Updated mod to Minecraft version 1.20.3.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=giant-spawn
(1.20.2) Added extra checks which mixins should be loaded, to prevent unwanted behaviour on NeoForge.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=giant-spawn
(1.20.*) Added official support for NeoForge. Just like Fabric and Forge, in the same jar!
Updated structure and content of mod info files.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=giant-spawn
Updated mod to Minecraft version 1.20.2.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=giant-spawn
Giants with helmets on no longer burn in the daylight.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=giant-spawn
Updated mod to Minecraft version 1.20.1.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=giant-spawn
Updated mod to Minecraft version 1.20.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=giant-spawn
Updated mod to Minecraft version 1.19.4.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=giant-spawn
Changed computeIfAbsent to use Collective's HashMapFunctions. This adds compatibility with threaded dimensions.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=giant-spawn
Changed how values in HashMaps are put. Instead of using an event, it uses the computeIfAbsent Java function.
This fixes incompatibilities with other mods creating dimensions/levels without using the event.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=giant-spawn