-Christmas Patches
-Added new horse breeds:
Mongolian
Marwari
Shire
Akhal-Teke
Added new sheep breeds:
Racka
Jacob
Dorper
-Added new rabbit breeds:
Lop
Dwarf
Giant
-Added Mooblooms:
Crop Variants
Flower Variants
Berry Variants
Azalea Variant
-Added new cow breed models:
Angus
Longhorn
Brahman (New!)
Mini (New!)
Highland
-Added Base Coat and Marking identifier texts to OHorse GUIs (can be turned off in Client Config)
-Added a new Livestock Overhaul: Food mod tab and some new foods
-Added… Grub Sweaters
-Fixed an issue where animals wouldn’t breed if previously hit by something
-Fixed an issue where the breed text in horse GUIs would land around the screen randomly if the window resolution changed
-Players can no longer open the horse GUI if riding (would cause it to open the vanilla gui rather than the o-horse one)
-OSheep can now be gendered with Gender Test Strips. (Horns no longer determine gender)
-Cleaned up unneeded OCow code
-Fixed an issue where ORabbits and OLlamas would be born as females only
-Fixed an issue where O-Salmon spawned via spawnegg would only have one possible variant, when there should’ve been two
-Added O-Animals to tags for Butchery (1.20.1)
-Added a new horse breed: Percheron (1.20.1)
-Added a new horse breed: Selle Francais (1.20.1)
-Added Mane and Tail Scissors for O-Horses that can switch into any of the new mane and tail types (1.20.1)
Roached (Default Mane), Button Braids, Short
Natural (Default Tail), Long, Short, Tucked
-O-Horses are now tamed naturally if TerraFirmaCraft is installed due to compatibility issues with horse taming (1.20.1)
-Prepped for Livestock Overhaul: Pets Addon compatibility (1.20.1)
-Gave the Covered Wagon attributes so it would stop spamming logs (1.20.1)
-Roe has now been split up into Salmon and Cod Roe, and can now be used to hatch baby fish fry (1.20.1)
-Added O-Frogs (1.20.1)
-Revamped Vanilla Tadpoles (1.20.1)
-Added Grubs (1.20.1)
-Added a New Horse Breed: Friesian (1.20.1)
-Added a New Horse Breed: Irish Cob (1.20.1)
-Added a New Horse Breed: American Quarter (1.20.1)
-Added 6 New Horse Patterns (1.20.1)
-Added 6 New Horse Coats (1.20.1)
-Added TerraFirmaCraft Compatibility (1.20.1)
-Added new configs for animal herding mechanics (1.20.1)
-Added animals to Ice & Fire tags (1.20.1)
-Added animals to Productive Bees tags (1.20.1)
-Added configs for animal herding mechanics (1.20.1)
-Horse breeds now have different saddlebag sizes (1.20.1) (Horse inventories loaded before the update may be corrupt, try shearing off their chest and trying again.)
-Added a config to turn on/ off vanilla loot tables for O-Animals (1.20.1)
-Changed horse breed names to actual horse breeds (1.20.1)
-Fixed a horse model issue where the stirrups would lay under the armor instead of on top
-Fixed the eye overlay colors to look a bit better
-Updated horse models to have more variation
-Fixed a horse model issue where the stirrups would lay under the armor instead of on top
-Fixed the eye overlay colors to look a bit better
-Updated horse models to have more variation
-Added O-Goats (1.20.1)
-Added O-Undead Horses (1.20.1) (Replaces Skeleton Horses and Zombie Horses)
-Fixed an issue where O-Mounts would naturally spawn as females only
-Fixed an issue where bees would spill infinitely out of manually-grown beehive-trees (thanks Gotenks)
-Fixed a crash caused by the Mule GUI
-Added correct Camel item names
-Added SWEM Cantazarite Potion compat with O-Horses
-Redid cow and mooshroom gender code to work better with milking
-Fixed the keybinds category for Livestock Overhaul, as they weren’t showing up as intended (thanks Gotenks)
-Camel meat items now show up in the creative menu as intended
-Fixed two horse textures
-Added new ‘Minimal Horse Armor’ client config (1.20.1)
-Camels can no longer jump
-Fixed camel carpet and saddle renders disappearing when a baby is born
-Fixed sheep wool growth time
-Baby horses now have a 50-50 chance of inheriting the breed from either parent (and now a 1-in-4 chance of getting a random breed, when it used to be 1-in-5)
-Baby horses now have a 1-in-4 chance to get better speed, jump or health than the parent(s)
-Added genders!
The gender of an animal now affects how it breeds (unless the genders configs are turned off).
Please note that if an animal has already been loaded before adding this update, it will default to female.
Any newly-created animals should be able to spawn as either male or female.
-Added new horse emotes (Wave, Levade, Spanish Walk)
-Fixed a crash caused by Oxen
-Fixed some animation issues
-Added the ability to shear the chests off of mounts
-Added O-Mooshrooms
-Added Oxen
-Llamas & Rabbits now spawn naturally with patterns
-Cows, Mooshrooms, Pigs, Chickens, and Sheep now have rudimentary genders. Currently only affects bi-products
-Replaced unicorn spawning with new, craftable ‘Unicorn Pendants’
-Cows, Sheep & Mooshrooms now run from other (compatible) modded horses
-Added new config option for genders
-Fixed some texture issues
-Cleaned up some useless Sheep code
-O-Animals now cull when not being looked at (possible performance boost)
-Fixed a crash that occurred when two wild llamas would breed
-Cleaned up some useless Cow code
-Added O-Mooshrooms
-Added Oxen
-Added O-Camels (1.20.1)
-Llamas & Rabbits now spawn naturally with patterns
-Cows, Mooshrooms, Pigs, Chickens, and Sheep now have rudimentary genders. Currently only affects bi-products
-Replaced unicorn spawning with new, craftable ‘Unicorn Pendants’
-Cows, Sheep & Mooshrooms now run from other (compatible) modded horses
-Added new config option for genders
-Fixed some texture issues
-Cleaned up some useless Sheep code
-O-Animals now cull when not being looked at (possible performance boost)
-O-Fish now do a flop animation when out of water (1.20.1)
-Fixed a crash that occurred when two wild llamas would breed
-Cleaned up some useless Cow code
Don't use this file! Use the most recent 1.20.1-1.2 :)
Don't use this file! Use the most recent 1.18.2-1.2 :)
-Fixed a crash that would happen occasionally when a baby horse would grow up (Fix)
-Roosters no longer lay eggs (Fix)
-Gave different horse breeds different base attributes (Addition)
-Added new Race Horse breed (Addition)
-Made equines a bit faster to help fix the no-walking-anim bug caused by Geckolib not recognizing the equine is moving
-Made rabbits tamable
-Added rabbits to Dynamic Resources
-Fixed equines trying to herd when ground-tied
-Made sheep walking anim a bit faster