- Update codec config API.
- The mod's configuration file was split into server- and client-specific parts.
- Previously, the configuration file was at
.minecraft/config/grindenchantments.json
. The new files are.minecraft/config/grindenchantments/server.json
and.minecraft/grindenchantments/client.json
. - When starting the game with the new version for the first time, your old config file will automatically be converted to the new format.
- Previously, the configuration file was at
- When joining a server, the server-side configuration (like level costs, filters, etc.) is now automatically synced to the client.
- This means that the client can now always accurately display the level cost on servers.
- This also fixes an issue where the config was only loaded on the client when loading a singleplayer world – if you didn't, the mod used the default config instead (#70).
Please open an issue on GitHub if you encounter any problems with this!
- Fix compatibility with Java 17 (#72).
Changes in 4.0.0
- The mod's configuration file was split into server- and client-specific parts.
- Previously, the configuration file was at
.minecraft/config/grindenchantments.json
. The new files are.minecraft/config/grindenchantments/server.json
and.minecraft/grindenchantments/client.json
. - When starting the game with the new version for the first time, your old config file will automatically be converted to the new format.
- Previously, the configuration file was at
- When joining a server, the server-side configuration (like level costs, filters, etc.) is now automatically synced to the client.
- This means that the client can now always accurately display the level cost on servers.
- This also fixes an issue where the config was only loaded on the client when loading a singleplayer world – if you didn't, the mod used the default config instead (#70)
Please open an issue on GitHub if you encounter any problems with this!
Changes in this release
- Added a version field to the sync packet for forward compatibility.
- Fix the config not being loaded on the client when joining a server without opening a singleplayer world first (#70).
- The mod's configuration file was split into server- and client-specific parts.
- Previously, the configuration file was at
.minecraft/config/grindenchantments.json
. The new files are.minecraft/config/grindenchantments/server.json
and.minecraft/grindenchantments/client.json
. - When starting the game with the new version for the first time, your old config file will automatically be converted to the new format.
- Previously, the configuration file was at
- When joining a server, the server-side configuration (like level costs, filters, etc.) is now automatically synced to the client.
- This means that the client can now always accurately display the level cost on servers.
- This also fixes an issue where the config was only loaded on the client when loading a singleplayer world – if you didn't, the mod used the default config instead (#70)
Please open an issue on GitHub if you encounter any problems with this!
- Update to 1.21.2 Release candidate 1.
- Update Tax Free Levels.
- Update to 1.21.
-
Fix servers not letting clients with Fabric API join
Vanilla clients as well as clients who have the mod installed locally could join, but clients with just Fabric API were rejected.
This is due to a registry mismatch, specifically because the mod was registering a data component for items.
Unfortunately, the "alternate server-side cost display" feature had to be temporarily removed for this.
Added
- A new feature to reset the anvil repair cost of items. It is disabled by default, so to use it, you'll have to enable it in the mod's config file.
- Insert an item with an anvil repair cost into the top slot of the grindstone and a catalyst item (by default, a diamond) into the bottom slot. You'll get an item without the repair cost as result.
- The item in the bottom slot will be consumed.
- When changing the list of allowed catalyst items, note that only items that are not damageable and not enchanted are allowed. Books and enchanted books are not allowed to prevent conflicts with other grindstone functionality.
- Filters.
- You can make either an allowlist or denylist of items.
- You can make either an allowlist or denylist of enchantments.
- Or you can set this list to
ignore
, which will still allow you to disenchant, but the listed enchantments cannot be moved, like curses.
- Or you can set this list to
- You can now not only allow or ignore curses, but also deny interactions with cursed items altogether.
- This is useful if you want to prevent a situation where you can, for example, take off a mending enchantment of a cursed item.
Notes
The mod will automatically update any existing config file to the new version.
If you do not change the config, this version will not have any changes to the mod's behaviour.
- Update to 1.20.5.
Note that, when the mod is installed on the server but not on the client, it is possible for the client to get disconnected with a packet decode error when interacting with the grindstone in some cases. However, it should usually work fine.
- Updated to 1.20.4.
- Updated to 23w31a (no changes)
- Update to 1.20.
- Remove debug log message.
- Re-add support for Tax Free Levels.
- The config is now versioned to allow for future changes without breaking old configs.
- The config format has not been changed, though; you can simply add the
version: 2
field (orversion: 1
, in which case it will be automatically updated to version 2) to keep using an existing config. - Updated to 1.19.4.
Note that this version does not support Tax Free Levels for now.
- Built against 1.19.2 to fix class loading error when using that version.