Wind is finally here!
Slowly changing and turning with some fast variation, it should feel similar to real life, where it can be windy on one day and calm on the next, except if the weather turns.
It is enabled by default, except for the Nether and the End - because the Nether is very closed off and the End is kinda like a space dimension, so it felt a little wrong, even when there's a flying dragon.
You can of course change all of this in the config!
Disabling wind is very similar to how it was in previous versions.
Other changes:
- the mod now ignores the 'Particles' video setting, it was confusing that it could affect spawn rates and 'minimal' would not spawn any leaves at all
(falling leaves can still be turned off by changing the spawn rates to 0) - fixed a minor issue where some leaf blocks might not be detected when joining multiplayer
- fix a leaked resource (shouldn't have had any real effect tough)