functionality , closes #469 (Buuz135)
- Prototyped config-based laser drill. (TomShkurti)
- Changed bauble dependency (Buuz135)
- Fixed energy buffer not changing with config values, closes #470 (Buuz135)
1.11.10 (2018-12-05 14:56:26 +0100)
- Increased version (Buuz135)
- Made drill textures more efficient (by WBgroup) (Buuz135)
- Added config values for the infinity drill power req and mining size (Buuz135)
- Fixed contributors stuff not working properly (Buuz135)
- Really fixed modded blocks not being able to be broken, re closes #466 (Buuz135)
1.11.9 (2018-12-04 12:24:28 +0100)
- Increased version (Buuz135)
- Infinity drill now handles modded blocks better, closes #466 (Buuz135)
- Infinity Drill now does damage (Buuz135)
- Update contributors.json (Buuz135)
1.11.8 (2018-12-03 08:11:37 +0100)
- Fixed mod version (Buuz135)
- Notify the player in the status bar when changing the mining area (Buuz135)
- Made shiny versions more rarer (Buuz135)
- Fixed particle disabling alpha and not re-enabling it, closes #462 (Buuz135)
1.11.7 (2018-12-02 21:46:42 +0100)
- Increased version (Buuz135)
- Improved sludge refiner JEI recipe (Buuz135)
- Improved laser drill JEI recipe (Buuz135)
- Forced a slot limit of 1 in the Enchantment Extractor input, closes #460 (Buuz135)
- Fixed Black Hole Controller assuming stack sizes in the output side, closes #459 (Buuz135)
- Fixed storing entities in the Conveyor Extraction Upgrade that were prevented from being added to the world, closes #455 (Buuz135)
- Added infinity drill recipe (Buuz135)
- Fixed Black Hole Tank adding empty nbt fluid tags when placed, closes #454 (Buuz135)
- Added the Infinity Drill (Buuz135)
- Add nether and end variants of all ores to the laser drill (Joseph C. Sible)
- Move the "ore" prefix into checkAndAddLaserDrill (Joseph C. Sible)
- Special-case glowstone's laser drill entry (Joseph C. Sible)
- Update contributors.json (Buuz135)
1.11.6 (2018-11-11 17:39:39 +0100)
- Increased version (Buuz135)
- Fixed elytra not being able to be inserted in the enchantment applicator, closes #452 (Buuz135)
- Fixed black hole tanks not writing nbt fluid when placed, closes #451 (Buuz135)
- Fixed small color checking inefficiency, closes #450 (Buuz135)
- Fixed Black Hole Controller not checking nbt for inserting items, closes #449 (Buuz135)
- Fixed Black Hole Tanks rendering color in all the side (Buuz135)
- Fixed Black Hole Stuff dropping twice when harvested with special methods, closes #447 (Buuz135)
- Added a config option to increase the energy buffer of machines, closes #446 (Buuz135)
1.11.5 (2018-10-16 15:04:23 +0200)
- Increased version (Buuz135)
- The enchantment applicator now accepts hoes, closes #437 (Buuz135)
- Added Pitiful Fuel Generator, an early game fuel generator (Buuz135)
- Made sure that the Petrified Fuel Generator doesnt use fluid stuffs (Buuz135)
- Simplified Tree Fluid Extractor logic (Buuz135)
- Maybe improved mob crusher performance (Buuz135)
- Maybe improved black hole controller performance (Buuz135)
- Updated to mappings stable_39 (Buuz135)
- Removed some unnecesary code (Buuz135)
- Improved Black Hole Unit efficiency (Buuz135)
- Animal Rancher won't try to milk a Moo Fluid cow if its tank is full with a different fluid (zerofall)
- Update contributors.json (Buuz135)
- Added sugarcane to the bioreactor (Buuz135)
- Fixed item repair cost (Managarmr)
1.11.4 (2018-10-02 20:54:28 +0200)
- Fixed server side crash (Buuz135)
1.11.3 (2018-10-02 19:30:10 +0200)
- Updated version and license (Buuz135)
- Enchantment extractor reduces the repair cost when extracting enchantments, closes #422 (Buuz135)
- Buffed hydrator range but it still doesnt hydrate water because forge doesnt accept PRs, closes #424 (Buuz135)
- Enchantment Extractor now accepts enchanted books with 1 enchant and they simply get pushed to the output, closes #426 (Buuz135)
- Enchantment Sorter now process stacks at a time, closes #425 (Buuz135)
- Fixed potion brewer not working when the potions are stacked, closes #427 (Buuz135)
- Fixed conveyor filters JEI dragging not filtering itemstacks , closes #430 (Buuz135)
- Fixed black hole units going over the int limit, closes #431 (Buuz135)
- Removed some debug (Buuz135)
- Filters now work with fluids (Buuz135)
- Added fluid conveyors (Buuz135)
- Update things (Buuz135)
1.11.2 (2018-08-27 23:30:48 +0200)
- Added a config option to change how much power the liquids generators produces, closes #421 (Buuz135)
- Fixed Black Hole Unit stopped working when stacks were less than 64, closes #420 (Buuz135)
- Fixed Ore Sieve not consuming items (Buuz135)
- Fixed being able to extract from the spore recreator input (Buuz135)
1.11.1 (2018-08-18 20:30:42 +0200)
- Added fortune addon (Buuz135)
- Animals now produce more Pink slime in the Mob Slaughter Factory (Buuz135)
- Fixed some description typos (Buuz135)
- Added glowstone to the laser drill (Buuz135)
- Buffed Fermentation Station operations (Buuz135)
- Added a botton the plant sower to disable hoeing, closes #412 (Buuz135)
- Update ko_KR.lang (E. Kim)
- Update ko_KR.lang (E. Kim)
- Update ko_KR.lang (E. Kim)
- Update ko_KR.lang (E. Kim)
- Update ko_KR.lang (E. Kim)
- Create ko_KR.lang (E. Kim)
1.11.0 (2018-08-11 21:04:34 +0200)
- Fixed some random casting code that did nothing in the sludge refiner, closes #405 (Buuz135)
- Fixed labels sometimes crashing, closes #404 (Buuz135)
- Added a few uses for the pink slime ingot, more incoming soon (Buuz135)
- Added a recipe for the pink slime ingot using the Fluid Sieve (Buuz135)
- Added better localizations for some stuff (Buuz135)
- Added pink slime ingot (Buuz135)
- Updated translation (Ore Meat and etc...) (DenisMasterHerobrine)
- Added a better description for the Fermentation Station (Buuz135)
- Added Washing Factory, Fermentation Station and Fluid Sieving Machine, a new ore processing system based on meat. (Buuz135)
- [ru-RU] Updated translation to v1.10.7-204 (DenisMasterHerobrine)
1.10.7 (2018-07-24 18:48:30 +0200)
- Extractor JEI Handler is more descriptive (Buuz135)
- Added a parameter to the extractor to define progress increase chance (between 0 and 1). The block that is being consumed can be broken 7 times so a recipe with a progress increase chance of 1 it will run only 7 times. (Buuz135)
- Added Froster outputs to JEI (Buuz135)
- Updated forge (Buuz135)
- Added changelog generation, curseforge distribution and license formatting (Buuz135)
industrial-foregoing-2.0.2
on Jun 17, 2023FIRST 1.13 ALPHA ONLY HAS CONVEYORS WITH ALL OF THE UPGRADES FUNCTIONAL AND THE INFINITY DRILL
Industrial Foregoing
Unreleased
- readded changelog task (Buuz135)
- alpha ready? (Buuz135)
- Fixed Infinity Drill bounding box rendering (Buuz135)
- Fixed localizations (Buuz135)
- Conveyors upgrades are fully functional (Buuz135)
- Conveyor upgrades can be added and work (buuz135)
- Fixed conveyor movement, placement and model (Buuz135)
- Fixed Conveyor movement a bit (buuz135)
- It does work :pog: (buuz135)
- More 1.13 stuffs (buuz135)
- More 1.13 work (Buuz135)
- More 1.13 work (Buuz135)
- More 1.13 work (buuz135)
- Fixed titanium dep (buuz135)
- Updated titanium (Buuz135)
- Meat feeders now fill from tank in your inventory, closes #444 (Buuz135)
- Hopefully fixed a couple of conveyors issues, closes #554 and closes #556 (Buuz135)
- Hydrator now waters farmland in its working area (Buuz135)
- Forced a Forge version so I can properly use those version features with crashes, closes #542 (Buuz135)
- Fixed #549 (TomShkurti)
- More 1.13 work (Buuz135)
- Update Forge (Buuz135)
- Extraction upgrades on the conveyors are 50% less op by not removing armor from mobs, closes #539 (Buuz135)
- Moved smelting recipe earlier so its properly registered in other mods, closes #537 (Buuz135)
- Increased version (Buuz135)
- Improved range addons tooltip to be more descriptive (Buuz135)
- Fixed Infinity Drill resetting breaking progress when being charged, closes #526 (Buuz135)
- Deprecated the Black Hole Controller and made a new machine to replace its functionality in an improved way allowing you to use Black Hole Tanks too, closes #406 , closes #443 (Buuz135)
- Refixed some config stuff for items (Buuz135)
- Black Hole Unit now has proper item handler capabilities (Buuz135)
- Black Hole Tank now has proper fluid item capabilities (Buuz135)
- Maybe improved plant gatherer, closes #531 (Buuz135)
- Increased version (Buuz135)
- Changed some config stuff so values generate better in the file (Buuz135)
- Increased version (Buuz135)
- Fixed fluid pumps trying to pump fluids when the area is protected and not replacing the source properly, closes #514 (Buuz135)
- Fixed an incompatibility issue with the black hole unit, closes #516 (Buuz135)
- Made some changes that will make multiblock edition easier (Buuz135)
- Increased version (Buuz135)
- Fixed Black Hole Unit accepting items that were the same but one had NBT and the other one didnt, closes #507 closes #509 (Buuz135)
- Fixed Black Hole Units not accepting new types of items when empty, closes #508 (Buuz135)
- Fixed output slots in the black hole controller not being refilled, closes #503 (Buuz135)
- Fixed a Fluid Dictionary crash when the input didnt had an output, closes #511 (Buuz135)
- 1.13 part 7 (Buuz135)
- 1.13 part 6 (Buuz135)
- 1.13 part 5 (Buuz135)
- 1.13 part 4 (Coded)
- Update contributors.json (Buuz135)
- Fixed Black Hole controller refilling items that were different, closes #493 (Buuz135)
- Fixed nbt issues with the Black Hole Controller, closes #488 (Buuz135)
- Fixed Drill not consuming biofuel, closes #494 (Buuz135)
- Fixed Drilled not being able to be charged in machines (Buuz135)
- Update README.md (Coded)
- Update README.md (Coded)
- its 2019 (Coded)
- IF now has dogs (Coded)
- 1.13 part 3 (Coded)
- 1.13 part 2 (Coded)
- Start 1.13 port (Coded)
1.12.12 (2019-04-16 12:19:15 +0200)
- Meat feeders now fill from tank in your inventory, closes #444 (Buuz135)
- Hopefully fixed a couple of conveyors issues, closes #554 and closes #556 (Buuz135)
- Hydrator now waters farmland in its working area (Buuz135)
- Forced a Forge version so I can properly use those version features with crashes, closes #542 (Buuz135)
- Fixed #549 (TomShkurti)
1.12.11 (2019-03-31 21:17:25 +0200)
- Extraction upgrades on the conveyors are 50% less op by not removing armor from mobs, closes #539 (Buuz135)
1.12.10 (2019-03-26 21:21:27 +0100)
- Moved smelting recipe earlier so its properly registered in other mods, closes #537 (Buuz135)
1.12.9 (2019-03-26 11:56:00 +0100)
- Increased version (Buuz135)
- Improved range addons tooltip to be more descriptive (Buuz135)
- Fixed Infinity Drill resetting breaking progress when being charged, closes #526 (Buuz135)
- Deprecated the Black Hole Controller and made a new machine to replace its functionality in an improved way allowing you to use Black Hole Tanks too, closes #406 , closes #443 (Buuz135)
- Refixed some config stuff for items (Buuz135)
- Black Hole Unit now has proper item handler capabilities (Buuz135)
- Black Hole Tank now has proper fluid item capabilities (Buuz135)
- Maybe improved plant gatherer, closes #531 (Buuz135)
1.12.8 (2019-03-15 15:38:27 +0100)
- Increased version (Buuz135)
- Changed some config stuff so values generate better in the file (Buuz135)
1.12.7 (2019-03-10 15:47:14 +0100)
- Increased version (Buuz135)
- Fixed fluid pumps trying to pump fluids when the area is protected and not replacing the source properly, closes #514 (Buuz135)
- Fixed an incompatibility issue with the black hole unit, closes #516 (Buuz135)
- Made some changes that will make multiblock edition easier (Buuz135)
1.12.6 (2019-02-24 13:27:27 +0100)
- Increased version (Buuz135)
- Fixed Black Hole Unit accepting items that were the same but one had NBT and the other one didnt, closes #507 closes #509 (Buuz135)
- Fixed Black Hole Units not accepting new types of items when empty, closes #508 (Buuz135)
- Fixed output slots in the black hole controller not being refilled, closes #503 (Buuz135)
- Fixed a Fluid Dictionary crash when the input didnt had an output, closes #511 (Buuz135)
- Update contributors.json (Buuz135)
1.12.5 (2019-02-02 16:24:29 +0100)
- Fixed Black Hole controller refilling items that were different, closes #493 (Buuz135)
- Fixed nbt issues with the Black Hole Controller, closes #488 (Buuz135)
- Fixed Drill not consuming biofuel, closes #494 (Buuz135)
- Fixed Drilled not being able to be charged in machines (Buuz135)
- Update README.md (Coded)
- Update README.md (Coded)
- its 2019 (Coded)
- IF now has dogs (Coded)
- Update contributors.json (Buuz135)
- Update contributors.json (Buuz135)
1.12.4 (2019-01-01 18:51:30 +0100)
- Added a blacklist for the animal grower, this time its the correct machine (Buuz135)
- Made shiny variant more rare (Buuz135)
1.12.3 (2018-12-30 17:01:07 +0100)
- Added a black list for the animal feeder (Buuz135)
- Added a safe check of the laser drill ore dictionary values when they list is empty (Buuz135)
- Updated pt_BR (InterPlay)
- Updated pt_BR lang (InterPlay)
1.12.2 (2018-12-22 20:22:43 +0100)
- Fixed Server crashes accessing minecraft instance, closes #479 (Buuz135)
1.12.1 (2018-12-21 23:59:19 +0100)
- Try-Catched API exceptions for the mods that use them (Buuz135)
1.12.0 (2018-12-21 23:16:06 +0100)
- Increased version (Buuz135)
- Fixed IF creative tab not having an icon when the Black Hole Unit is disabled, closes #472 (Buuz135)
- Fixed not being able to insert the Infinity Drill into the Enchantment Extractor, closes #473 (Buuz135)
- Delayed recipe loading (Buuz135)
- Formatted code (Buuz135)
- Added a ton of default values (Buuz135)
- Made item find for the laser drill safer in case it is missing (Buuz135)
- Added OreDictionary support for the json (Buuz135)
- Localized JEI things (Buuz135)
- Removed all the TODOs and added exceptions when needed to inform modpack makers about the new changes (Buuz135)
- Added JEI handling for the new laser drill format (Buuz135)
- Changed the order of how gui pieces get added to the gui to prevent color leaking (Buuz135)
- Improved pump functionality , closes #469 (Buuz135)
- Prototyped config-based laser drill. (TomShkurti)
- Changed bauble dependency (Buuz135)
- Fixed energy buffer not changing with config values, closes #470 (Buuz135)
1.11.10 (2018-12-05 14:56:26 +0100)
- Increased version (Buuz135)
- Made drill textures more efficient (by WBgroup) (Buuz135)
- Added config values for the infinity drill power req and mining size (Buuz135)
- Fixed contributors stuff not working properly (Buuz135)
- Really fixed modded blocks not being able to be broken, re closes #466 (Buuz135)
1.11.9 (2018-12-04 12:24:28 +0100)
- Increased version (Buuz135)
- Infinity drill now handles modded blocks better, closes #466 (Buuz135)
- Infinity Drill now does damage (Buuz135)
- Update contributors.json (Buuz135)
1.11.8 (2018-12-03 08:11:37 +0100)
- Fixed mod version (Buuz135)
- Notify the player in the status bar when changing the mining area (Buuz135)
- Made shiny versions more rarer (Buuz135)
- Fixed particle disabling alpha and not re-enabling it, closes #462 (Buuz135)
1.11.7 (2018-12-02 21:46:42 +0100)
- Increased version (Buuz135)
- Improved sludge refiner JEI recipe (Buuz135)
- Improved laser drill JEI recipe (Buuz135)
- Forced a slot limit of 1 in the Enchantment Extractor input, closes #460 (Buuz135)
- Fixed Black Hole Controller assuming stack sizes in the output side, closes #459 (Buuz135)
- Fixed storing entities in the Conveyor Extraction Upgrade that were prevented from being added to the world, closes #455 (Buuz135)
- Added infinity drill recipe (Buuz135)
- Fixed Black Hole Tank adding empty nbt fluid tags when placed, closes #454 (Buuz135)
- Added the Infinity Drill (Buuz135)
- Add nether and end variants of all ores to the laser drill (Joseph C. Sible)
- Move the "ore" prefix into checkAndAddLaserDrill (Joseph C. Sible)
- Special-case glowstone's laser drill entry (Joseph C. Sible)
- Update contributors.json (Buuz135)
1.11.6 (2018-11-11 17:39:39 +0100)
- Increased version (Buuz135)
- Fixed elytra not being able to be inserted in the enchantment applicator, closes #452 (Buuz135)
- Fixed black hole tanks not writing nbt fluid when placed, closes #451 (Buuz135)
- Fixed small color checking inefficiency, closes #450 (Buuz135)
- Fixed Black Hole Controller not checking nbt for inserting items, closes #449 (Buuz135)
- Fixed Black Hole Tanks rendering color in all the side (Buuz135)
- Fixed Black Hole Stuff dropping twice when harvested with special methods, closes #447 (Buuz135)
- Added a config option to increase the energy buffer of machines, closes #446 (Buuz135)
1.11.5 (2018-10-16 15:04:23 +0200)
- Increased version (Buuz135)
- The enchantment applicator now accepts hoes, closes #437 (Buuz135)
- Added Pitiful Fuel Generator, an early game fuel generator (Buuz135)
- Made sure that the Petrified Fuel Generator doesnt use fluid stuffs (Buuz135)
- Simplified Tree Fluid Extractor logic (Buuz135)
- Maybe improved mob crusher performance (Buuz135)
- Maybe improved black hole controller performance (Buuz135)
- Updated to mappings stable_39 (Buuz135)
- Removed some unnecesary code (Buuz135)
- Improved Black Hole Unit efficiency (Buuz135)
- Animal Rancher won't try to milk a Moo Fluid cow if its tank is full with a different fluid (zerofall)
- Update contributors.json (Buuz135)
- Added sugarcane to the bioreactor (Buuz135)
- Fixed item repair cost (Managarmr)
1.11.4 (2018-10-02 20:54:28 +0200)
- Fixed server side crash (Buuz135)
1.11.3 (2018-10-02 19:30:10 +0200)
- Updated version and license (Buuz135)
- Enchantment extractor reduces the repair cost when extracting enchantments, closes #422 (Buuz135)
- Buffed hydrator range but it still doesnt hydrate water because forge doesnt accept PRs, closes #424 (Buuz135)
- Enchantment Extractor now accepts enchanted books with 1 enchant and they simply get pushed to the output, closes #426 (Buuz135)
- Enchantment Sorter now process stacks at a time, closes #425 (Buuz135)
- Fixed potion brewer not working when the potions are stacked, closes #427 (Buuz135)
- Fixed conveyor filters JEI dragging not filtering itemstacks , closes #430 (Buuz135)
- Fixed black hole units going over the int limit, closes #431 (Buuz135)
- Removed some debug (Buuz135)
- Filters now work with fluids (Buuz135)
- Added fluid conveyors (Buuz135)
- Update things (Buuz135)
1.11.2 (2018-08-27 23:30:48 +0200)
- Added a config option to change how much power the liquids generators produces, closes #421 (Buuz135)
- Fixed Black Hole Unit stopped working when stacks were less than 64, closes #420 (Buuz135)
- Fixed Ore Sieve not consuming items (Buuz135)
- Fixed being able to extract from the spore recreator input (Buuz135)
1.11.1 (2018-08-18 20:30:42 +0200)
- Added fortune addon (Buuz135)
- Animals now produce more Pink slime in the Mob Slaughter Factory (Buuz135)
- Fixed some description typos (Buuz135)
- Added glowstone to the laser drill (Buuz135)
- Buffed Fermentation Station operations (Buuz135)
- Added a botton the plant sower to disable hoeing, closes #412 (Buuz135)
- Update ko_KR.lang (E. Kim)
- Update ko_KR.lang (E. Kim)
- Update ko_KR.lang (E. Kim)
- Update ko_KR.lang (E. Kim)
- Update ko_KR.lang (E. Kim)
- Create ko_KR.lang (E. Kim)
1.11.0 (2018-08-11 21:04:34 +0200)
- Fixed some random casting code that did nothing in the sludge refiner, closes #405 (Buuz135)
- Fixed labels sometimes crashing, closes #404 (Buuz135)
- Added a few uses for the pink slime ingot, more incoming soon (Buuz135)
- Added a recipe for the pink slime ingot using the Fluid Sieve (Buuz135)
- Added better localizations for some stuff (Buuz135)
- Added pink slime ingot (Buuz135)
- Updated translation (Ore Meat and etc...) (DenisMasterHerobrine)
- Added a better description for the Fermentation Station (Buuz135)
- Added Washing Factory, Fermentation Station and Fluid Sieving Machine, a new ore processing system based on meat. (Buuz135)
- [ru-RU] Updated translation to v1.10.7-204 (DenisMasterHerobrine)
1.10.7 (2018-07-24 18:48:30 +0200)
- Extractor JEI Handler is more descriptive (Buuz135)
- Added a parameter to the extractor to define progress increase chance (between 0 and 1). The block that is being consumed can be broken 7 times so a recipe with a progress increase chance of 1 it will run only 7 times. (Buuz135)
- Added Froster outputs to JEI (Buuz135)
- Updated forge (Buuz135)
- Added changelog generation, curseforge distribution and license formatting (Buuz135)
1.10.6 (2018-07-22 18:35:56 +0200)
- Added Froster (Buuz135)
- Moved some stuff around (Buuz135)
- Removed dead entities when checking for entity limit in the Mob Duplicator, closes #397 (Buuz135)
- Improved a bunch of code (Buuz135)
- Added a safety check for the MIT to not capture dead things, closes #391 (Buuz135)
- Fixed an edge case where insertion/dropping conveyor upgrades weren't decreasing itemstacks, closes #393 (Buuz135)
- Update zh_CN 1.12 (Aemande123)
- Fall distance resets when bouncing the conveyors, closes #389 (Buuz135)
- Fixed what I broke from conveyors (Buuz135)
- Tree Fluid Extractor should work with all the logs rotations, closes #387 (Buuz135)
- Update en_US.lang (?Sugar?)
- Update stale.yml (TheCodedOne)
- Added stale.yml (Buuz135)
- Added black hole labels (Buuz135)
- Fixed conveyor recipes... again... (Buuz135)
- Different logs produce different amounts of Latex in the Tree Fluid Extractor and can be modified using Crafttweaker (Any fluid can be added) (Buuz135)
- Fixed Item Splitter checking the opposite side of the output configuration, closes #379 (Buuz135)
- Mob Slaughter Factory only generates meat/pink slime if it damages entites, closes #376 (Buuz135)
- Fixed light blue conveyors not having a recipe, closes #373 (Buuz135)
- Artificial dye is disabled if the dye mixer disabled, closes #370 (Buuz135)
- Update contributors.json (Buuz135)
- Water Condensator now produces water if it has 2 water sources or more, closes #371 (Buuz135)
- The meat feeder can now be used as a bauble, closes #360 (Buuz135)
- Lenses can now be recolored (Buuz135)
- Fixed Dye Mixer not accepting white lenses, closes #364 (Buuz135)
- Fixed Protein Generator book entry saying that needed biofuel (Buuz135)
- Updated contributors.json (Buuz135)
- You can no longer crush stone to cobblestone in the StoneWork Factory (Buuz135)
- Final minor fixes (DenisMasterHerobrine)
- Minor fixes (DenisMasterHerobrine)
- Retranslating everything, updating translation to v1.10.1-176 (DenisMasterHerobrine)
- Fluid interaction has potion effects now (Buuz135)
- Fixed ore dictionary converter gui being derpy (Buuz135)
- Fixed BHU accepting items where they dont suppose to, closes #359 (Buuz135)
- Fixed cells only being processed 1 by 1, closes #352 (Buuz135)
- Changed how the book entries are displayed when hovered (Buuz135)
- Right clicking conveyors with plastic will prevent items from being picked up (Buuz135)
- Insertion and extraction conveyor upgrades can now extract from entites, closes #349 (Buuz135)
- If the black hole controller is lock the black hole units won't loose the filter, closes #350 (Buuz135)
- Tree fluid extractor no longer resets progress when the wood is broken (Buuz135)
- Allowed to use mekanism steel casing in machine recipes (Buuz135)
- Fixed Enchantment Extractor not splitting enchanted books, closes #345 (Buuz135)
- Improved hasAddon checks, closes #339 (Buuz135)
- Increased version (Buuz135)
- Added recipes for the upgrades (Buuz135)
- Added manual entries for the conveyors and the upgrades (Buuz135)
- Added splitting upgrade (Buuz135)
- Added blinking upgrades (Buuz135)
- Fixed tiles remaining after the block was broken (Buuz135)
- Extraction upgrade is now smart, it will stop extracting items if it has created more than 20 entities (Buuz135)
- Fixed ramp conveyor textures (Buuz135)
- Upgrades filters are now blacklisted by default (Buuz135)
- Changed some movement stuff (Buuz135)
- Removed some debug (Buuz135)
- Added dropping upgrade (Buuz135)
- Fixed model loading (Buuz135)
- Fixing stuffs? (Buuz135)
- Ramp conveyors dont accept upgrades anymore (Buuz135)
- Added missing localizations (Buuz135)
- Fully implemented bouncing conveyor upgrades (Buuz135)
- Updated detection upgrade texture (Buuz135)
- Conveyor texture changes (Buuz135)
- Improve conveyor textures (TheCodedOne)
- Bouncing upgrade wip (Buuz135)
- Changed the conveyor block model cache so it stores the conveyor facing too (Buuz135)
- More Moving (Buuz135)
- Moved some stuff around (Buuz135)
- Fixed conveyor meta (Buuz135)
- Fixed Mob Duplicator and Animal Sewer not waste energy (Jan Samohyl)
- Enabled ghost slot highlight (Buuz135)
- Added filter to the Extraction Upgrade (Buuz135)
- Fixed upgrades showing in every tab (Buuz135)
- Fixed Shift+Right clicking an upgrade not respecting "getDrops" (Buuz135)
- Removed distance checking for now (Buuz135)
- Added filter and redstone controls to the Detector upgrade (Buuz135)
- Fixed filter not checking the entity id (Buuz135)
- Tooltips get localized automatically (Buuz135)
- FilterGuiComponent now uses the Filter's variables (Buuz135)
- Made the Filter check for entities that are in MIP (Buuz135)
- Update Polish translation to the newest IF version (Kaperios)
- Configurable sucking area (Buuz135)
- Modids arent that hard (Buuz135)
- Fixed @Optional.Interface and returned an empty Rectangle instead of a null one (Buuz135)
- Implemented JEI Ghost Dragging (Buuz135)
- Conveyor GUI basics and implemented a basic gui for the insertion upgrade (Buuz135)
- Moved ray trace logic to its own class (Buuz135)
- Implement fast extraction upgrade (TheCodedOne)
- Fix compile error (TheCodedOne)
- Allow upgrades to specify custom drops and handle activation (TheCodedOne)
- Fix upgrades not working (TheCodedOne)
- Dont try move a dead entity (TheCodedOne)
- Improve conveyor upgrade logic (TheCodedOne)
- Allow conveyor upgrades to add custom NBT to save and sync (TheCodedOne)
- Implement detection upgrade & expand conveyor API (TheCodedOne)
- Allow upgrade models to change based on conveyor facing (TheCodedOne)
- Fix conveyor placement logic (TheCodedOne)
- Implement conveyor upgrades (TheCodedOne)
- Improved tank color handling (Buuz135)
- Updated version (Buuz135)
- Added translation for input config and fixed grammar typos (DenisMasterHerobrine)
- Improved fluid handling closes #335 (Buuz135)
- Dont try fill null fluids, closes #334 (TheCodedOne)
- Mob Crusher and Mob Slaughter Factory do same amount of damage (Configurable, def: 300) closes #331 (Buuz135)
- Black hole unit extract button now respects stack sizes (Buuz135)
- Fixed server crash with forge versions 14.23.3.2685+ closes #330 (Buuz135)
- Fixed Missing Recipe error from the conveyor recipes closes #326 (Buuz135)
- Black Hole Tank Block now changes color depending of the fluid it contains (Buuz135)
- Secret things (Buuz135)
- Update README.md (Buuz135)
- Update ru_RU.lang (Konstantin)
- Fixed server side crash, closes #323 (Buuz135)
- Added conveyors recipes closes #321 (Buuz135)
- Added better display for the StoneWork Factory in JEI, closes #315 (Buuz135)
- Changed the JEI plugin to use the Artificial Dye as a display (Buuz135)
- Added conveyor localization (Buuz135)
- Dead mobs shouldnt be killed again (Buuz135)
- Allow entities to spawn in the belts (Buuz135)
- Conveyors will now push you slowing to the center (Buuz135)
- Flat conveyors have collision box (Buuz135)
- Added conveyor belts (Buuz135)
- Better bounding boxes for the conveyors (Buuz135)
- Made conveyors fast (Buuz135)
- Conveyors drop the correct items (Buuz135)
- Conveyors no longer update all the conveyors that touch (Buuz135)
- Fixed merge (Buuz135)
- Fill out changelog (TheCodedOne)
- Make plant interactor respect IPlantable closes #319 (TheCodedOne)
- Make the mob imprisonment tool colour based on entity, closes #322 (TheCodedOne)
- Attempt 1754 to make stuff work (Buuz135)
- Second attempt at TC changelog webhook parsing (Buuz135)
- Test for the TC Changelog parsing (Buuz135)
- Changed the API to not use external references like lombok or the rest of the mod (Buuz135)
- Implement API jar, closes #320 (TheCodedOne)
- Fixed tooltips showing wrong area (Buuz135)
- Changed how working areas work now all the machines start with a 1x1 area but they accept Range Addons with some of them having a limitation of Addon Tier, closes #219 (Buuz135)
- Add Artificial Dye closes #306 (TheCodedOne)
- Increased version (Buuz135)
- Fixed plant interactor giving Mystical agriculture seeds when its not supposed to (Buuz135)
- If the BHC slots are locked it will not try to fill empty BHU, and fixed some stack size derps, closes #308 (Buuz135)
- Fixed the API removing all the entries that instead of just one thing, closes #311 (Buuz135)
- Update zh_CN.lang (Aemande)
- Update zh_CN 1.12 (Aemande123)
- Fixed a crash with the enchantment extractor, closes #304 (Buuz135)
- Fixed a crash with the enchantment extractor, closes #302 (Buuz135)
- Animal rancher will stop shearing animals if the inventory is full , closes #300 (Buuz135)
- Added Right Click Harvestability to cocoa beans as no other mod adds it so the Plant Interactor can harvest them (can be disabled in the config), closes #293 (Buuz135)
- Fluids without buckets are now properly displayed in the Black Hole Unit, closes #170 (Buuz135)
- The Enchantment Extractor will now accept enchanted books with multiple enchantments and split them up, closes #264 (Buuz135)
- The Enchantment Extractor will keep items in the input slot until they are fully disenchanted, closes #282 (Buuz135)
- Added support for the Adult Filter in the Mob Slaughter Factory, closes #299 (Buuz135)
- Update contributors.json (Buuz135)
- Update contributors.json (Buuz135)
- Fixed Fluid Dictionary Converted working when no fluid was selected, closes #294 (Buuz135)
- Fixed Server Side Crash with the Mob Crusher, closes #295 (Buuz135)
- Update ru_RU.lang (Konstantin)
- Added Fluid Dictionary Converter that will transform fluids into another similar fluids with Crafttweaker integration (Buuz135)
- Added recipe integrations for EnderIO (if present) all the recipes integrations can be disabled in the config (Buuz135)
- Fixed Villager Trade Exchanger doing stuff when it doesn't need to do stuff and fixed missing button translations, closes #287 (Buuz135)
- Horses and llamas can be tamed again but they need to be tamed first as MC rules, closes #286 (Buuz135)
- Fixed shulker boxed dropping twice, closes #288 (Buuz135)
- Added PR information to the changelog (Buuz135)
- Fixed Potion Brewer mot respecting locked slots, closes #289 (Buuz135)
- Update en_us lang to include fluid tiles (superfluke)
- you should never send empty chat messages (Katzen48)
v1.8.7 (2018-04-05 00:30:57 +0200)
- Updated update.json (Buuz135)
- Reduced Fluid Crafting Processing time by caching missing recipes, closes #278 (Buuz135)
- Allowed to use any item oredicted with "fertilizer" to be used in the Plant fertilizer, closes #279 (Buuz135)
- Fixed Mob Crusher sending null text components, closes #275 (Buuz135)
- Fixed signs crashing when placed by a block placer, closes #283 (Buuz135)
- Fixed enchantment extractor leaving empty enchantments tags, closes #281 (Buuz135)
- Update update.json (Zachary Puls)
- Fixed #274 (Buuz135)
- When the tier 0 addon is installed the plant sower will get items from any slot, closes #269 (Buuz135)
- Tree Fluid Extractor now stops breaking the log if the tank is full, closes #262 (Buuz135)
- + Added a config option to make withers only be spawned with the wither builder, players won't be able to place skulls. The recipe will change as the default needs a nether star. (HCWither) (Buuz135)
- Maybe fixed Mob Crusher sending chat msg on kill (Buuz135)
- Enchantment Invoker for ru_RU fix. (DenisMasterHerobrine)
- Fixed Enchantment Invoker not having text (Ryan Woodcock)
- Increased version for release (Buuz135)
- Added a safety check when collecting item in the mob crusher, maybe this fixes #228 (Buuz135)
- Made Mob Crusher XP collection server side only (Buuz135)
- Added more descriptive colors, closes #254 (Buuz135)
- Changed some fluid values, closes #257 closes #237 (Buuz135)
- Changed how the Enchantment Applicator works, you can combine enchanted books but you can no longer add incompatible enchantments together into an item or neither you can add enchantments to an item that can't accept that enchantment (It might be a bit more expensive too) closes #251 (Buuz135)
- Added Black Hole Unit's button translations + Plant Gatherer buttons fix (DenisMasterHerobrine)
- Changed how the damage source gets applied in the mob crusher to entities, hopefully getting more player only drops (Buuz135)
- Refixed more tree stuff, closes #255 (Buuz135)
- Increased plant interactor vertical range so it can easily interact with trees, closes #252 closes #246 (Buuz135)
- All the transfer addons work now instead of only the first one, generators accepts addons too closes #247 (Buuz135)
- Made entities spawned with the Mob Duplicator not naturally despawn closes #245 (Buuz135)
- Added buttons to the Black Hole Unit to fill or empty the player inventory, closes #242 (Buuz135)
- Plant Gatherer Buttons translations added. (DenisMasterHerobrine)
- Updated forge (Buuz135)
- Added a button to change what the Plant Gatherer can harvest trees/plants/anything, closes #250 (Buuz135)
- Animal rancher will stop milking cows if the tank is full, closes #243 (Buuz135)
- Made fertilizer apply bonemeal effect, closes #249 (Buuz135)
- Updated deps (Buuz135)
- Fixed a clientside crash when using the meat feeder, closes #253 and #240 (Buuz135)
- Fixed some edges cases where the Tree Gatherer stopped working, closes #239 (Buuz135)
- Changed some tree stuff that might make it run faster (Buuz135)
- Meet Feeder now gives some saturation points, closes #233 (Buuz135)
- Fixed Animal Rancher only milking cows if there was a cow, closes #236 (Buuz135)
- Increased version (Buuz135)
- Improved tree checking code a lot so it can harvest huge trees like forestry giant sequoias (Buuz135)
- Added a config option to increase the range of tree checking (Buuz135)
- Fixed a derp with ears, closes #230 (Buuz135)
- Fixed Mob Slaughter Factory dropping other mods mob drops (Buuz135)
- Fixed Mob Slaughter Factory dropping other mods mob drops (Buuz135)
- Added more translations, closes #210 (Buuz135)
- Fixed a bunch of typos. (DenisMasterHerobrine)
- Added things related to transfer stuff (InterPlay)
- Updated book categories and Transfer Addon parts (DenisMasterHerobrine)
- Added Translated book categories (pt-BR) (InterPlay)
- Added more translations, closes #210 (Buuz135)
- Added a config option to make the Fluid pump not replace fluid with cobblestone, closes #211 (Buuz135)
- Fixed Fisher stops working after a while, closes #214 (Buuz135)
- Added a config option for the petrified fuel generator to change only for how much a fuel burns based in its burn time , closes #220 (Buuz135)
- Reduced stack size of the Enchantment Factory input slots to 1, closes #205 (Buuz135)
- Made the fluid crafter not tick every tick when it can't craft, closes #221 (Buuz135)
- Added Russian Translation (DenisMasterHerobrine)
- Updated version (Buuz135)
- Added pages and bugfixes (pt-BR) (InterPlay)
- Delayed CrT actions to postInit, closes #208 (Buuz135)
- Reduced stack size of the Enchantment Factory input slots to 1, closes #205 (Buuz135)
- Cached some repeating recipes so the don't need to get constantly checked, closes #202 (Buuz135)
- Fixed dependency string (Buuz135)
- Fixed Energy Field Tooltip (pt-BR.lang) (InterPlay)
- Fixed BHUnit accepting items that doesn't belong if empty, closes #180 (Buuz135)
- Mob Crusher doesn't void xp orbs if full, instead it will reduce the orb lifespan to 1 minute (Buuz135)
- Added some oredictionary entries to some items, closes #183 (Buuz135)
- Changed BHTank to fill containers when right clicked, closes #184 (Buuz135)
- Cleared fake player cache on world start so it doesn't stop working in world relog, closes #185 (Buuz135)
- Mob Crusher doesn't void items if full, instead it will reduce the item lifespan to 1 minute, closes #188 (Buuz135)
- Improved Animal Feeder code to work properly and more efficient, closes #189 (Buuz135)
- Fixed enchanted items not allowed in the Enchantment Applicator, closes #190 (Buuz135)
- Added a config option to disable the StoneWork integrations, closes #193 (Buuz135)
- Allowed books in the enchantment factory, closes #194 (Buuz135)
- Fixed some NPE in the Fluid Crafter, closes #196 (Buuz135)
- Update zh_CN 1.12 (Aemande123)
- Added Plant Interactor to pt-BR.lang (InterPlay)
- Use getValuesCollection instead of the deprecated getValues (Joseph C. Sible)
- o.o (Eric Schneider)
- Update CHANGELOG.md (Buuz135)
- Increased version number (Buuz135)
- Added Plant Interactor, is like an autonomous activator and a fruit picker had a baby (Buuz135)
- Fixed Book entries missing if a machines was disabled, closes #172 (Buuz135)
- Updated to new Script Format (pt-BR) (InterPlay)
- Added more translation stuff (Buuz135)
- Changed translations to have industrial foregoing domain (Buuz135)
- Fluid Pump now stop checking its area when the area is finished once, closes #171 (Buuz135)
- Fixed some casting issues, closes #173 (Buuz135)
- Items with enchantability 0 can't be inserted in som enchanting machines anymore (Buuz135)
- Updated JEI and Forge (Buuz135)
- Fixed three typos. (provider -> provided) (ImpulseTheFox)
- Removed Emtpty inputs in the JEI Plugin (Buuz135)
- Fixed various words (InterPlay)
- Just fixed a single word (InterPlay)
- Updated Version, matching the new version (pt-BR) (InterPlay)
- Update zh_CN.lang (Aemande)
- Update zh_CN.lang (Aemande)
- Update zh_CN.lang (Aemande)
- Update zh_CN.lang (Aemande)
- Update zh_CN.lang (Aemande)
- Update zh_CN fix translation mistake (Aemande)
- Update zh_CN (Aemande123)
- Really Fixed Tree Fluid Extractor lag. If the code looks cool it doesn't mean it's efficient. Closes #161 (Buuz135)
- Everything should be translatable, book included. Closes #151 (Buuz135)
- Tooltips now are translatable. Fixed Block Breaker and Block Placer accepting range addons. (Buuz135)
- Fixed Item Splitter Facing. Closes #157 (Buuz135)
- Improved Log rendering. Closes #158 (Buuz135)
- Added a safety check for entities in the Mob Imprisonment Tool. Closes #147 (Buuz135)
- Made fake players not mounting entities. Closes #154 (Buuz135)
- Fixed Fluid Crafter not crafting with only 1 fluid. Fixes #146 (Buuz135)
- Added the mob in the Mob Imprisonment Tool name for easy searching. Closes #144 (Buuz135)
- ReallyfFixed Craftweaker Dep (Buuz135)
- Fixed Craftweaker Dep (Buuz135)
- Fixed Item Splitter only pushing the first slot. Closes #143 (Buuz135)
- Added the range of the machines in the tooltip (Buuz135)
- Changed all the machines that had a 5x5 radius and didn't accept Range addons to a 7x7. Closes #128 (Buuz135)
- Fixed Forestry Saplings not being planted with the Plant Sower. Closes #111 (Buuz135)
- Removed lag (Buuz135)
- Changed how chorus is chopped to chopping layers instead of the full plant (Buuz135)
- Plant sower can accept chorus flower. (Buuz135)
- Added chorus support for the Plant Gatherer. Closes #140 Improved leaf breaking so it doesn't drop items on the floor, I hope. Closes #139 (Buuz135)
- Improved tooltips, Plant Gatherer shows what it can gather (Buuz135)
- More safe fluid crafting for the Fluid Crafter and making the tank fluid the default fluid for the recipe. Closes #132 (Buuz135)
- Filtered empty outputs for recipes (Buuz135)
- Added config options to disable machines from the game. Added a config option to not show book entries in JEI. Closes #131 (Buuz135)
- Some changes. (Buuz135)
- Fixed config GUI (Buuz135)
- Added a config option to force RF display, enabled by default (Buuz135)
- Moved manual construction to later in the game (Buuz135)
- Added a null check for the Fluid Crafter to prevent NPE in bad recipes (Buuz135)
- Added pt_BR translation thanks to InterPlay. Closes #124 (Buuz135)
- Fixed something wrong with my poop machine. Closes #130 (Buuz135)
- Updated to tesla core lib 1.0.12. Adding RF display to the machines, click the power bar to change it. (Buuz135)
- Fixed seeds not being placed in the Plant sower, closes #125 (Buuz135)
- Added a reducedChunkUpdates config for the Plant Gatherer where it will chop down the whole tree using the same amount of power and time as before, disabled by default (Buuz135)
- Fixed Fluid Crafter consuming items that should return, closes #123 (Buuz135)
- Changed the recipe of the StoneWork (Buuz135)
- Nerfed the StoneWork Factory, now it does 1 operation at a time, from left to right (Buuz135)
- Added a check for empty inputs in the furnace. Closes #122 (Buuz135)
- 1.6 update (Buuz135)
- Added Exact Copy in the mob duplicator as a config disabled by default. Closes #121 (Buuz135)
- Added Fluid Crafter (Buuz135)
- Added safety checks to place an remove blocks (Buuz135)
- Added safety checks to place an remove blocks. Closes #115 (Buuz135)
- Added adult filter to the mob crusher so it will only kill adults when installed. Closes #113 (Buuz135)
- Fixed a NPE with the Contributors Cat Ears when not connected to the internet. Closes #117 (Buuz135)
- Fixed BlackHoleController spawning client side items. Closes #112 (Buuz135)
- Fixed a Small Typo (Ryan Woodcock)
- Fixed build version (Buuz135)
- Reverted (Buuz135)
- Simplified stuff (Buuz135)
- Added some debug (Buuz135)
- I lied (Buuz135)
- Hopefully last test (Buuz135)
- Test 9 (Buuz135)
- Test 8 (Buuz135)
- Test 7 (Buuz135)
- Test 6 (Buuz135)
- Test 5 (Buuz135)
- Test 4 (Buuz135)
- Test 3 (Buuz135)
- Test 2 (Buuz135)
- Jar signing test (Buuz135)
- Changelog (Unknown)
- Added modded ingots like copper or tin for the range addon if they exist (Unknown)
- Animal Rancher gathers black ink from squids (Buuz135)
- Wither Builders use items from any slot if they need it (Buuz135)
- Changed a color in the StoneWork Factory so it's not shared with the power one (Buuz135)
- Added a blacklist for the mob duplicator, blacklisted entities are shown when captured in the Mob Imprisonment Tools. Closes #107 (Buuz135)
- Closes #105 (Buuz135)
- Added a config option to enable TE Machine Frames in the recipes (Buuz135)
- Fixed BHU being derpy with the new ItemHandler for big stacks (Buuz135)
- Removed the limitation of the Animal Rancher to being only able to operate with sheeps and cows (Buuz135)
- Added Tooltip descriptions for machines that accept range addons (Buuz135)
- Added Thermal Expansion Machine Frame as a frame in the recipes (Buuz135)
- Small change (Buuz135)
- The Plant Sower will now get items from another slots if the current slot is empty and it is locked (Buuz135)
- The Resourceful Furnace now doesn't allow to input items in the output slot (Buuz135)
- The Mob Crusher now picks up the XP Orbs even if the tank is full (Buuz135)
- Fixed #99 (Buuz135)
- Updated to Forge 1.12.2-14.23.1.2554 (Buuz135)
- Fixed #95 (Buuz135)
- Fixed #97 (Buuz135)
- Fixed 96 (Buuz135)
- Update (Buuz135)
- Disabled mob render in the mob imprisonament tool (Buuz135)
- Improved collision checking in the spawner and closes #94 (Buuz135)
- + Fixed #93 for BHU and BHUControllers (Buuz135)
- Fixed #92 (Buuz135)
- Added Fluid pump closes #91 (Buuz135)
- Increased Block Resistance of the Wither Builder and fixed and edge case where it could place the skulls even if the full structure wasn't present (Buuz135)
- + Added cleaning recipes for the Black Hole Units and Black Hole Tank (Buuz135)
- + Changed how the mobs are grown in the AnimalGrower (Buuz135)
- + Some changes (Buuz135)
- + Added another check to fix #87 again. Maybe? (Buuz135)
- + Removed the farmland part of the Hydrator to fix #88 but increased the range by 1 (Buuz135)
- + Fixed #87 (Buuz135)
- + Added safe checks for the BHU (Buuz135)
- + Changed the check (Buuz135)
- + Fix for missing fluids (Buuz135)
- + Fixy derp (Buuz135)
- + Changed version (Buuz135)
- + Added Wither Builder (Buuz135)
- + Fixed #85 (Buuz135)
- + Fixed #81 (Buuz135)
- + Added Leaf Shearing Addon for the Plant Gatherer (Buuz135)
- Update contributors.json (Buuz135)
- + Fixed chest flikering after the changes done in #83 (Buuz135)
- + Fixed #83 (Buuz135)
- + Added some changes to be able to pass information from the Gatherer to the Recollectable (Buuz135)
- Prevent using trades with 2 items to buy in the trade exchanger (#77) (Joseph C. Sible)
- + Fixed Dirt To diamonds (Buuz135)
- + Fixed Dirt To diamonds (Buuz135)
- Update zh_CN.lang (Aemande)
- Update zh_CN (Aemande123)
- + Updated changelog (Buuz135)
- + Added ExNihilo Creatio dust to the StoneWorks. Closes https://github.com/Jacky1356400/IntegrationForegoing/issues/9 (Buuz135)
- + Updated TCL Version fixing some GUI issues like #74 (Buuz135)
- + Updated Version (Buuz135)
- + Added JEI Handler for the Manual entries (Buuz135)
- + Fixed Item Splitter voiding items when connected to inventories that aren't simple #72 (Buuz135)
- + Added Hydrator Block to help plant growth (Buuz135)
- + Added Straw Handler for the protein (Buuz135)
- + Changed some naming #build (Buuz135)
- + Fixed BHUC not being able to insert into a BHU if it was empty (Buuz135)
- + Sneak+Right Click a IF Block with the manual in the hand will open the manual entry of the block directly (Buuz135)
- + Added Protein Generator that produces 320RF/t with protein (Buuz135)
- + Added Protein Reactor with JEI Handler and Craftweaker support (Buuz135)
- + Abstracted the Bioreactor code to add more types of reactors (Buuz135)
- + Changed
IPlantRecollectable
toPlantRecollectable
and changed to a IForgeRegistry (Buuz135) - % Really fixed #71 (Buuz135)
- % Removed some files that persisted in the revert. Closes #69 (Buuz135)
- % Fixed #70 (Buuz135)
- % Try to fix #71 as it is hard to track (Buuz135)
- Revert "The start of something big #69" Will be out in another mod (Buuz135)
- The start of something big #69 (Buuz135)
- Increased Build Number (Buuz135)
- + Spoopyfied the month for contributors (Buuz135)
- + Added Item Splitter (Buuz135)
- + Fixed #68 (Buuz135)
- + Fixed #66 fluids being too hot to handle (Buuz135)
- + Added polish localization. Thanks to @Kaperios (Buuz135)
- fix dupe bug with shulkerbox and block not keeping their custom name (alexpic57)
- + Fixed #65 , Resourcefull furnace not outputing (Buuz135)
- + Added some ores to the Laser Drill: Aluminum, Nickel, Draconium, Yellorium, Cobalt, Osmium and Ardite (Buuz135)
- + Fixed an issue where some machines would crash if you tried to insert fluid into them when you weren't supposed to. (Buuz135)
- + Corrected some book issues. (Buuz135)
- + Fixed #57 Big oops (Buuz135)
- + Reduced Recipes Items Tooltips a bit (Buuz135)
- + Added a manual and documentation (Buuz135)
- + Updated Forge Version (Buuz135)
- + Added Plate to the OreDictionary Converter (Buuz135)
- % Fixed Villager Trade Exchanger not syncing to server. Closes #55 (Buuz135)
- + Added OreDictionary Converter to convert between different types of OreDictionary Entries. Supported types: "ore", "ingot", "nugget", "gem", "dust", "block", "gear" (Buuz135)
- % Fixed Bioreactor not filtering the slots (Buuz135)
- + Added update JSON (Buuz135)
- + Added Energy Field Addon and Energy Field Provider to wireless charge machines. (Buuz135)
- + Better GUI Syncing for some machines (Buuz135)
- + Try to fix #54 (Buuz135)
- + Increased version (Buuz135)
- Fix straw being retarded (TheCodedOne)
- + Improved BHUC Inserting (Buuz135)
- + Improved ItemStack handling of the Black Hole Unit Controller (Buuz135)
- + Fixed Resourceful furnace not outputing fluids. Closes #51 other (Buuz135)
- + Improved BHU more. (Buuz135)
- + Improved ItemStack handling of the Black Hole Unit a lot. Closes #51 (Buuz135)
- % Changed some names (Buuz135)
- + Changed dependency (Buuz135)
- + Fixed some crashes with the Villager Trade Exchanger and fixed some rendering (Buuz135)
- + Fixed some localization (Buuz135)
- + Made Non Electric machines more abstract to open it's sideness easier (Buuz135)
- + Added some machine outputs (Buuz135)
- + Fixed stuff in some machines (Buuz135)
- + Added Inverted Lens (Buuz135)
- + Added Pink Slime Creation in the Mob Slaughter Factory (Buuz135)
- + Added Pink Slime Liquid that spawns Pink Slime (Buuz135)
- + Improved Block break rendering for the Tree Fluid Extractor and now its shared between blocks (Buuz135)
- % Fixed #43 (Buuz135)
- % Fixed #45 (Buuz135)
- % Fixed #47 (Buuz135)
- + Added A JEI button to the machines (Buuz135)
- Improve straw registry (#44) (TheCodedOne)
- + Added Pink Slime Entity (Buuz135)
- + Added JEI Handler to show how much power it would produce something in the Petrified Fuel Generator (Buuz135)
- + Added a Villager Trade Exchanger that trades with villagers automatically (Buuz135)
- % Fixed #19 (Buuz135)
- % Fixed #40 by not using null stuff and improved OreProcessor Logic (Buuz135)
- + Added a Machine Produce JEI Handler that shows what produces some of the machines (Buuz135)
- + Reverted Plastic Oredictionary in recipes (Buuz135)
- + Removed crafttweaker loading dep to fix #38 (Buuz135)
- + Fixed Hard Dep on Crafttweaker (Fixes #37) (Buuz135)
- + Added some docs (Buuz135)
- + Added Support for the Sludge Refiner in Crafttweaker (Buuz135)
- OneDay (Buuz135)
- Re :thinking: (Buuz135)
- :thinking: (Buuz135)
- + Some checks (Buuz135)
- + Added maven pushing (Buuz135)
- + Added maven pushin (Buuz135)
- + Added missing package-info.java (Buuz135)
- + Changed Block Placer to use a FakePlayer to place the block. Fixes https://github.com/progwml6/Natura/issues/394 (Buuz135)
- + Reduced PlantRecollector and sower waiting time. (Fixes #34) (Buuz135)
- + Added a PlantRecollector API to add custom ways to harvest plants. (Buuz135)
- Update zh_CN Industrial-Foregoing 1.12 (#35) (Aemande123)
- + Added Support for the Laser Drill in Craftweaker (Buuz135)
- + Added Support for the BioReactor in Crafttweaker (Buuz135)
- + Added API Support for the Laser Drill (Buuz135)
- + Fixed Bioreactor allowing more of the same type of input (Buuz135)
- + Fixed Bioreactor allowing more of the same type of input (Buuz135)
- + Fixed Plant Sower Filter Colors (Buuz135)
- + Improved JEI Plugins (Buuz135)
- + Added support for Forestry fertilizer in Crop Enrich Material Injector (Closes #33) (Buuz135)
- - Removed some GUI pieces that weren't needed. (Buuz135)
- Added some extra space for the BHU when empty (Fixes #31 2) Added a config option for the Mob Duplicator to increase essence used based con health (Default 12) (Fixes #31 5) (Buuz135)
- % Added a bit more space for the BHU when Empty (Fixes #31 4) (Buuz135)
- % OreDicted Rubber in recipes (Fixes #31 1) (Buuz135)
- + Added Resourceful Furnace, it produces Essence when doing furnace operations (Buuz135)
- + Added Resourceful Furnace, it produces Essence when doing furnace operations (Buuz135)
- + Added Resourceful Furnace, it produces Essence when doing furnace operations (Buuz135)
- % Made Gradle Stuff more useful (Buuz135)
- + Increased Crop Sower Slot Limit a bit (Buuz135)
- + Added a changelog file (Buuz135)
- + Added a changelog file (Buuz135)
- + Added Black Hole Tank (Buuz135)
- % Is this thing on? Just a test (Buuz135)
- % Decreased slot limit for the plant sower (Buuz135)
- + Added an option to toggle the patreon reward (Buuz135)
- + Added a contributor reward (Buuz135)
- Update contributors.json (Buuz135)
- Create contributors.json (Buuz135)
- % Increased version (Buuz135)
- + Fixed bucket handling in fluid creating machines. Fixes #26 (Buuz135)
- + Laser Drill uses the first oredicted entry only (Buuz135)
- + Added a config for the Petrified Fuel Generator. Closes #25 (Buuz135)
- push missing files (TheCodedOne)
- Add straw item (TheCodedOne)
- + Fixed #23 (Buuz135)
- + Fixed Block Breaker being able to break any block. Fixes #24 (Buuz135)
- % Improved the Machine Area Render (Buuz135)
- + Fixed bad code added in transition to the 1.12 update % Updated to Forge 1.12 % Fixed Animal Growth Increaser not having a recipe. Fixes #20 + Dropped Tesla as a hard dependency. No need to add it as a mod. % Fixed a casting issue present in 1.11.2 (Buuz135)
- % Changed the Plant Sower to accept IPlanteable (Buuz135)
- % Increased version to release (Buuz135)
- % Improved The Enchantment Aplicator to Fix #18 (Buuz135)
- % Increased meat feeder tank a bit. (Buuz135)
- + Added Material StoneWork Factory. It Generates cobble and process it in a bunch of ways like Grinding, Burning or crafting. (Buuz135)
- + Changed how Essence gets collected in the Mob Relocator (Buuz135)
- + Added Fortune to the Ore Processor (Buuz135)
- + Added Lockeable inventories to: Black Hole Unit, Black Hole Controller, Potion Evervator (Buuz135)
- + Added Animal Growth Increaser (Buuz135)
- Opsie (Buuz135)
- % Improved BlackHoleController and Unit item extraction and slots counts. Fixes #17 % Changed how the Crop Enrich Material Injector works. Fixes 315 (Buuz135)
- % Crop Recolector Chops down leaves first to provide better interaction with fast leaf decay mod. (Buuz135)
- + Generate Constants only in dev (Buuz135)
- % Increased distance of chopping a bit so it will get full trees (Buuz135)
- + Fixed ore parsing in the config % Improved mob spawning (Buuz135)
- % Improved tree chopping % Tree Fluid extractor consumes the log randomly % Animal Resource Harvester uses buckets to interact with cows (Buuz135)
- % 1.12 Update (Buuz135)
- % Changed to release (Buuz135)
- % Updated Adult Addon Texture (Buuz135)
- + Added Inverted Redstone Control Addon (Buuz135)
- - Disabled Redstone control for the Mob Detector (Buuz135)
- + Added redstone control to constantly working machines (Buuz135)
- Removed debug (Buuz135)
- Updated to JEI API Version 4.5.0 (Buuz135)
- Fixed a crash with the Black Hole Unit. Closes #6 (Buuz135)
- Fixed Mob Relocator leaving mobs at 0 health. (Buuz135)
- Fixed Mob Relocator not dropping some loot. (Blaze) (Buuz135)
- Improved Tree Chopping in the Plant Recolector (Buuz135)
- Reduced Tree Blocks Choped by default (Needs already created config a manual change) (Buuz135)
- Increased Version (Buuz135)
- Added Oredictionary entry for the Plastic (Buuz135)
- Made Machines that accept Radius Upgrade work faster depending of their Radius and Speed Upgrades (Buuz135)
- A fix for the Bioreactor for sure (Buuz135)
- Fix for the BioReactor I hope (Buuz135)
- Increase Forge Version to 13.20.0.2311 (Buuz135)
- Changed the Recipe of the Latex Processing unit to use Iron instead of Plastic (Buuz135)
- Removed the Bucket Latex Recipe (Buuz135)
- Fixed an issue with the fluid producing machines (Buuz135)
- Fixed a derp (Buuz135)
- Added teamcity build number (Buuz135)
- Added recipes and Upped version (Buuz135)
- Added the spores recreator (Buuz135)
- Added, enchanted invoker (Buuz135)
- Fixed #4 , Enchanted books data is stored in a different way than normal items data for some reason (Buuz135)
- Update README.md (Buuz135)
- Changed the XP requirement for the Enchantment Aplicator (Buuz135)
- Fixed Working area button being too small (Buuz135)
- Plant Enrich Material Injector now bone meals double tall flowers (Buuz135)
- Added the Dye Mixer. (Buuz135)
- Changed a minor rendering detail. (Buuz135)
- Added support for sugar cane and cactus in the Plant Recolector. Closes #2 (Buuz135)
- Fixed Fluid producing machines no accepting empty buckets (Buuz135)
- Black hole controller now renders (Buuz135)
- Bosses can't be picked up in the mob imprisionment tool (Buuz135)
- Added a Black Hole Controller teture (Buuz135)
- Added a Black Hole Controller (Buuz135)
- Changed creative tab icon (Buuz135)
- Update README.md (Buuz135)
- FIXED: Using breeding item constantly (Buuz135)
- FIXED: Areas on server (Buuz135)
- REMOVED: Slider (Buuz135)
- ADDED: Machine Recipes and Descriptions (Buuz135)
- ADDED: Item Recipes (Buuz135)
- ADDED: Item Recipes (Buuz135)
- CHANGED: Rotated some textures (Buuz135)
- CHANGED: Ore Processor (Buuz135)
- CHANGED: Item Handling (Buuz135)
- REMOVED: Some unused code (Buuz135)
- ADDED: Laser Drill Laser Base Laser Lens (With JEI Integration) (Buuz135)
- ADDED: Bioreactor with JEI integration (Buuz135)
- CHANGED: Range addon acceptance (Buuz135)
- ADDED: Lava fabricator (Buuz135)
- Format (Buuz135)
- ADDED: Jei integration for the Sludge Refiner drops (Buuz135)
- CHANGED: Planter texture filter gui (Buuz135)
- ADDED: Item Textures (Buuz135)
- ADDED: Mob Counter (Buuz135)
- ADDED: Sludge Refiner ItemStackWeightedItem (Buuz135)
- ADDED: Animal Byproduct Recolector Unified some machines (Buuz135)
- ADDED: Range Addon (Buuz135)
- ADDED: Composter CHANGED: A bunch of stuff (Buuz135)
- CHANGED: Plant Sower machine filter colors (Buuz135)
- ADDED: Machine configuration. (An option to stop the work of the machines) (Buuz135)
- ADDED: Crop Sower area filter CHANGED: How machines accept power (Buuz135)
- ADDED: Sliders (Buuz135)
- Added Unity Textures to some of the machines (Buuz135)
- Added missing files (Buuz135)
- FIXED: Info size (Buuz135)
- ADDED: Tree chopping functionality (Buuz135)
- ADDED: Localizatons Rubber procesing (Buuz135)
- ADDED: Block Destroyer (Buuz135)
- ADDED: Mob duplicator (Buuz135)
- ADDED: Extra fancy render to the Potion Enervator (Buuz135)
- ADDED: Mon Imprisonment Tool (Buuz135)
- Code Reformated (Buuz135)
- ADDED: Mob Slaughter Factory CHANGED: Mob Relocator tank size (Currently 8 buckets) Mob Relocator kills all the entities Animal Resource Harvester inventory bounding box (Buuz135)
- ADDED: Functionallity to the Meat Feeder (Buuz135)
- Added travis ingo (Buuz135)
- CHANGED: Java version to 6 (Buuz135)
- ADDED: Gradle wrapper files (Buuz135)
- Added exec perms to travis (Buuz135)
- ADDED: Travis Meat Feeder (TODO: Add functionality) (Buuz135)
- ADDED: Animal Resource Harvester (Buuz135)
- ADDED: Custom fluid stuff (Buuz135)
- ADDED: Water Resources Collector (Buuz135)
- ADDED: Water Condensator FIXED: Crop Enrich Material Injector accepting any item as fertilizer Crop Recolector not incrementing the pointer when not recolecting items Fluid universal buckets not creating (Buuz135)
- Refractored some classes (Buuz135)
- Fixed slots for Crop Recolector (Buuz135)
- Proper stack size use (Buuz135)
- Added NBT checking for the BHU (Buuz135)
- EVERYTHING (Buuz135)
- Initial commit (Buuz135)
industrialforegoing-1.12.2-1.12.12-236
on Jun 17, 2023Industrial Foregoing
1.12.12 (2019-04-16 12:19:15 +0200)
- Meat feeders now fill from tank in your inventory, closes #444 (Buuz135)
- Hopefully fixed a couple of conveyors issues, closes #554 and closes #556 (Buuz135)
- Hydrator now waters farmland in its working area (Buuz135)
- Forced a Forge version so I can properly use those version features with crashes, closes #542 (Buuz135)
- Fixed #549 (TomShkurti)
1.12.11 (2019-03-31 21:17:25 +0200)
- Extraction upgrades on the conveyors are 50% less op by not removing armor from mobs, closes #539 (Buuz135)
1.12.10 (2019-03-26 21:21:27 +0100)
- Moved smelting recipe earlier so its properly registered in other mods, closes #537 (Buuz135)
1.12.9 (2019-03-26 11:56:00 +0100)
- Increased version (Buuz135)
- Improved range addons tooltip to be more descriptive (Buuz135)
- Fixed Infinity Drill resetting breaking progress when being charged, closes #526 (Buuz135)
- Deprecated the Black Hole Controller and made a new machine to replace its functionality in an improved way allowing you to use Black Hole Tanks too, closes #406 , closes #443 (Buuz135)
- Refixed some config stuff for items (Buuz135)
- Black Hole Unit now has proper item handler capabilities (Buuz135)
- Black Hole Tank now has proper fluid item capabilities (Buuz135)
- Maybe improved plant gatherer, closes #531 (Buuz135)
1.12.8 (2019-03-15 15:38:27 +0100)
- Increased version (Buuz135)
- Changed some config stuff so values generate better in the file (Buuz135)
1.12.7 (2019-03-10 15:47:14 +0100)
- Increased version (Buuz135)
- Fixed fluid pumps trying to pump fluids when the area is protected and not replacing the source properly, closes #514 (Buuz135)
- Fixed an incompatibility issue with the black hole unit, closes #516 (Buuz135)
- Made some changes that will make multiblock edition easier (Buuz135)
1.12.6 (2019-02-24 13:27:27 +0100)
- Increased version (Buuz135)
- Fixed Black Hole Unit accepting items that were the same but one had NBT and the other one didnt, closes #507 closes #509 (Buuz135)
- Fixed Black Hole Units not accepting new types of items when empty, closes #508 (Buuz135)
- Fixed output slots in the black hole controller not being refilled, closes #503 (Buuz135)
- Fixed a Fluid Dictionary crash when the input didnt had an output, closes #511 (Buuz135)
- Update contributors.json (Buuz135)
1.12.5 (2019-02-02 16:24:29 +0100)
- Fixed Black Hole controller refilling items that were different, closes #493 (Buuz135)
- Fixed nbt issues with the Black Hole Controller, closes #488 (Buuz135)
- Fixed Drill not consuming biofuel, closes #494 (Buuz135)
- Fixed Drilled not being able to be charged in machines (Buuz135)
- Update README.md (Coded)
- Update README.md (Coded)
- its 2019 (Coded)
- IF now has dogs (Coded)
- Update contributors.json (Buuz135)
- Update contributors.json (Buuz135)
1.12.4 (2019-01-01 18:51:30 +0100)
- Added a blacklist for the animal grower, this time its the correct machine (Buuz135)
- Made shiny variant more rare (Buuz135)
1.12.3 (2018-12-30 17:01:07 +0100)
- Added a black list for the animal feeder (Buuz135)
- Added a safe check of the laser drill ore dictionary values when they list is empty (Buuz135)
- Updated pt_BR (InterPlay)
- Updated pt_BR lang (InterPlay)
1.12.2 (2018-12-22 20:22:43 +0100)
- Fixed Server crashes accessing minecraft instance, closes #479 (Buuz135)
1.12.1 (2018-12-21 23:59:19 +0100)
- Try-Catched API exceptions for the mods that use them (Buuz135)
1.12.0 (2018-12-21 23:16:06 +0100)
- Increased version (Buuz135)
- Fixed IF creative tab not having an icon when the Black Hole Unit is disabled, closes #472 (Buuz135)
- Fixed not being able to insert the Infinity Drill into the Enchantment Extractor, closes #473 (Buuz135)
- Delayed recipe loading (Buuz135)
- Formatted code (Buuz135)
- Added a ton of default values (Buuz135)
- Made item find for the laser drill safer in case it is missing (Buuz135)
- Added OreDictionary support for the json (Buuz135)
- Localized JEI things (Buuz135)
- Removed all the TODOs and added exceptions when needed to inform modpack makers about the new changes (Buuz135)
- Added JEI handling for the new laser drill format (Buuz135)
- Changed the order of how gui pieces get added to the gui to prevent color leaking (Buuz135)
- Improved pump functionality , closes #469 (Buuz135)
- Prototyped config-based laser drill. (TomShkurti)
- Changed bauble dependency (Buuz135)
- Fixed energy buffer not changing with config values, closes #470 (Buuz135)
1.11.10 (2018-12-05 14:56:26 +0100)
- Increased version (Buuz135)
- Made drill textures more efficient (by WBgroup) (Buuz135)
- Added config values for the infinity drill power req and mining size (Buuz135)
- Fixed contributors stuff not working properly (Buuz135)
- Really fixed modded blocks not being able to be broken, re closes #466 (Buuz135)
1.11.9 (2018-12-04 12:24:28 +0100)
- Increased version (Buuz135)
- Infinity drill now handles modded blocks better, closes #466 (Buuz135)
- Infinity Drill now does damage (Buuz135)
- Update contributors.json (Buuz135)
1.11.8 (2018-12-03 08:11:37 +0100)
- Fixed mod version (Buuz135)
- Notify the player in the status bar when changing the mining area (Buuz135)
- Made shiny versions more rarer (Buuz135)
- Fixed particle disabling alpha and not re-enabling it, closes #462 (Buuz135)
1.11.7 (2018-12-02 21:46:42 +0100)
- Increased version (Buuz135)
- Improved sludge refiner JEI recipe (Buuz135)
- Improved laser drill JEI recipe (Buuz135)
- Forced a slot limit of 1 in the Enchantment Extractor input, closes #460 (Buuz135)
- Fixed Black Hole Controller assuming stack sizes in the output side, closes #459 (Buuz135)
- Fixed storing entities in the Conveyor Extraction Upgrade that were prevented from being added to the world, closes #455 (Buuz135)
- Added infinity drill recipe (Buuz135)
- Fixed Black Hole Tank adding empty nbt fluid tags when placed, closes #454 (Buuz135)
- Added the Infinity Drill (Buuz135)
- Add nether and end variants of all ores to the laser drill (Joseph C. Sible)
- Move the "ore" prefix into checkAndAddLaserDrill (Joseph C. Sible)
- Special-case glowstone's laser drill entry (Joseph C. Sible)
- Update contributors.json (Buuz135)
1.11.6 (2018-11-11 17:39:39 +0100)
- Increased version (Buuz135)
- Fixed elytra not being able to be inserted in the enchantment applicator, closes #452 (Buuz135)
- Fixed black hole tanks not writing nbt fluid when placed, closes #451 (Buuz135)
- Fixed small color checking inefficiency, closes #450 (Buuz135)
- Fixed Black Hole Controller not checking nbt for inserting items, closes #449 (Buuz135)
- Fixed Black Hole Tanks rendering color in all the side (Buuz135)
- Fixed Black Hole Stuff dropping twice when harvested with special methods, closes #447 (Buuz135)
- Added a config option to increase the energy buffer of machines, closes #446 (Buuz135)
1.11.5 (2018-10-16 15:04:23 +0200)
- Increased version (Buuz135)
- The enchantment applicator now accepts hoes, closes #437 (Buuz135)
- Added Pitiful Fuel Generator, an early game fuel generator (Buuz135)
- Made sure that the Petrified Fuel Generator doesnt use fluid stuffs (Buuz135)
- Simplified Tree Fluid Extractor logic (Buuz135)
- Maybe improved mob crusher performance (Buuz135)
- Maybe improved black hole controller performance (Buuz135)
- Updated to mappings stable_39 (Buuz135)
- Removed some unnecesary code (Buuz135)
- Improved Black Hole Unit efficiency (Buuz135)
- Animal Rancher won't try to milk a Moo Fluid cow if its tank is full with a different fluid (zerofall)
- Update contributors.json (Buuz135)
- Added sugarcane to the bioreactor (Buuz135)
- Fixed item repair cost (Managarmr)
1.11.4 (2018-10-02 20:54:28 +0200)
- Fixed server side crash (Buuz135)
1.11.3 (2018-10-02 19:30:10 +0200)
- Updated version and license (Buuz135)
- Enchantment extractor reduces the repair cost when extracting enchantments, closes #422 (Buuz135)
- Buffed hydrator range but it still doesnt hydrate water because forge doesnt accept PRs, closes #424 (Buuz135)
- Enchantment Extractor now accepts enchanted books with 1 enchant and they simply get pushed to the output, closes #426 (Buuz135)
- Enchantment Sorter now process stacks at a time, closes #425 (Buuz135)
- Fixed potion brewer not working when the potions are stacked, closes #427 (Buuz135)
- Fixed conveyor filters JEI dragging not filtering itemstacks , closes #430 (Buuz135)
- Fixed black hole units going over the int limit, closes #431 (Buuz135)
- Removed some debug (Buuz135)
- Filters now work with fluids (Buuz135)
- Added fluid conveyors (Buuz135)
- Update things (Buuz135)
1.11.2 (2018-08-27 23:30:48 +0200)
- Added a config option to change how much power the liquids generators produces, closes #421 (Buuz135)
- Fixed Black Hole Unit stopped working when stacks were less than 64, closes #420 (Buuz135)
- Fixed Ore Sieve not consuming items (Buuz135)
- Fixed being able to extract from the spore recreator input (Buuz135)
1.11.1 (2018-08-18 20:30:42 +0200)
- Added fortune addon (Buuz135)
- Animals now produce more Pink slime in the Mob Slaughter Factory (Buuz135)
- Fixed some description typos (Buuz135)
- Added glowstone to the laser drill (Buuz135)
- Buffed Fermentation Station operations (Buuz135)
- Added a botton the plant sower to disable hoeing, closes #412 (Buuz135)
- Update ko_KR.lang (E. Kim)
- Update ko_KR.lang (E. Kim)
- Update ko_KR.lang (E. Kim)
- Update ko_KR.lang (E. Kim)
- Update ko_KR.lang (E. Kim)
- Create ko_KR.lang (E. Kim)
1.11.0 (2018-08-11 21:04:34 +0200)
- Fixed some random casting code that did nothing in the sludge refiner, closes #405 (Buuz135)
- Fixed labels sometimes crashing, closes #404 (Buuz135)
- Added a few uses for the pink slime ingot, more incoming soon (Buuz135)
- Added a recipe for the pink slime ingot using the Fluid Sieve (Buuz135)
- Added better localizations for some stuff (Buuz135)
- Added pink slime ingot (Buuz135)
- Updated translation (Ore Meat and etc...) (DenisMasterHerobrine)
- Added a better description for the Fermentation Station (Buuz135)
- Added Washing Factory, Fermentation Station and Fluid Sieving Machine, a new ore processing system based on meat. (Buuz135)
- [ru-RU] Updated translation to v1.10.7-204 (DenisMasterHerobrine)
1.10.7 (2018-07-24 18:48:30 +0200)
- Extractor JEI Handler is more descriptive (Buuz135)
- Added a parameter to the extractor to define progress increase chance (between 0 and 1). The block that is being consumed can be broken 7 times so a recipe with a progress increase chance of 1 it will run only 7 times. (Buuz135)
- Added Froster outputs to JEI (Buuz135)
- Updated forge (Buuz135)
- Added changelog generation, curseforge distribution and license formatting (Buuz135)
industrialforegoing-1.12.2-1.12.11-235
on Jun 17, 2023Industrial Foregoing
1.12.11 (2019-03-31 21:17:25 +0200)
- Extraction upgrades on the conveyors are 50% less op by not removing armor from mobs, closes #539 (Buuz135)
1.12.10 (2019-03-26 21:21:27 +0100)
- Moved smelting recipe earlier so its properly registered in other mods, closes #537 (Buuz135)
1.12.9 (2019-03-26 11:56:00 +0100)
- Increased version (Buuz135)
- Improved range addons tooltip to be more descriptive (Buuz135)
- Fixed Infinity Drill resetting breaking progress when being charged, closes #526 (Buuz135)
- Deprecated the Black Hole Controller and made a new machine to replace its functionality in an improved way allowing you to use Black Hole Tanks too, closes #406 , closes #443 (Buuz135)
- Refixed some config stuff for items (Buuz135)
- Black Hole Unit now has proper item handler capabilities (Buuz135)
- Black Hole Tank now has proper fluid item capabilities (Buuz135)
- Maybe improved plant gatherer, closes #531 (Buuz135)
1.12.8 (2019-03-15 15:38:27 +0100)
- Increased version (Buuz135)
- Changed some config stuff so values generate better in the file (Buuz135)
1.12.7 (2019-03-10 15:47:14 +0100)
- Increased version (Buuz135)
- Fixed fluid pumps trying to pump fluids when the area is protected and not replacing the source properly, closes #514 (Buuz135)
- Fixed an incompatibility issue with the black hole unit, closes #516 (Buuz135)
- Made some changes that will make multiblock edition easier (Buuz135)
1.12.6 (2019-02-24 13:27:27 +0100)
- Increased version (Buuz135)
- Fixed Black Hole Unit accepting items that were the same but one had NBT and the other one didnt, closes #507 closes #509 (Buuz135)
- Fixed Black Hole Units not accepting new types of items when empty, closes #508 (Buuz135)
- Fixed output slots in the black hole controller not being refilled, closes #503 (Buuz135)
- Fixed a Fluid Dictionary crash when the input didnt had an output, closes #511 (Buuz135)
- Update contributors.json (Buuz135)
1.12.5 (2019-02-02 16:24:29 +0100)
- Fixed Black Hole controller refilling items that were different, closes #493 (Buuz135)
- Fixed nbt issues with the Black Hole Controller, closes #488 (Buuz135)
- Fixed Drill not consuming biofuel, closes #494 (Buuz135)
- Fixed Drilled not being able to be charged in machines (Buuz135)
- Update README.md (Coded)
- Update README.md (Coded)
- its 2019 (Coded)
- IF now has dogs (Coded)
- Update contributors.json (Buuz135)
- Update contributors.json (Buuz135)
1.12.4 (2019-01-01 18:51:30 +0100)
- Added a blacklist for the animal grower, this time its the correct machine (Buuz135)
- Made shiny variant more rare (Buuz135)
1.12.3 (2018-12-30 17:01:07 +0100)
- Added a black list for the animal feeder (Buuz135)
- Added a safe check of the laser drill ore dictionary values when they list is empty (Buuz135)
- Updated pt_BR (InterPlay)
- Updated pt_BR lang (InterPlay)
1.12.2 (2018-12-22 20:22:43 +0100)
- Fixed Server crashes accessing minecraft instance, closes #479 (Buuz135)
1.12.1 (2018-12-21 23:59:19 +0100)
- Try-Catched API exceptions for the mods that use them (Buuz135)
1.12.0 (2018-12-21 23:16:06 +0100)
- Increased version (Buuz135)
- Fixed IF creative tab not having an icon when the Black Hole Unit is disabled, closes #472 (Buuz135)
- Fixed not being able to insert the Infinity Drill into the Enchantment Extractor, closes #473 (Buuz135)
- Delayed recipe loading (Buuz135)
- Formatted code (Buuz135)
- Added a ton of default values (Buuz135)
- Made item find for the laser drill safer in case it is missing (Buuz135)
- Added OreDictionary support for the json (Buuz135)
- Localized JEI things (Buuz135)
- Removed all the TODOs and added exceptions when needed to inform modpack makers about the new changes (Buuz135)
- Added JEI handling for the new laser drill format (Buuz135)
- Changed the order of how gui pieces get added to the gui to prevent color leaking (Buuz135)
- Improved pump functionality , closes #469 (Buuz135)
- Prototyped config-based laser drill. (TomShkurti)
- Changed bauble dependency (Buuz135)
- Fixed energy buffer not changing with config values, closes #470 (Buuz135)
1.11.10 (2018-12-05 14:56:26 +0100)
- Increased version (Buuz135)
- Made drill textures more efficient (by WBgroup) (Buuz135)
- Added config values for the infinity drill power req and mining size (Buuz135)
- Fixed contributors stuff not working properly (Buuz135)
- Really fixed modded blocks not being able to be broken, re closes #466 (Buuz135)
1.11.9 (2018-12-04 12:24:28 +0100)
- Increased version (Buuz135)
- Infinity drill now handles modded blocks better, closes #466 (Buuz135)
- Infinity Drill now does damage (Buuz135)
- Update contributors.json (Buuz135)
1.11.8 (2018-12-03 08:11:37 +0100)
- Fixed mod version (Buuz135)
- Notify the player in the status bar when changing the mining area (Buuz135)
- Made shiny versions more rarer (Buuz135)
- Fixed particle disabling alpha and not re-enabling it, closes #462 (Buuz135)
1.11.7 (2018-12-02 21:46:42 +0100)
- Increased version (Buuz135)
- Improved sludge refiner JEI recipe (Buuz135)
- Improved laser drill JEI recipe (Buuz135)
- Forced a slot limit of 1 in the Enchantment Extractor input, closes #460 (Buuz135)
- Fixed Black Hole Controller assuming stack sizes in the output side, closes #459 (Buuz135)
- Fixed storing entities in the Conveyor Extraction Upgrade that were prevented from being added to the world, closes #455 (Buuz135)
- Added infinity drill recipe (Buuz135)
- Fixed Black Hole Tank adding empty nbt fluid tags when placed, closes #454 (Buuz135)
- Added the Infinity Drill (Buuz135)
- Add nether and end variants of all ores to the laser drill (Joseph C. Sible)
- Move the "ore" prefix into checkAndAddLaserDrill (Joseph C. Sible)
- Special-case glowstone's laser drill entry (Joseph C. Sible)
- Update contributors.json (Buuz135)
1.11.6 (2018-11-11 17:39:39 +0100)
- Increased version (Buuz135)
- Fixed elytra not being able to be inserted in the enchantment applicator, closes #452 (Buuz135)
- Fixed black hole tanks not writing nbt fluid when placed, closes #451 (Buuz135)
- Fixed small color checking inefficiency, closes #450 (Buuz135)
- Fixed Black Hole Controller not checking nbt for inserting items, closes #449 (Buuz135)
- Fixed Black Hole Tanks rendering color in all the side (Buuz135)
- Fixed Black Hole Stuff dropping twice when harvested with special methods, closes #447 (Buuz135)
- Added a config option to increase the energy buffer of machines, closes #446 (Buuz135)
1.11.5 (2018-10-16 15:04:23 +0200)
- Increased version (Buuz135)
- The enchantment applicator now accepts hoes, closes #437 (Buuz135)
- Added Pitiful Fuel Generator, an early game fuel generator (Buuz135)
- Made sure that the Petrified Fuel Generator doesnt use fluid stuffs (Buuz135)
- Simplified Tree Fluid Extractor logic (Buuz135)
- Maybe improved mob crusher performance (Buuz135)
- Maybe improved black hole controller performance (Buuz135)
- Updated to mappings stable_39 (Buuz135)
- Removed some unnecesary code (Buuz135)
- Improved Black Hole Unit efficiency (Buuz135)
- Animal Rancher won't try to milk a Moo Fluid cow if its tank is full with a different fluid (zerofall)
- Update contributors.json (Buuz135)
- Added sugarcane to the bioreactor (Buuz135)
- Fixed item repair cost (Managarmr)
1.11.4 (2018-10-02 20:54:28 +0200)
- Fixed server side crash (Buuz135)
1.11.3 (2018-10-02 19:30:10 +0200)
- Updated version and license (Buuz135)
- Enchantment extractor reduces the repair cost when extracting enchantments, closes #422 (Buuz135)
- Buffed hydrator range but it still doesnt hydrate water because forge doesnt accept PRs, closes #424 (Buuz135)
- Enchantment Extractor now accepts enchanted books with 1 enchant and they simply get pushed to the output, closes #426 (Buuz135)
- Enchantment Sorter now process stacks at a time, closes #425 (Buuz135)
- Fixed potion brewer not working when the potions are stacked, closes #427 (Buuz135)
- Fixed conveyor filters JEI dragging not filtering itemstacks , closes #430 (Buuz135)
- Fixed black hole units going over the int limit, closes #431 (Buuz135)
- Removed some debug (Buuz135)
- Filters now work with fluids (Buuz135)
- Added fluid conveyors (Buuz135)
- Update things (Buuz135)
1.11.2 (2018-08-27 23:30:48 +0200)
- Added a config option to change how much power the liquids generators produces, closes #421 (Buuz135)
- Fixed Black Hole Unit stopped working when stacks were less than 64, closes #420 (Buuz135)
- Fixed Ore Sieve not consuming items (Buuz135)
- Fixed being able to extract from the spore recreator input (Buuz135)
1.11.1 (2018-08-18 20:30:42 +0200)
- Added fortune addon (Buuz135)
- Animals now produce more Pink slime in the Mob Slaughter Factory (Buuz135)
- Fixed some description typos (Buuz135)
- Added glowstone to the laser drill (Buuz135)
- Buffed Fermentation Station operations (Buuz135)
- Added a botton the plant sower to disable hoeing, closes #412 (Buuz135)
- Update ko_KR.lang (E. Kim)
- Update ko_KR.lang (E. Kim)
- Update ko_KR.lang (E. Kim)
- Update ko_KR.lang (E. Kim)
- Update ko_KR.lang (E. Kim)
- Create ko_KR.lang (E. Kim)
1.11.0 (2018-08-11 21:04:34 +0200)
- Fixed some random casting code that did nothing in the sludge refiner, closes #405 (Buuz135)
- Fixed labels sometimes crashing, closes #404 (Buuz135)
- Added a few uses for the pink slime ingot, more incoming soon (Buuz135)
- Added a recipe for the pink slime ingot using the Fluid Sieve (Buuz135)
- Added better localizations for some stuff (Buuz135)
- Added pink slime ingot (Buuz135)
- Updated translation (Ore Meat and etc...) (DenisMasterHerobrine)
- Added a better description for the Fermentation Station (Buuz135)
- Added Washing Factory, Fermentation Station and Fluid Sieving Machine, a new ore processing system based on meat. (Buuz135)
- [ru-RU] Updated translation to v1.10.7-204 (DenisMasterHerobrine)
1.10.7 (2018-07-24 18:48:30 +0200)
- Extractor JEI Handler is more descriptive (Buuz135)
- Added a parameter to the extractor to define progress increase chance (between 0 and 1). The block that is being consumed can be broken 7 times so a recipe with a progress increase chance of 1 it will run only 7 times. (Buuz135)
- Added Froster outputs to JEI (Buuz135)
- Updated forge (Buuz135)
- Added changelog generation, curseforge distribution and license formatting (Buuz135)
industrialforegoing-1.12.2-1.12.10-234
on Jun 17, 2023Industrial Foregoing
1.12.10 (2019-03-26 21:21:27 +0100)
- Moved smelting recipe earlier so its properly registered in other mods, closes #537 (Buuz135)
1.12.9 (2019-03-26 11:56:00 +0100)
- Increased version (Buuz135)
- Improved range addons tooltip to be more descriptive (Buuz135)
- Fixed Infinity Drill resetting breaking progress when being charged, closes #526 (Buuz135)
- Deprecated the Black Hole Controller and made a new machine to replace its functionality in an improved way allowing you to use Black Hole Tanks too, closes #406 , closes #443 (Buuz135)
- Refixed some config stuff for items (Buuz135)
- Black Hole Unit now has proper item handler capabilities (Buuz135)
- Black Hole Tank now has proper fluid item capabilities (Buuz135)
- Maybe improved plant gatherer, closes #531 (Buuz135)
1.12.8 (2019-03-15 15:38:27 +0100)
- Increased version (Buuz135)
- Changed some config stuff so values generate better in the file (Buuz135)
1.12.7 (2019-03-10 15:47:14 +0100)
- Increased version (Buuz135)
- Fixed fluid pumps trying to pump fluids when the area is protected and not replacing the source properly, closes #514 (Buuz135)
- Fixed an incompatibility issue with the black hole unit, closes #516 (Buuz135)
- Made some changes that will make multiblock edition easier (Buuz135)
1.12.6 (2019-02-24 13:27:27 +0100)
- Increased version (Buuz135)
- Fixed Black Hole Unit accepting items that were the same but one had NBT and the other one didnt, closes #507 closes #509 (Buuz135)
- Fixed Black Hole Units not accepting new types of items when empty, closes #508 (Buuz135)
- Fixed output slots in the black hole controller not being refilled, closes #503 (Buuz135)
- Fixed a Fluid Dictionary crash when the input didnt had an output, closes #511 (Buuz135)
- Update contributors.json (Buuz135)
1.12.5 (2019-02-02 16:24:29 +0100)
- Fixed Black Hole controller refilling items that were different, closes #493 (Buuz135)
- Fixed nbt issues with the Black Hole Controller, closes #488 (Buuz135)
- Fixed Drill not consuming biofuel, closes #494 (Buuz135)
- Fixed Drilled not being able to be charged in machines (Buuz135)
- Update README.md (Coded)
- Update README.md (Coded)
- its 2019 (Coded)
- IF now has dogs (Coded)
- Update contributors.json (Buuz135)
- Update contributors.json (Buuz135)
1.12.4 (2019-01-01 18:51:30 +0100)
- Added a blacklist for the animal grower, this time its the correct machine (Buuz135)
- Made shiny variant more rare (Buuz135)
1.12.3 (2018-12-30 17:01:07 +0100)
- Added a black list for the animal feeder (Buuz135)
- Added a safe check of the laser drill ore dictionary values when they list is empty (Buuz135)
- Updated pt_BR (InterPlay)
- Updated pt_BR lang (InterPlay)
1.12.2 (2018-12-22 20:22:43 +0100)
- Fixed Server crashes accessing minecraft instance, closes #479 (Buuz135)
1.12.1 (2018-12-21 23:59:19 +0100)
- Try-Catched API exceptions for the mods that use them (Buuz135)
1.12.0 (2018-12-21 23:16:06 +0100)
- Increased version (Buuz135)
- Fixed IF creative tab not having an icon when the Black Hole Unit is disabled, closes #472 (Buuz135)
- Fixed not being able to insert the Infinity Drill into the Enchantment Extractor, closes #473 (Buuz135)
- Delayed recipe loading (Buuz135)
- Formatted code (Buuz135)
- Added a ton of default values (Buuz135)
- Made item find for the laser drill safer in case it is missing (Buuz135)
- Added OreDictionary support for the json (Buuz135)
- Localized JEI things (Buuz135)
- Removed all the TODOs and added exceptions when needed to inform modpack makers about the new changes (Buuz135)
- Added JEI handling for the new laser drill format (Buuz135)
- Changed the order of how gui pieces get added to the gui to prevent color leaking (Buuz135)
- Improved pump functionality , closes #469 (Buuz135)
- Prototyped config-based laser drill. (TomShkurti)
- Changed bauble dependency (Buuz135)
- Fixed energy buffer not changing with config values, closes #470 (Buuz135)
1.11.10 (2018-12-05 14:56:26 +0100)
- Increased version (Buuz135)
- Made drill textures more efficient (by WBgroup) (Buuz135)
- Added config values for the infinity drill power req and mining size (Buuz135)
- Fixed contributors stuff not working properly (Buuz135)
- Really fixed modded blocks not being able to be broken, re closes #466 (Buuz135)
1.11.9 (2018-12-04 12:24:28 +0100)
- Increased version (Buuz135)
- Infinity drill now handles modded blocks better, closes #466 (Buuz135)
- Infinity Drill now does damage (Buuz135)
- Update contributors.json (Buuz135)
1.11.8 (2018-12-03 08:11:37 +0100)
- Fixed mod version (Buuz135)
- Notify the player in the status bar when changing the mining area (Buuz135)
- Made shiny versions more rarer (Buuz135)
- Fixed particle disabling alpha and not re-enabling it, closes #462 (Buuz135)
1.11.7 (2018-12-02 21:46:42 +0100)
- Increased version (Buuz135)
- Improved sludge refiner JEI recipe (Buuz135)
- Improved laser drill JEI recipe (Buuz135)
- Forced a slot limit of 1 in the Enchantment Extractor input, closes #460 (Buuz135)
- Fixed Black Hole Controller assuming stack sizes in the output side, closes #459 (Buuz135)
- Fixed storing entities in the Conveyor Extraction Upgrade that were prevented from being added to the world, closes #455 (Buuz135)
- Added infinity drill recipe (Buuz135)
- Fixed Black Hole Tank adding empty nbt fluid tags when placed, closes #454 (Buuz135)
- Added the Infinity Drill (Buuz135)
- Add nether and end variants of all ores to the laser drill (Joseph C. Sible)
- Move the "ore" prefix into checkAndAddLaserDrill (Joseph C. Sible)
- Special-case glowstone's laser drill entry (Joseph C. Sible)
- Update contributors.json (Buuz135)
1.11.6 (2018-11-11 17:39:39 +0100)
- Increased version (Buuz135)
- Fixed elytra not being able to be inserted in the enchantment applicator, closes #452 (Buuz135)
- Fixed black hole tanks not writing nbt fluid when placed, closes #451 (Buuz135)
- Fixed small color checking inefficiency, closes #450 (Buuz135)
- Fixed Black Hole Controller not checking nbt for inserting items, closes #449 (Buuz135)
- Fixed Black Hole Tanks rendering color in all the side (Buuz135)
- Fixed Black Hole Stuff dropping twice when harvested with special methods, closes #447 (Buuz135)
- Added a config option to increase the energy buffer of machines, closes #446 (Buuz135)
1.11.5 (2018-10-16 15:04:23 +0200)
- Increased version (Buuz135)
- The enchantment applicator now accepts hoes, closes #437 (Buuz135)
- Added Pitiful Fuel Generator, an early game fuel generator (Buuz135)
- Made sure that the Petrified Fuel Generator doesnt use fluid stuffs (Buuz135)
- Simplified Tree Fluid Extractor logic (Buuz135)
- Maybe improved mob crusher performance (Buuz135)
- Maybe improved black hole controller performance (Buuz135)
- Updated to mappings stable_39 (Buuz135)
- Removed some unnecesary code (Buuz135)
- Improved Black Hole Unit efficiency (Buuz135)
- Animal Rancher won't try to milk a Moo Fluid cow if its tank is full with a different fluid (zerofall)
- Update contributors.json (Buuz135)
- Added sugarcane to the bioreactor (Buuz135)
- Fixed item repair cost (Managarmr)
1.11.4 (2018-10-02 20:54:28 +0200)
- Fixed server side crash (Buuz135)
1.11.3 (2018-10-02 19:30:10 +0200)
- Updated version and license (Buuz135)
- Enchantment extractor reduces the repair cost when extracting enchantments, closes #422 (Buuz135)
- Buffed hydrator range but it still doesnt hydrate water because forge doesnt accept PRs, closes #424 (Buuz135)
- Enchantment Extractor now accepts enchanted books with 1 enchant and they simply get pushed to the output, closes #426 (Buuz135)
- Enchantment Sorter now process stacks at a time, closes #425 (Buuz135)
- Fixed potion brewer not working when the potions are stacked, closes #427 (Buuz135)
- Fixed conveyor filters JEI dragging not filtering itemstacks , closes #430 (Buuz135)
- Fixed black hole units going over the int limit, closes #431 (Buuz135)
- Removed some debug (Buuz135)
- Filters now work with fluids (Buuz135)
- Added fluid conveyors (Buuz135)
- Update things (Buuz135)
1.11.2 (2018-08-27 23:30:48 +0200)
- Added a config option to change how much power the liquids generators produces, closes #421 (Buuz135)
- Fixed Black Hole Unit stopped working when stacks were less than 64, closes #420 (Buuz135)
- Fixed Ore Sieve not consuming items (Buuz135)
- Fixed being able to extract from the spore recreator input (Buuz135)
1.11.1 (2018-08-18 20:30:42 +0200)
- Added fortune addon (Buuz135)
- Animals now produce more Pink slime in the Mob Slaughter Factory (Buuz135)
- Fixed some description typos (Buuz135)
- Added glowstone to the laser drill (Buuz135)
- Buffed Fermentation Station operations (Buuz135)
- Added a botton the plant sower to disable hoeing, closes #412 (Buuz135)
- Update ko_KR.lang (E. Kim)
- Update ko_KR.lang (E. Kim)
- Update ko_KR.lang (E. Kim)
- Update ko_KR.lang (E. Kim)
- Update ko_KR.lang (E. Kim)
- Create ko_KR.lang (E. Kim)
1.11.0 (2018-08-11 21:04:34 +0200)
- Fixed some random casting code that did nothing in the sludge refiner, closes #405 (Buuz135)
- Fixed labels sometimes crashing, closes #404 (Buuz135)
- Added a few uses for the pink slime ingot, more incoming soon (Buuz135)
- Added a recipe for the pink slime ingot using the Fluid Sieve (Buuz135)
- Added better localizations for some stuff (Buuz135)
- Added pink slime ingot (Buuz135)
- Updated translation (Ore Meat and etc...) (DenisMasterHerobrine)
- Added a better description for the Fermentation Station (Buuz135)
- Added Washing Factory, Fermentation Station and Fluid Sieving Machine, a new ore processing system based on meat. (Buuz135)
- [ru-RU] Updated translation to v1.10.7-204 (DenisMasterHerobrine)
1.10.7 (2018-07-24 18:48:30 +0200)
- Extractor JEI Handler is more descriptive (Buuz135)
- Added a parameter to the extractor to define progress increase chance (between 0 and 1). The block that is being consumed can be broken 7 times so a recipe with a progress increase chance of 1 it will run only 7 times. (Buuz135)
- Added Froster outputs to JEI (Buuz135)
- Updated forge (Buuz135)
- Added changelog generation, curseforge distribution and license formatting (Buuz135)