- Fix back slot flip when wearing chestplate/with cape
- Actually fixed trident culling
- Lambdynamiclights compat
- Trident culling fix
- 3D lanterns on belt
- Packed optimization
Accepted [1.21.1] Fix vulnerable packets #59
Small hotfix
- Fixed dupe glitch
- Fixed mod menu colored name
- Switched config mod to MidnightLib
- Update to 1.21.7
- Some bug fixes
Fixed some bugs, added back slot transforms for all of the weapons
- Update to 1.21.6
- Melee Rework even more unusable
- Five Hundred Bugfixes
- Don't play beta3
- rewrite of back and belt slot rendering
- belt slot can render secondary and tertiary models now
- progress on melee rework, still off by default in the config
Full changelog on release
Don't question what happened to beta2
- Update to 1.21.5
- Back slot extra model renderers - wiki coming soon
- Extremely WIP and experimental melee rework system, use at your own risk (turned on in the config)
- bug fixes
[THIS IS FOR USAGE IN THE PROMINENCE MODPACK AND WILL NOT WORK IN REGULAR SURVIVAL]
- Added whitelist feature for the back slot
- Backported data driven back slot config to 1.20.1
fixed a single if statement :3
Nobody cares about version 2.4.3
- Fixed Belt transforms being in the wrong place
- I added one line :3
- Cool things + bug fixes
A lot of dev side changes, the mod now contains two item component types. An Integer component and a Boolean component. They do exactly what they sound like they do.
However, the integer component specifically is very interesting. You can now add extra parts to the back and belt slot transforms to change any of the transforms found in those jsons depending on the value of the integer component (This will not break existing files, the component transforms are entirely optional)