Mods
Resource Packs
Data Packs
Modpacks
Shaders
Plugins
Mods Resource Packs Data Packs Plugins Shaders Modpacks
Get Modrinth App Upgrade to Modrinth+
Sign in
ModsPluginsData PacksShadersResource PacksModpacks
Sign in
Settings
Health Indicators

Health Indicators

Simple damage indicator mod that shows a floating health bar (or number) above entities. Additional features includes an attack direction indicator

1.07M
336
Mobs
Social
Utility
AboutGalleryChangelogVersions

This mod displays other Players and Entities' health above them in the form of a health bar.

Image of a player with a floating health bar above their head

Features

This mod displays a highly-configurable health indicator (and optional armor indicator) above all entities that corresponds to their healths. The indicators have the following filters, where you can enable/disable visibility based on:

  • Entity Categories (Hostile, Passive, Players, Self)
  • Entity Types (eg: minecraft:pig or aether:aerbunny)
  • Player Names
  • Entities that have been attacked,
  • Entities that have been damaged
  • Entities that you are looking at
  • Entities that are within a certain distance

You can also adjust the

  • Size
  • Offset
  • Indicator Type (Hearts | Number)
  • Percentage Based Health
  • Text Color

Futher QOL features:

The indicator changes texture and appearance based on the effects the entity has, just like vanilla. The indicator will

  • Turn green if the entitiy is Poisoned,
  • Black if they are Withering
  • Display yellow hearts seperately for Absorption.
  • Vibrate if the entity has Regeneration
  • Change textures for Hardcore.

All the above can be disabled in the config if you don't like it.

More Details

Mod Keybinds

Note: These are all default keybinds. They can be modified like any other keybind: by going into Options > Controls > Keybinds

  • Enable Health Indicator: Left Arrow
  • Increase Indicator Offset: Up Arrow
  • Decrease Indicator Offset: Down Arrow
  • Override Config Filtering: Right Arrow
  • Enable Armor Indicator: Right Shift
  • Open Config: I
What attributes can I change in the config?
  • Indicator Type: Whether to display a floating health bar (like in the picture) or a numerical value.
  • Show Effects: Whether to change the textures of the indicator if the player has poison/wither/regen/freezing effects
  • Display offset: The health bar can be raised or lowered in the config. You also have the option to set a keybind to raise/lower it.
    • Step size: You can set the step size of the keybind in the config. With this, you can modify the amount the health bar is raised/lowered per click.
  • Size of the indicator: The indicator size can be modified in the config.
  • Percentage based health: The indicator can display health in percentages instead of a hard value
  • Toggle rendering: Health bar rendering can be disabled for specific entity types (Passive, Hostile, Player, Self)
  • Indicator can also be toggled to
    • Show only after you have hit the entity.
    • Show only if you are looking at the entity
    • Show only if the entity has been damaged (not at full health)
    • Not show for specific mobs/players. This can be set in the blacklist

90% of ad revenue goes to creators

Support creators and Modrinth ad-free with Modrinth+

Compatibility

Minecraft: Java Edition

1.21.x
1.20.4–1.20.6
1.20.1

Platforms

Fabric
NeoForge
Quilt

Supported environments

Client-side

Links

Report issues View source Join Discord server

Creators

AdyTech99
AdyTech99 Owner

Details

Licensed LGPL-3.0-only
Published last year
Updated last month

Modrinth is open source.

main@c8befb6

© Rinth, Inc.

Company

TermsPrivacyRulesCareers

Resources

SupportBlogDocsStatus

Interact

Discord X (Twitter) Mastodon Crowdin
Get Modrinth App Settings
NOT AN OFFICIAL MINECRAFT SERVICE. NOT APPROVED BY OR ASSOCIATED WITH MOJANG OR MICROSOFT.