Added failsafe for conversion calculations Fixed battle rouse enchant calculations
Enchants are no longer exclusive with Protection, but are still exclusive with each other.
Enchants by default are no longer exclusive with protection, but are still exclusive with each other. This is configurable in server.json.
Fixed Necklace reabsorption conflicting with Ring reabsorption with Accessories mod
Fixed max spellbreak not applying
Added config settings for spellbreak
Configs added Enchants added
See Curseforge logs
Made attribute names more clear Removed attribute descriptions, aside from reabsorption.
Added API for Spell Status Effects
Added config options for reabsorption delay and speed
Reabsorption has new visuals that can be toggled with a config
Zenith compat fix Some texture changes Defiance ring is now Ring of Glory
Defiance now follows an exponential curve with an exponent of 0.5, meaning that the stat will have diminishing returns. This means that the true value will be halved every 4 defiance.
Hopefully Fixed clientside crash due to ashes of the stars
Dramatically less guaranteed chance of getting rings and amulets from loot
Fixed convert to heal converting to arcane instead
Update Spell Power Version
Added config options to configure the stats of trinkets or disable them completely.
Added many attributes and features!
Spell Power Attributes is now a dependency.
Attributes were taken from Spellblades and Such and implemented here, therefore Spellblades and Such is now a dependency of this mod.
Initial Release!