Mods
Resource Packs
Data Packs
Modpacks
Shaders
Plugins
Mods Resource Packs Data Packs Plugins Shaders Modpacks
Get Modrinth App Upgrade to Modrinth+
Sign in
ModsPluginsData PacksShadersResource PacksModpacks
Sign in
Settings
Crossroads

Crossroads

A tech mod with the goal of making automation interesting. No one block solutions, just simple pieces that combine to make complex contraptions. Crossroads is a mod where you make Rube Goldberg machines, except they're the simplest way to do things.

3,271
20
Storage
Technology
Transportation
AboutGalleryChangelogVersions

Crossroads 1.20.1-2.10.3

by Technomancer on Mar 31, 2025
Download
  • Updated mod-integration for compatibility with Create 6.0 (courtesy of RandomScientist)
  • Fixed some alchemy reagents not loading in KubeJS
  • Fixed deepslate tin ore missing block tags
  • Clarified the effect of phelostogen/ignis infernum in JEI

Crossroads 1.19.2-2.9.5

by Technomancer on Jul 25, 2024
Download

Final MC 1.19.2 version

Crossroads 1.20.1-2.10.2

by Technomancer on Mar 24, 2024
Download
  • Facades can now mimic any solid block
  • Technomancy armor (goggles, propeller pack, toolbelt, enviro-boots) now break like normal armor when they run out of durability, instead of having an inactive 'damaged' state that can still be repaired
  • Technomancy armor that hasn't been upgraded with netherite now has durability and can break. It has as much durability as diamond armor and can be repaired with bronze ingots. Netherite-upgraded technomancy armor still has netherite-tier durability and is repaired with netherite ingots *Temporal accelerators will not apply additional ticks to entities if they leave the area of effect during the accelerated tick. This does respect other temporal accelerators, so adjacent temporal accelerators will smoothly combine their areas of effect -Temporal accelerators no longer stack their effects if they overlap -Removed the crafting recipe for the distributed temporal accelerator (sped up time over a full chunk)
  • Fixed time beams applying the incorrect level of time acceleration
  • Fixed readout on stirling engine temperature swapping the side and bottom temperatures
  • Fixed many Crossroads armor items not doing their effects properly
  • Fixed alchemy reaction vessels not doing reactions *Added a logo file to the mods description

Crossroads 1.20.1-2.10.1

by Technomancer on Feb 24, 2024
Download

*Improved information in JEI for alchemy reactions (courtesy of The-Minecraft-Scientist) *Improved the ability of expansion beams to place blocks on partial blocks (slabs, farmland, etc). Should make it easier to use expansion to plant seeds *Increased range of expansion, back to sqrt(power) from sqrt(power)/2 *Fixed incubator recipes only working once *Fix a issue with chunk unloading of beam blocks, fixing a crash with another mod *Creepers which explode themselves can now respawn if they have souls (previously they only respawned if killed)

Crossroads 1.10.2-1.3.7

by Technomancer on Jan 28, 2024
Download

Crossroads 1.11.2-1.4.0

by Technomancer on Jan 28, 2024
Download

Crossroads 1.12.2-1.12.2

by Technomancer on Jan 28, 2024
Download

Crossroads 1.14.4-2.0.1

by Technomancer on Jan 28, 2024
Download

Crossroads 1.15.2-2.2.1

by Technomancer on Jan 28, 2024
Download

Crossroads 1.16.5-2.6.5

by Technomancer on Jan 28, 2024
Download

Crossroads 1.18.2-2.8.1

by Technomancer on Jan 28, 2024
Download

Crossroads 1.19.4-2.9.7

by Technomancer on Jan 28, 2024
Download

Crossroads 1.20.1-2.10.0

by Technomancer on Jan 21, 2024
Download

First version uploaded to Modrinth. For older versions and changelogs, see the Curseforge page.

90% of ad revenue goes to creators

Support creators and Modrinth ad-free with Modrinth+
Filter

Show all versions

Modrinth is open source.

main@c8befb6

© Rinth, Inc.

Company

TermsPrivacyRulesCareers

Resources

SupportBlogDocsStatus

Interact

Discord X (Twitter) Mastodon Crowdin
Get Modrinth App Settings
NOT AN OFFICIAL MINECRAFT SERVICE. NOT APPROVED BY OR ASSOCIATED WITH MOJANG OR MICROSOFT.