- Fixed CITs not being checked on the first cache interval
- Fixed CITs not matching correctly in cases where the root element of a json is a string
- Significantly improved performance with large resourcepacks.
- Significantly improved effectiveness of high config cache time with larger packs.
- Fixed crash with some custom enchantment CITs(dbrighthd PR#258)
- Updated to 1.20
- Updated to 1.19.4 (snapshot of 1.20)
Thank you @MeeniMc 🙏
- Updated to 1.19.3! This update does not work in 1.19.2!
- Fixed legacy for the old "bow_standby" specification
2023 means 1.19.3! Sorry for the delay everyone! Thank you for your patience! Hopefully Mojank doesn't screw us over again with 1.19.4 :aware:
- Removed incompatibility log message for older eating animations versions.
- Fixed spawn eggs and goat horns cits with no model not appearing correctly.
- Added a way to check the amount of elements in an nbt list by matching the list's
count
element. - Fixed parity with the enchantment speed and rotation defaults.
- Removed redundant log messages for broken paths.
- Fixed nbt condition not checking numbers against regex and pattern matchers.
- Added option to set up fallback CITs for other implementations(more info in the wiki soon).
- CIT custom elytras now have priority over cape-provided elytra textures.
- The hand condition now has behavior parity to optifine's implementation.
- IRegex pattern recognition for the nbt condition now takes other unicode cases into account(specifically fixed cyrillic case insensitivity).
- Fixed incompatibility with Secret Rooms and LambdaBetterGrass.
Complete rewrite of the mod!