v4.6.6
- Fix incompatibility with Neoforge 21.1.62. Fixes #634
- GeckoLib can now render any Equipable item, not just ArmorItems, allowing for more flexibility in armor rendering
- GeoArmorRenderer now captures additional render context data for use
v4.6.5
- Fix incorrect classname lookup for SingletonGeoAnimatables. Fixes #632
v4.6.4
- Fix some broken singleton networking calls. Fixes #631
v4.6.3
- Add post-render cleanup to eliminate memory leaks and reduce overall memory usage
- Added some additional error logging information related to model FormatVersion
v4.4.9
- Move fabric loader dependency to its own value, to prevent Geckolib forcing players to need the latest fabric at all times
- Fixed a crash on Forge/Neoforge related to rendering armour
v4.4.8
- Fix GeckoLib breaking Iris/Oculus PBR
- Implement post-render cleanup for GeoRenderers, removing a number of potential memory leaks
- Weaken access modifier for
DefaultedEntityGeoModel.turnsHead
for subclass usage - Add clarifying javadoc comment on GeckoLibUtil#addDataTicket
- Fix
query.is_in_water_or_rain
not representing the correct value - Fix
query.yaw_speed
not representing the correct value - Fix
query.is_on_fire
not applying to non-living entities
v4.6.2
- Fix no-arg functions (oxymoron?) being left out of parsing