Fixed eggs from 1.5.0 becoming bad eggs in 1.5.1. Eggs that got broken from upgrading 1.5.1 and haven't hatched or been thrown away should get fixed.
Fixed eggs from 1.5.0 and before becoming bad eggs in 1.5.1. Eggs that got broken from upgrading from 1.4.4 or 1.5.0 to 1.5.1 and haven't hatched or been thrown away should get fixed.
- Implemented Magma Armor, Flame Body and Steam Engine to reduce hatching time
- Gravelmon will make Gravelmon eggs and Cobblemon will make Cobblemon eggs
- Fixed eggmoves, again
- Added Pokeball Inheritance
- Implemented shiny hunting methods (see below)
New configuration values
- shinyMethod (default to "masuda") :
- "disabled" : Pokemon will hatch with a normal shiny rate.
- "masuda" : If the two pokemon making an egg belong to different trainers, the shiny rate will be multiplied by shinyMultiplier.
- "crystal" : Each shiny parent multiplies the shiny rate for the egg by shinyMultiplier.
- shinyMultiplier (default to 4.0) : Multiplies the shiny rate of the egg depending of the shinyMethod that has been set.
Adding new config values will reset you current configs. Make sure to set them back!
- Forge!
- Alternative forms get their correct eggmoves
- Logs when an egg spawns are now in debug logs
- Removed Fabric Language Kotlin dependency
- The mod now depends on Architectury API
- Fixed another crash caused by calculating the ability to inherit from parents
- Fixed a crash happening when breeding a pokemon having its second slot ability but the species can only have one common ability.
- Added a fix when if an hatched pokemon never had an eggmove in its benched moves it wouldn't transmit it to its children
- Fixed crash when eggs had some missing informations.