The changes listed below are relative to the last full release, Continuity 2.0.2.
Fixes
- Fix sprite paths starting with
assets/minecraft/
not being parsed correctly - Fix custom block layers not being applied to moving blocks
- Fix
disableSolidCheck
using previously defined value instead of default value when no value was defined after a resource reload - Fix
overlay
method edge case where corner overlay would be applied when it shouldn't have been - Fix potential performance issues when resource packs add emissive item textures but emissive textures are disabled in the config
Compatibility Improvements
- Add support for Fabric block appearance API
- Improve mod compatibility of
overlay
method - Improve mod compatibility of default pack
Resource Pack Format Changes
- Add
orient
property - Add
overlay_horizontal
,overlay_vertical
,overlay_horizontal+vertical
, andoverlay_vertical+horizontal
methods - Disallow relative and non-standard sprite paths when namespace is defined
More details about these changes can be found at the wiki.
Other Changes
- Update and improve config screen
- Add pack icon for glass pane culling fix pack
- Slightly improve pack icon for default pack
- Improve built-in pack descriptions
- Add and update translations
- Add European Spanish (es_es) translation
- Add Mexican Spanish (es_mx) translation
- Add Malay (ms_my) translation
- Add Swedish (sv_se) translation
- Add Turkish (tr_tr) translation
- Add Tatar (tt_ru) translation
- Add Vietnamese (vi_vn) translation
- Add Traditional Chinese (zh_tw) translation
- Add Malay (Jawi) (zlm_arab) translation
- Update Estonian (et_ee) translation
- Update Filipino (fil_ph) translation
- Update Korean (ko_kr) translation
- Update Polish (po_po) translation
- Update Russian (ru_ru) translation
- Update Ukrainian (uk_ua) translation
- Optimize performance
1.19.4+:
- Make it so an overlay with an undefined
tintBlock
always has ambient occlusion enabled (unless disabled globally) instead of using the default value
The changes listed below are relative to the last full release, Continuity 2.0.2.
Fixes
- Fix sprite paths starting with
assets/minecraft/
not being parsed correctly - Fix custom block layers not being applied to moving blocks
- Fix
disableSolidCheck
using previously defined value instead of default value when no value was defined after a resource reload - Fix
overlay
method edge case where corner overlay would be applied when it shouldn't have been - Fix potential performance issues when resource packs add emissive item textures but emissive textures are disabled in the config
Compatibility Improvements
- Add support for Fabric block appearance API
- Improve mod compatibility of
overlay
method - Improve mod compatibility of default pack
Resource Pack Format Changes
- Add
orient
property - Add
overlay_horizontal
,overlay_vertical
,overlay_horizontal+vertical
, andoverlay_vertical+horizontal
methods - Disallow relative and non-standard sprite paths when namespace is defined
More details about these changes can be found at the wiki.
Other Changes
- Update and improve config screen
- Add pack icon for glass pane culling fix pack
- Slightly improve pack icon for default pack
- Improve built-in pack descriptions
- Add and update translations
- Add European Spanish (es_es) translation
- Add Mexican Spanish (es_mx) translation
- Add Malay (ms_my) translation
- Add Swedish (sv_se) translation
- Add Turkish (tr_tr) translation
- Add Tatar (tt_ru) translation
- Add Vietnamese (vi_vn) translation
- Add Traditional Chinese (zh_tw) translation
- Add Malay (Jawi) (zlm_arab) translation
- Update Estonian (et_ee) translation
- Update Filipino (fil_ph) translation
- Update Korean (ko_kr) translation
- Update Polish (po_po) translation
- Update Russian (ru_ru) translation
- Update Ukrainian (uk_ua) translation
- Optimize performance
1.19.4+:
- Make it so an overlay with an undefined
tintBlock
always has ambient occlusion enabled (unless disabled globally) instead of using the default value
1.21.3+:
- Remove support for invalid paths
The changes listed below are relative to the last full release, Continuity 2.0.2.
Fixes
- Fix sprite paths starting with
assets/minecraft/
not being parsed correctly - Fix custom block layers not being applied to moving blocks
- Fix
disableSolidCheck
using previously defined value instead of default value when no value was defined after a resource reload - Fix
overlay
method edge case where corner overlay would be applied when it shouldn't have been - Fix potential performance issues when resource packs add emissive item textures but emissive textures are disabled in the config
Compatibility Improvements
- Add support for Fabric block appearance API
- Improve mod compatibility of
overlay
method - Improve mod compatibility of default pack
Resource Pack Format Changes
- Add
orient
property - Add
overlay_horizontal
,overlay_vertical
,overlay_horizontal+vertical
, andoverlay_vertical+horizontal
methods - Disallow relative and non-standard sprite paths when namespace is defined
More details about these changes can be found at the wiki.
Other Changes
- Update and improve config screen
- Add pack icon for glass pane culling fix pack
- Slightly improve pack icon for default pack
- Improve built-in pack descriptions
- Add and update translations
- Add European Spanish (es_es) translation
- Add Mexican Spanish (es_mx) translation
- Add Malay (ms_my) translation
- Add Swedish (sv_se) translation
- Add Turkish (tr_tr) translation
- Add Tatar (tt_ru) translation
- Add Vietnamese (vi_vn) translation
- Add Traditional Chinese (zh_tw) translation
- Add Malay (Jawi) (zlm_arab) translation
- Update Estonian (et_ee) translation
- Update Filipino (fil_ph) translation
- Update Korean (ko_kr) translation
- Update Polish (po_po) translation
- Update Russian (ru_ru) translation
- Update Ukrainian (uk_ua) translation
- Optimize performance
1.19.4+:
- Make it so an overlay with an undefined
tintBlock
always has ambient occlusion enabled (unless disabled globally) instead of using the default value
The changes listed below are relative to the last full release, Continuity 2.0.2.
Fixes
- Fix sprite paths starting with
assets/minecraft/
not being parsed correctly - Fix custom block layers not being applied to moving blocks
- Fix
disableSolidCheck
using previously defined value instead of default value when no value was defined after a resource reload - Fix
overlay
method edge case where corner overlay would be applied when it shouldn't have been - Fix potential performance issues when resource packs add emissive item textures but emissive textures are disabled in the config
Compatibility Improvements
- Add support for Fabric block appearance API
- Improve mod compatibility of
overlay
method - Improve mod compatibility of default pack
Resource Pack Format Changes
- Add
orient
property - Add
overlay_horizontal
,overlay_vertical
,overlay_horizontal+vertical
, andoverlay_vertical+horizontal
methods - Disallow relative and non-standard sprite paths when namespace is defined
More details about these changes can be found at the wiki.
Other Changes
- Update and improve config screen
- Add pack icon for glass pane culling fix pack
- Slightly improve pack icon for default pack
- Improve built-in pack descriptions
- Add and update translations
- Add European Spanish (es_es) translation
- Add Mexican Spanish (es_mx) translation
- Add Malay (ms_my) translation
- Add Swedish (sv_se) translation
- Add Turkish (tr_tr) translation
- Add Tatar (tt_ru) translation
- Add Vietnamese (vi_vn) translation
- Add Traditional Chinese (zh_tw) translation
- Add Malay (Jawi) (zlm_arab) translation
- Update Estonian (et_ee) translation
- Update Filipino (fil_ph) translation
- Update Korean (ko_kr) translation
- Update Polish (po_po) translation
- Update Russian (ru_ru) translation
- Update Ukrainian (uk_ua) translation
- Optimize performance