- add current protection value display to player HUD
- add current protection value display to player HUD (support for 1.20.6 ended with 1.4.1)
- fix problem on Forge/NeoForge with drop rate for Contagious Flesh being only half of what it should be
- port to Forge for mc 1.20.1 (incl. drop rate fix for Contagious Flesh)
- small change to make mod work on both 1.21.3 and 1.21.4
- port to 1.21.3 for NeoForge
- port to NeoForge for mc 1.21 and 1.21.1
- release for MC 1.21.4
update mod to support minecraft 1.21.3
- take looting into consideration (issue #15)
- fix problem with death by infection not bypassing armor (issue #16)
- take looting into consideration (issue #15)
- fix problem with death by infection not bypassing armor (issue #16)
- fix problem with infection data (counter) per player not being persistent
- fixed problems with infection timers per player when playing multiplayer
- fixed problems with infection timers per player when playing multiplayer
includes the changes from 1.2.0:
- rewrite how getting infected works (issue #9)
- add sound if infection is prevented by immunity (issue #6)
- rewrite how getting infected works (issue #9)
- add sound if infection is prevented by immunity (issue #6)